Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 38 |
Since 2006 (last 20 years) | 70 |
Descriptor
Source
Author
Canto, Silvia | 2 |
Cataloglu, Erdat | 2 |
Leung, H. | 2 |
Sahami, Kamran | 2 |
Sahami, Victoria | 2 |
Sessions, Larry C. | 2 |
Yu, Ka Chun | 2 |
Achuthan, Krishnashree | 1 |
Ak, Oguz | 1 |
Alharbi, Abdulrhman | 1 |
Almudí, José Manuel | 1 |
More ▼ |
Publication Type
Journal Articles | 65 |
Reports - Research | 62 |
Tests/Questionnaires | 7 |
Dissertations/Theses -… | 4 |
Reports - Evaluative | 4 |
Speeches/Meeting Papers | 2 |
Information Analyses | 1 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 71 |
Postsecondary Education | 53 |
Two Year Colleges | 3 |
Adult Education | 2 |
Elementary Secondary Education | 1 |
Audience
Teachers | 1 |
Location
Turkey | 7 |
Spain | 4 |
Israel | 3 |
Netherlands | 3 |
Taiwan | 3 |
Hong Kong | 2 |
Iran | 2 |
Asia | 1 |
Colorado (Denver) | 1 |
Florida | 1 |
Germany | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for… | 2 |
Test of English as a Foreign… | 1 |
What Works Clearinghouse Rating
Marjan Ebadijalal; Nouroddin Yousofi – Computer Assisted Language Learning, 2024
The current mixed-methods study aimed at incorporating a virtual reality (VR) tool (i.e. Google Expeditions) into the writing process of Iranian English as a foreign language (EFL) learners, examining its impact on their writing motivation and performance. To that end, 42 EFL learners were randomly assigned to experimental and control groups,…
Descriptors: Computer Software, Maps, Geography, English (Second Language)
Bertacchini, Francesca; Bilotta, Eleonora; Caldarola, Fabio; Pantano, Pietro – International Journal of Mathematical Education in Science and Technology, 2019
We present the results of an experimental project, made at the University of Calabria, which uses computer simulations and scientific computational systems in teaching and learning the fundamentals of analytic mechanics, in particular the classical Lagrangian and Hamiltonian formulation of the matter. Starting with examples of classical dynamical…
Descriptors: Role, Computer Simulation, Foreign Countries, Experimental Groups
Winkelmann, Kurt; Keeney-Kennicutt, Wendy; Fowler, Debra; Lazo Macik, Maria; Perez Guarda, Paola; Joan Ahlborn, Connor – Interactive Learning Environments, 2020
Virtual worlds are increasingly popular in educational settings. In order to further usefulness in providing a laboratory education, almost 300 students participated in a study to determine the relative learning gains and attitudes related to performing two chemistry experiments in either the virtual world of Second Life (SL) or a real world…
Descriptors: College Freshmen, College Science, Chemistry, Computer Simulation
Artun, Huseyin; Durukan, Alper; Temur, Atilla – Education and Information Technologies, 2020
Innovative instructional technologies, especially virtual reality devices, are becoming more prominent and feasible in science education. Concerning science laboratories, activities enriched with virtual reality technology have the potential to make unobservable phenomena accessible in any school. This virtual reality technology has the potential…
Descriptors: Computer Simulation, Science Laboratories, Science Activities, Preservice Teachers
Terzidou, Theodouli; Tsiatsos, Thrasyvoulos; Miliou, Christina; Sourvinou, Athanasia – IEEE Transactions on Learning Technologies, 2016
This study proposes and applies a novel concept for an AI enhanced serious game collaborative environment as a supplementary learning tool in tertiary education. It is based on previous research that investigated pedagogical agents for a serious game in the OpenSim environment. The proposed AI features to support the serious game are the…
Descriptors: Educational Games, Computer Games, Artificial Intelligence, Student Attitudes
Carbonell Carrera, Carlos; Bermejo Asensio, Luis A. – Journal of Geography in Higher Education, 2017
Landscape interpretation is needed for navigating and determining an orientation: with traditional cartography, interpreting 3D topographic information from 2D landform representations to get self-location requires spatial orientation skill. Augmented reality technology allows a new way to interact with 3D landscape representation and thereby…
Descriptors: Geography, Spatial Ability, Maps, Computer Simulation
Ozonur, Mesut; Yanpar-Yelken, Tugba; Sancar-Tokmak, Hatice – Australasian Journal of Educational Technology, 2018
This study aims to compare the social presence and motivation of students taking a database II course using either the virtual world Second Life (SL) or the Enocta learning management system (LMS)/Adobe Connect. The study group consisted of 60 undergraduate sophomore students enrolled in a fully online computer programming program. Students were…
Descriptors: Online Courses, Programming, Experimental Groups, Control Groups
Effect of Virtual Analytical Chemistry Laboratory on Enhancing Student Research Skills and Practices
Bortnik, Boris; Stozhko, Natalia; Pervukhina, Irina; Tchernysheva, Albina; Belysheva, Galina – Research in Learning Technology, 2017
This article aims to determine the effect of a virtual chemistry laboratory on university student achievement. The article describes a model of a laboratory course that includes a virtual component. This virtual component is viewed as a tool of student pre-lab autonomous learning. It presents electronic resources designed for a virtual laboratory…
Descriptors: Blended Learning, Academic Achievement, Computer Simulation, Electronic Learning
Turan, Zeynep; Meral, Elif; Sahin, Ibrahim Fevzi – Journal of Geography in Higher Education, 2018
Augmented reality (AR) technology is commonly used in education. AR offers a combination of the virtual and real world; thus, it can help students in learning abstract and complex subjects. The purpose of the current study was to determine the impact of mobile AR technology on achievement, cognitive load levels and views of 95 first-year…
Descriptors: Geography Instruction, Electronic Learning, Handheld Devices, College Students
Ceberio, Mikel; Almudí, José Manuel; Franco, Ángel – Journal of Science Education and Technology, 2016
In recent years, interactive computer simulations have been progressively integrated in the teaching of the sciences and have contributed significant improvements in the teaching-learning process. Practicing problem-solving is a key factor in science and engineering education. The aim of this study was to design simulation-based problem-solving…
Descriptors: Physics, College Science, Science Instruction, Computer Simulation
Martínez-Sáez, Antonio; Corral-Esteban, Avelino; Vinagre-Laranjeira, Margarita – Research-publishing.net, 2018
With the integration of new technologies in the foreign language classroom, the practice of collaborative writing has gained renewed attention, although some questions still remain unanswered regarding the extent to which these tools help learners in their writing when compared to more traditional learning contexts (Elola & Oskoz, 2010). In…
Descriptors: Collaborative Writing, Undergraduate Students, English (Second Language), Second Language Learning
Cuadrado, Esther; Tabernero, Carmen; García, Rocío; Luque, Bárbara – Environmental Education Research, 2017
This research explores the relevance of cooperation and students' environmental disciplinary concentration on decision-making with respect to environmental issues--specifically the use of water, a limited common-pool resource. For this purpose, 61 environmental sciences students and 46 educational sciences students played the role of farmers and…
Descriptors: Foreign Countries, College Students, Environmental Education, Student Attitudes
García, Mercedes Rico; da Silva, Paula Ferreira – Teaching English with Technology, 2018
Living in a global world involves not only mastering languages, but also dealing with different habits and values. It becomes critical with students trained to deal with a multicultural public, such as the group of learners from tourism covered by our research. Our proposal aims to analyze whether the virtual world of Second Life (SL) facilitates…
Descriptors: Hospitality Occupations, Tourism, Undergraduate Students, Foreign Countries
Garzón, Juan; Bautista, Julián – Journal of Computer Assisted Learning, 2018
Learning and teaching algebra concepts are frequent problems for both students and teachers alike. Students struggle to learn algebra, and teachers struggle to identify the best way to teach algebra. It is recurrent that teachers use instructional methods that promote memorization, and, consequently, the learning process may prove unsatisfactory.…
Descriptors: Teaching Methods, Computer Simulation, Case Studies, Algebra
Yu, Ka Chun; Sahami, Kamran; Denn, Grant; Sahami, Victoria; Sessions, Larry C. – Journal of Astronomy & Earth Sciences Education, 2016
Digital video fulldome has long been heralded as a revolutionary educational technology; yet the discipline-based astronomy education research literature showing planetarium effectiveness has been sparse. In order to help understand to what extent immersion impacts learning and the effect of the "narrative journey" model of presentation,…
Descriptors: Undergraduate Students, College Science, Astronomy, Recreational Facilities