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Showing 1 to 15 of 25 results Save | Export
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Sam O'Neill; David Mulgrew; Ovidiu Bagdasar – Open Education Studies, 2025
Large language models (LLMs) hold great promise for enhancing teaching and learning in higher education, yet educators and administrators still lack practical examples to guide their adoption. This article presents insights and use cases from the integration of LLMs into a first-year undergraduate computer science cohort. By employing LLMs as…
Descriptors: Artificial Intelligence, Natural Language Processing, Higher Education, College Faculty
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Josh Tenenberg; Donald Chinn – Computer Science Education, 2025
Background and context: We address the question of what computer science students take the discipline to be. How students conceive the discipline can influence whether a student pursues computer science, what particular area within computer science they focus on and whether they persist in the discipline. In this paper, we examine the epistemic…
Descriptors: Computer Science Education, Epistemology, Student Attitudes, Intellectual Disciplines
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Stephanie M. Robillard; Victor R. Lee; Jody Clarke-Midura; Jessica Shumway – Journal of Research on Technology in Education, 2025
This article uses interaction analysis to examine an episode moment-by-moment of how a group of educators recognized and acknowledged that a specific design decision could be harmful for a historically marginalized population of students enrolled in the district. However, once a key change was made to be more culturally responsive and considerate,…
Descriptors: Design, Computer Science, Culturally Relevant Education, Cooperation
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Wang, Gui Ping; Chen, Shu Yu; Yang, Xin; Feng, Rui – European Journal of Engineering Education, 2016
Practical abilities are important for students from majors including Computer Science and Engineering, and Electrical Engineering. Along with the popularity of ACM International Collegiate Programming Contest (ACM/ICPC) and other programming contests, online judge (OJ) websites achieve rapid development, thus providing a new kind of programming…
Descriptors: Competition, Programming, Programming Languages, Computer Science
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Chang, Ting-Wen; Hsu, Jenq-Muh; Yu, Pao-Ta – Educational Technology & Society, 2011
A learning environment having more than one screen enables users to display and compare various sources of learning information with two adjacent screens illustrating the development of interrelated concepts and showing their relationships. This proposed technique could provide higher quality resources for learners by addressing physical and…
Descriptors: Evidence, Programming Languages, Computer Assisted Instruction, Programming
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Moura, Isabel C.; van Hattum-Janssen, Natascha – Computers & Education, 2011
Computer Science (CS) introductory courses that are offered by the Department of Information Systems at the University of Minho (UM), Portugal, seem to abound in non-motivated students. They are characterized by high failure and withdrawal rates and use mainly deductive teaching approaches. Deductive instruction begins with theories and progresses…
Descriptors: Introductory Courses, Active Learning, Information Systems, Computer Science
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Chen, Gwo-Dong; Lee, Jih-Hsien; Wang, Chin-Yeh; Chao, Po-Yao; Li, Liang-Yi; Lee, Tzung-Yi – Educational Technology & Society, 2012
Animated pedagogical agents with characteristics such as facial expressions, gestures, and human emotions, under an interactive user interface are attractive to students and have high potential to promote students' learning. This study proposes a convenient method to add an embodied empathic avatar into a computer-aided learning program; learners…
Descriptors: Computer Assisted Instruction, Empathy, Nonverbal Communication, Reading
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Palaigeorgiou, George; Despotakis, Theofanis – Journal of Information Technology Education, 2010
Learning about computers continues to be regarded as a rather informal and complex landscape dominated by individual exploratory and opportunistic approaches, even for students and instructors in Computer Science Departments. During the last two decades, software animated demonstrations (SADs), also known as screencasts, have attracted particular…
Descriptors: Learning Strategies, Computer Assisted Instruction, Computer Software, Interviews
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Glass, Richard; Spiegelman, Marsha – Journal of Educational Technology Systems, 2008
The growth of online resources and the advances in Web 2.0 technology are changing the information landscape and impacting teaching and learning. While information literacy has been recognized as a critical component of undergraduate learning, little if any discipline-specific research is done in the lower division mathematics/computer science…
Descriptors: Computer Assisted Instruction, Interaction, Computer Science, Information Literacy
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Madhyastha, Tara; Tanimoto, Steven – Journal of Interactive Media in Education, 2009
A number of educational researchers have developed pedagogical approaches that involve the teacher in discovering and helping to correct misconceptions that students bring to their study of their subject matter. During the last decade, several computer systems have been developed to support teaching and learning using this kind of approach. A…
Descriptors: Educational Researchers, Educational Theories, College Students, Misconceptions
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Liu, Chen-Chung; Tsai, Chin-Chung – Computers & Education, 2008
Currently, numerous on-line discussion forums have been developed for educational purposes; therefore, a better understanding about peer student discussion or discourse interactions is quite important. Through gathering peer learning interactions on 57 college computer science students, who were randomly assigned into 14 small groups for solving…
Descriptors: Educational Practices, Interaction, Computer Science, Computer Mediated Communication
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Elnagar, Ashraf; Lulu, Leena – Computers & Education, 2007
We introduce an effective computer aided learning visual tool (CALVT) to teach graph-based applications. We present the robot motion planning problem as an example of such applications. The proposed tool can be used to simulate and/or further to implement practical systems in different areas of computer science such as graphics, computational…
Descriptors: Motion, Robotics, Graduate Students, Computer Science
Kausar, Tayyaba; Choudhry, Bushra Naoreen; Gujjar, Aijaz Ahmed – Online Submission, 2008
This study was aimed to evaluate the effectiveness of CAI vs. classroom lecture for computer science at ICS level. The objectives were to compare the learning effects of two groups with class room lecture and computer assisted instruction studying the same curriculum and the effects of CAI and CRL in terms of cognitive development. Hypothesis of…
Descriptors: Experimental Groups, Research Design, Teacher Effectiveness, Computer Assisted Instruction
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Kausar, Tayyaba; Choudhry, Bushra Naoreen; Gujjar, Aijaz Ahmed – Turkish Online Journal of Educational Technology - TOJET, 2008
This study was aimed to evaluate the effectiveness of CAI vs. classroom lecture for computer science at ICS level. The objectives were to compare the learning effects of two groups with class room lecture and computer assisted instruction studying the same curriculum and the effects of CAI and CRL in terms of cognitive development. Hypothesis of…
Descriptors: Experimental Groups, Research Design, Teacher Effectiveness, Computer Assisted Instruction
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Kaburlasos, Vassilis G.; Marinagi, Catherine C.; Tsoukalas, Vassilis Th. – Computers & Education, 2008
This work presents innovative cybernetics (feedback) techniques based on Bayesian statistics for drawing questions from an Item Bank towards personalized multi-student improvement. A novel software tool, namely "Module for Adaptive Assessment of Students" (or, "MAAS" for short), implements the proposed (feedback) techniques. In conclusion, a pilot…
Descriptors: Feedback (Response), Student Improvement, Computer Science, Bayesian Statistics
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