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Koichi Sato – ProQuest LLC, 2022
As part of the project to create short skit-based movies for teaching English vocabulary words, 3 styles of videos were created -- (a) animation movies with animated 3D characters with text-to-speech voices (anime TTS), (b) animation movies with animated 3D characters with human voices (anime HV), and (c) live-action movies with human actors…
Descriptors: Video Technology, Vocabulary, Animation, Films
Staton, Torri Allyce – ProQuest LLC, 2019
Black consumers watch and stream television at a higher percentage than any other demographic. Research has shown that presence of Black teachers, administrators, and school officials has positively influenced Black students' academic success. Research on how Black students understand and connect to portrayals of Blackness is needed in order to…
Descriptors: Undergraduate Students, Academic Achievement, Social Media, Females
Clayton, Rodney L. – ProQuest LLC, 2016
Research is not clear on how to address the difficulty students have conceptualizing geologic processes and phenomena. This study investigated how animations coupled with seductive details effect learners' situational interest and emotions. A quantitative quasi-experimental study employing an independent-measures factorial design was used. The…
Descriptors: Animation, Geology, Science Instruction, Statistical Analysis
Lee, Hyangsook – ProQuest LLC, 2013
The purpose of the study was to compare 2D and 3D visual presentation styles, both still frame and animation, on subjects' brain activity measured by the amplitude of EEG alpha wave and on their recall to see if alpha power and recall differ significantly by depth and movement of visual presentation style and by spatial intelligence. In addition,…
Descriptors: Brain, Spatial Ability, Intelligence, Comparative Analysis
Li, Shanshan – ProQuest LLC, 2012
The purpose of this study was to investigate the instructional effectiveness of animated signals among learners with high and low prior knowledge. Each of the two treatments was presented with animated instruction either with signals or without signals on the content of how an airplane achieves lift. Subjects were eighty-seven undergraduate…
Descriptors: Instructional Effectiveness, Prior Learning, Undergraduate Students, Foreign Countries
Shi, Lin – ProQuest LLC, 2012
The purpose of this study is to evaluate the effects of a custom-designed computer animation program on learning Chinese characters by beginning learners of Chinese as Foreign Language (CFL) in a higher education setting. This study used a matched comparison quasi-experimental design to explore the effects of the customized computer program within…
Descriptors: Chinese, Second Language Learning, Animation, Computer Uses in Education
Harris, Daniel Wyatt – ProQuest LLC, 2012
Research examining animation use for student learning has been conducted in the last two decades across a multitude of instructional environments and content areas. The extensive construction and implementation of animations in learning resulted from the availability of powerful computing systems and the perceived advantages the novel medium…
Descriptors: Computer Assisted Instruction, Animation, Earth Science, Scientific Concepts
Paik, Eugene Sam – ProQuest LLC, 2010
A controlled experiment was conducted on the effects of two types of animation--motion and highlighting--on learning. The treatment consisted of a 3.5 minute multimedia presentation that described the workings of a flushing toilet tank. A 2x2 factorial design ({motion, no-motion} x {highlight, no-highlight}) was employed with two dependent…
Descriptors: Animation, Prediction, Motion, Teaching Methods
Kolesnikova, Anna – ProQuest LLC, 2011
This dissertation study examined a broad question of whether computer-based grammar tutorials are effective and welcome tools to review grammar for language learners by investigating effects of three different modes of such tutorials on learners' knowledge and satisfaction. For this study, I developed experimental tutorials in three different…
Descriptors: Verbs, Grammar, German, Teaching Methods
van Langeveld, Mark Christensen – ProQuest LLC, 2009
Digital character production courses have traditionally been taught in art departments. The digital character production course at the University of Utah is centered, drawing uniformly from art and engineering disciplines. Its design has evolved to include a synergy of computer science, functional art and human anatomy. It gives students an…
Descriptors: Animation, Curriculum Design, Body Composition, Visualization
Maza, Paul Sadiri – ProQuest LLC, 2010
In recent years, technological advances such as computers have been employed in teaching gross anatomy at all levels of education, even in professional schools such as medical and veterinary medical colleges. Benefits of computer based instructional tools for gross anatomy include the convenience of not having to physically view or dissect a…
Descriptors: Student Attitudes, Laboratory Procedures, Computer Simulation, Veterinary Medicine