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Showing 1 to 15 of 18 results Save | Export
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Lin, Guan-Yu – Journal of Educational Computing Research, 2016
This study has two central purposes: First, it examines not only the roles of gender and persistence in undergraduate computing majors' learning self-efficacy, computer self-efficacy, and programming self-efficacy but also Bandura's hypothesized sources of self-efficacy; second, it examines the influence of sources of efficacy on the three…
Descriptors: Sex Role, Persistence, Self Efficacy, Beliefs
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Gençtürk, Abdullah Tarik; Korucu, Agah Tugrul – Higher Education Studies, 2017
It is observed that teacher candidates receiving education in the department of Computer and Instructional Technologies Education are not able to gain enough experience and knowledge in "Programming Languages" lesson. The goal of this study is to analyse the effects of web 2.0 technologies usage in programming languages lesson on the…
Descriptors: Web 2.0 Technologies, Programming Languages, Programming, Academic Achievement
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Wang, Gui Ping; Chen, Shu Yu; Yang, Xin; Feng, Rui – European Journal of Engineering Education, 2016
Practical abilities are important for students from majors including Computer Science and Engineering, and Electrical Engineering. Along with the popularity of ACM International Collegiate Programming Contest (ACM/ICPC) and other programming contests, online judge (OJ) websites achieve rapid development, thus providing a new kind of programming…
Descriptors: Competition, Programming, Programming Languages, Computer Science
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Haas, Timothy C. – International Journal of Distance Education Technologies, 2016
Before massive numbers of students can take online courses for college credit, the challenges of providing tutoring support, answers to student-posed questions, and the control of cheating will need to be addressed. These challenges are taken up here by developing an online course delivery system that runs in a cluster computing environment and is…
Descriptors: Online Courses, Educational Technology, Technology Uses in Education, Electronic Learning
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Bennedsen, Jens; Caspersen, Michael E. – Computer Science Education, 2012
Programming is recognised as one of seven grand challenges in computing education and attracts much attention in computing education research. Most research in the area concerns teaching methods, educational technology and student understanding/misconceptions. Typically, evaluation of learning outcome takes place during or immediately following…
Descriptors: Computer Science Education, Research, Programming, Skills
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Zachariadou, K.; Yiasemides, K.; Trougkakos, N. – European Journal of Physics, 2012
We present a low-cost, fully computer-controlled, Arduino-based, educational laboratory (SolarInsight) to be used in undergraduate university courses concerned with electrical engineering and physics. The major goal of the system is to provide students with the necessary instrumentation, software tools and methodology in order to learn fundamental…
Descriptors: Physics, Computers, Programming Languages, Computer Software
Miller-Francisco, Emily – Computers in Libraries, 2010
As e-resource systems and web coordinator for Southern Oregon University, the author is deeply involved with the university library's website. In the latest revision of this website, the author knew she needed to jazz it up a little. With screen real estate on the main page at a premium, the author hoped to use a tabbed box and an accordion-style…
Descriptors: Research Libraries, Internet, Web Sites, Higher Education
Bucks, Gregory Warren – ProQuest LLC, 2010
Computers have become an integral part of how engineers complete their work, allowing them to collect and analyze data, model potential solutions and aiding in production through automation and robotics. In addition, computers are essential elements of the products themselves, from tennis shoes to construction materials. An understanding of how…
Descriptors: Engineering Education, Racquet Sports, Construction Materials, Programming Languages
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Trumpower, David L.; Sharara, Harold; Goldsmith, Timothy E. – Journal of Technology, Learning, and Assessment, 2010
This study examines the specificity of information provided by structural assessment of knowledge (SAK). SAK is a technique which uses the Pathfinder scaling algorithm to transform ratings of concept relatedness into network representations (PFnets) of individuals' knowledge. Inferences about individuals' overall domain knowledge based on the…
Descriptors: Programming Languages, Problem Solving, Computers, Programming
Edgington, Jeffrey Michael – ProQuest LLC, 2010
Video and computer games have become an important area of study in the field of education. Games have been designed to teach mathematics, physics, raise social awareness, teach history and geography, and train soldiers in the military. Recent work has created computer games for teaching computer programming and understanding basic algorithms. …
Descriptors: Video Technology, Computer Science Education, Fundamental Concepts, Investigations
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Hwang, Wu-Yuin; Su, Jia-Han – Interactive Learning Environments, 2012
In this study, a Surface Computer Supported Cooperative Work paradigm is proposed. Recently, multitouch technology has become widely available for human-computer interaction. We found it has great potential to facilitate more awareness of human-to-human interaction than personal computers (PCs) in colocated collaborative work. However, other…
Descriptors: Foreign Countries, Interaction, Design Requirements, Second Language Learning
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Laverty, David M.; Milliken, Jonny; Milford, Matthew; Cregan, Michael – European Journal of Engineering Education, 2012
This paper presents a new laboratory-based module for embedded systems teaching, which addresses the current lack of consideration for the link between hardware development, software implementation, course content and student evaluation in a laboratory environment. The course introduces second year undergraduate students to the interface between…
Descriptors: Foreign Countries, Engineering Education, Student Evaluation, Computer Assisted Instruction
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d'Amore, Roberto – ACM Transactions on Computing Education, 2010
This article proposes a VHDL language course that establishes a strong correlation between the language statements and their use in circuit synthesis. Two course modules are described: a basic module that contains the essential concepts of the language, sufficient for students to describe medium complexity circuits, followed by a second module…
Descriptors: Feedback (Response), Units of Study, Courses, Laboratories
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Bishop-Clark, Cathy; Courte, Jill; Evans, Donna; Howard, Elizabeth V. – Journal of Educational Computing Research, 2007
In this investigation, the use of the Alice programming language in an introductory computing class was studied from both a quantitative and qualitative perspective. Students in an introductory computing class participated in a 2.5-week unit to learn programming through the graphical programming environment of Alice. Quantitatively, students were…
Descriptors: Measures (Individuals), Computers, Investigations, Essays
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McCormick, John W. – Computer Science Education, 2007
Less than one half of one percent of all processors manufactured today end up in computers. The rest are embedded in other devices such as automobiles, airplanes, trains, satellites, and nearly every modern electronic device. Developing software for embedded systems requires a greater knowledge of hardware than developing for a typical desktop…
Descriptors: Computer System Design, Learning Activities, Relevance (Education), Computer Software
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