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Elena Novak; Chia-Ling Kuo; Janet Lynne Tassell; Grace Morris – TechTrends: Linking Research and Practice to Improve Learning, 2024
Recently, creativity has been acknowledged for its importance in improving computer science learning and attitudes. However, very little is known about how to integrate creativity in preservice teacher computing education. Toward this end, we developed a creativity-enhancement intervention in an online Creative Computing instructional module to…
Descriptors: Preservice Teachers, Elementary School Teachers, Creativity, Intervention
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Ana E. Redstone; Tian Luo – TechTrends: Linking Research and Practice to Improve Learning, 2024
This article focuses on the practical implementation of Universal Design for Learning (UDL) in an online computer science course, articulating the collaborative efforts between the instructional designer (the first author) and the faculty member to redesign the course using UDL principles. Specific instances of redesigned learning modules and…
Descriptors: Electronic Learning, Computer Science, Student Empowerment, Higher Education
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Ari, Fatih; Arslan-Ari, Ismahan; Vasconcelos, Lucas – TechTrends: Linking Research and Practice to Improve Learning, 2022
The purpose of this exploratory study was to investigate early childhood preservice teachers' perceptions of computer science and gender stereotypes in computer science, and perceptions of coding in early childhood education. Quantitative and qualitative data were collected from early childhood preservice teachers enrolled in a teaching methods…
Descriptors: Early Childhood Teachers, Preservice Teachers, Student Attitudes, Computer Science
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López-Quiñones, Alyssa; Martinez-Lopez, Marlen; Moreno Sandoval, Cueponcaxochitl D.; Carroll-Miranda, Joseph; Lindala, April E.; Chatman, Michelle C.; Fleming, Jeffery; Shockley, Ebony Terrell; Cadeau, Denise; Flores-Reyes, Elizabeth – TechTrends: Linking Research and Practice to Improve Learning, 2023
This article offers Ancestral Computing for Sustainability (ACS) to dismantle the logics of settler colonialism that affect accessibility, identities, and epistemologies of computer science education (CSE). ACS centers Indigenous epistemologies in researching CSE across four public universities in the United States. This paper describes Ancestral…
Descriptors: Decolonization, Computer Science Education, Sustainability, Indigenous Knowledge
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Minji Jeon; Kyungbin Kwon – TechTrends: Linking Research and Practice to Improve Learning, 2024
This study investigated the computational thinking (CT) practices of eight pre-service teachers through their Scratch and Python programs. Conducted within an undergraduate-level computer science education course, students learned CT concepts via parallel instruction in block-based programming (Scratch) and text-based programming (Python). The…
Descriptors: Preservice Teacher Education, Preservice Teachers, Computation, Cognitive Processes
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Huang, Wanju – TechTrends: Linking Research and Practice to Improve Learning, 2023
A design case is a form of scholarly writing in which the author embarks on a reflective journey sharing rich descriptions of their design, design processes, challenges, etc. This paper presents two design cases that demonstrate how learning theories and instructional design concepts were purposefully incorporated in two instructional applications…
Descriptors: Learning Processes, Instructional Design, Learning Theories, Artificial Intelligence
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Yang, Hui; Codding, Diane; Mouza, Chrystalla; Pollock, Lori – TechTrends: Linking Research and Practice to Improve Learning, 2021
In this work we examine youth learning in an informal computing program implemented through a library-university partnership. In particular, we introduce and illustrate a culturally responsive computing framework which served as a foundation for the design of the program. Subsequently, we examine youth collaboration as well as affective and…
Descriptors: Informal Education, Computer Science Education, Program Descriptions, Partnerships in Education
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Kardipah, Seipah; Wibawa, Basuki – TechTrends: Linking Research and Practice to Improve Learning, 2020
This quasi-experimental study was conducted to investigate the effectiveness of PBL (problem-based learning) in a Flipped-Blended learning environment for improving the performance in a Computer Application Course of Bachelor of Economics for first year students at the Muhammadiyah School of Economics Jakarta, Indonesia. The respondents of this…
Descriptors: Blended Learning, Computer Simulation, Computer Literacy, Instructional Effectiveness
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Beriswill, Joanne Elizabeth – TechTrends: Linking Research and Practice to Improve Learning, 2014
In this design case, an instructor developed a goal-based scenario (GBS) for undergraduate computer fundamentals students to apply their knowledge of computer equipment and software. The GBS, entitled the MegaTech Project, presented the students with descriptions of the everyday activities of four persons needing to purchase a computer system. The…
Descriptors: Goal Orientation, Undergraduate Students, Computer Science Education, Computers
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Hirumi, Atsusi; Appelman, Bob; Rieber, Lloyd; Van Eck, Richard – TechTrends: Linking Research and Practice to Improve Learning, 2010
Like many rapidly growing industries, advances in video game technology are far outpacing research on its design and effectiveness. Relatively little is understood about how to apply what we know about teaching and learning to optimize game-based learning. For the most part, instructional designers know little about game development and video game…
Descriptors: Educational Technology, Instructional Design, Video Games, Computer Science Education