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Srikanth Allamsetty; M. V. S. S. Chandra; Neelima Madugula; Byamakesh Nayak – IEEE Transactions on Learning Technologies, 2024
The present study is related to the problem associated with student assessment with online examinations at higher educational institutes (HEIs). With the current COVID-19 outbreak, the majority of educational institutes are conducting online examinations to assess their students, where there would always be a chance that the students go for…
Descriptors: Computer Assisted Testing, Accountability, Higher Education, Comparative Analysis
Xiuyu Lin; Zehui Zhan; Xuebo Zhang; Jiayi Xiong – IEEE Transactions on Learning Technologies, 2024
The attribution of learning success or failure is crucial for students' learning and motivation. Effective attribution of their learning success or failure in the context of a small private online course (SPOC) could generate students' motivation toward learning success while an incorrect attribution would lead to a sense of helplessness. Based on…
Descriptors: Learning Analytics, Learning Processes, Learning Motivation, Attribution Theory
Cárdenas-Cobo, Jesennia; Puris, Amilkar; Novoa-Hernández, Pavel; Galindo, José Angel; Benavides, David – IEEE Transactions on Learning Technologies, 2020
Learning computer programming is a challenging process. Among the current approaches for overcoming this challenge, visual programming languages (VPLs), such as Scratch, have shown very promising results for beginners. Interestingly, some higher education institutions have started to use VPLs to introduce basic programming concepts, mainly in CS1…
Descriptors: Computer Science Education, Programming, Programming Languages, Teaching Methods
Wan, Han; Zhong, Zihao; Tang, Lina; Gao, Xiaopeng – IEEE Transactions on Learning Technologies, 2023
Small private online courses (SPOCs) have influenced teaching and learning in China's higher education. Learning management systems (LMSs) are important components in SPOCs. They can collect various data related to student behavior and support pedagogical interventions. This research used feature engineering and nearest neighbor smoothing models…
Descriptors: Online Courses, Learning Management Systems, Higher Education, Student Behavior
Shimada, Atsushi; Okubo, Fumiya; Yin, Chengjiu; Ogata, Hiroaki – IEEE Transactions on Learning Technologies, 2018
This paper is an extension of research originally reported in [1]. Here, we propose a novel method for summarizing lecture slides to enhance students' preview efficiency and understanding of the content. Students are often asked to prepare for a class by reading lecture materials. However, because the attention span of students is limited, this is…
Descriptors: Lecture Method, Student Surveys, Tests, Scores
Ueno, Maomi; Miyazawa, Yoshimitsu – IEEE Transactions on Learning Technologies, 2018
Over the past few decades, many studies conducted in the field of learning science have described that scaffolding plays an important role in human learning. To scaffold a learner efficiently, a teacher should predict how much support a learner must have to complete tasks and then decide the optimal degree of assistance to support the learner's…
Descriptors: Scaffolding (Teaching Technique), Prediction, Probability, Comparative Analysis
Paravati, Gianluca; Lamberti, Fabrizio; Gatteschi, Valentina; Demartini, Claudio; Montuschi, Paolo – IEEE Transactions on Learning Technologies, 2017
Computer-supported assessment tools can bring significant benefits to both students and teachers. When integrated in traditional education workflows, they may help to reduce the time required to perform the evaluation and consolidate the perception of fairness of the overall process. When integrated within on-line intelligent tutoring systems,…
Descriptors: Animation, Educational Technology, Technology Uses in Education, Evaluation Methods
Ruipérez-Valiente, Jose A.; Muñoz-Merino, Pedro J.; Kloos, Carlos Delgado; Niemann, Katja; Scheffel, Maren; Wolpers, Martin – IEEE Transactions on Learning Technologies, 2016
Self-regulated learning (SRL) environments provide students with activities to improve their learning (e.g., by solving exercises), but they might also provide optional activities (e.g., changing an avatar image or setting goals) where students can decide whether they would like to use or do them and how. Few works have dealt with the use of…
Descriptors: Metacognition, Learning Processes, Case Studies, Learning Activities
Chen, Xin; Vorvoreanu, Mihaela; Madhavan, Krishna – IEEE Transactions on Learning Technologies, 2014
Students' informal conversations on social media (e.g., Twitter, Facebook) shed light into their educational experiences--opinions, feelings, and concerns about the learning process. Data from such uninstrumented environments can provide valuable knowledge to inform student learning. Analyzing such data, however, can be challenging. The complexity…
Descriptors: Social Media, Data Analysis, Sleep, Engineering Education
Schneider, B.; Wallace, J.; Blikstein, P.; Pea, R. – IEEE Transactions on Learning Technologies, 2013
In this paper, we describe the development and evaluation of a microworld-based learning environment for neuroscience. Our system, BrainExplorer, allows students to discover the way neural pathways work by interacting with a tangible user interface. By severing and reconfiguring connections, users can observe how the visual field is impaired and,…
Descriptors: Neurosciences, Brain, Computer Uses in Education, Educational Technology
Derntl, M.; Neumann, S.; Griffiths, D.; Oberhuemer, P. – IEEE Transactions on Learning Technologies, 2012
IMS Learning Design (LD) is the only available interoperability specification in the area of technology enhanced learning that allows the definition and orchestration of complex activity flows and resource environments in a multirole setting. IMS LD has been available since 2003, and yet it has not been widely adopted either by practitioners or by…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Computer Software
Chin, Kai-Yi; Lee, Ko-Fong; Chen, Yen-Lin – IEEE Transactions on Learning Technologies, 2015
This study developed a QR-based U-Learning Material Production System (QR-ULMPS) that provides teachers with an education tool to motivate college level students enrolled in a liberal arts course. QR-ULMPS was specifically designed to support the development of u-learning materials and create an engaging context-aware u-learning environment for…
Descriptors: Student Motivation, Learning Experience, Outdoor Education, Questionnaires
Torrente, Javier; Borro-Escribano, Blanca; Freire, Manuel; del Blanco, Ángel; Marchiori, Eugenio J.; Martinez-Ortiz, Iván; Moreno-Ger, Pablo; Fernández-Manjón, Baltasar – IEEE Transactions on Learning Technologies, 2014
We present EGDA, an educational game development approach focused on the teaching of procedural knowledge using a cost-effective approach. EGDA proposes four tasks: analysis, design, implementation, and quality assurance that are subdivided in a total of 12 subtasks. One of the benefits of EGDA is that anyone can apply it to develop a game since…
Descriptors: Computer Simulation, Video Games, Teaching Methods, Health Services
Chen, Mei-Hua; Huang, Chung-Chi; Huang, Shih-Ting; Chang, Jason S.; Liou, Hsien-Chin – IEEE Transactions on Learning Technologies, 2014
Formulaic language is important to language acquisition; however, English language learners are often reported to have problems with formulaic expressions. Several lists of formulaic sequences have been proposed, mainly for developing teaching and testing materials. However, their limited numbers and insufficient usage information seem unable to…
Descriptors: Brain Hemisphere Functions, Chinese, College Freshmen, Language Usage
Sanna, A.; Lamberti, F.; Paravati, G.; Demartini, C. – IEEE Transactions on Learning Technologies, 2012
Computer-based assessment of exams provides teachers and students with two main benefits: fairness and effectiveness in the evaluation process. This paper proposes a fully automatic evaluation tool for the Graphic and Virtual Design (GVD) curriculum at the First School of Architecture of the Politecnico di Torino, Italy. In particular, the tool is…
Descriptors: Foreign Countries, Open Source Technology, Computer Assisted Testing, Computer Graphics
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