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Tabor, Sharon W. – Journal of Information Technology Education: Innovations in Practice, 2016
Mobile devices are the constant companions of technology users of all ages. Studies show, how-ever, that making calls is a minimal part of our engagement with today's smart phones and that even texting has fallen off, leaving web browsing, gaming, and social media as top uses. A cross-disciplinary group of faculty at our university came together…
Descriptors: Electronic Learning, Program Implementation, Performance Factors, Student Attitudes
Kilicay-Ergin, N.; Laplante, P. A. – IEEE Transactions on Education, 2013
Requirements engineering is one of the fundamental knowledge areas in software and systems engineering graduate curricula. Recent changes in educational delivery and student demographics have created new challenges for requirements engineering education. In particular, there is an increasing demand for online education for working professionals.…
Descriptors: Online Courses, Engineering Education, Design Requirements, Curriculum Design
Muñoz González, Juan Manuel; Rubio García, Sebastián; Cruz Pichardo, Ivanovna M. – Digital Education Review, 2015
At the present time, the use of video games goes beyond mere amusement or entertainment due to its potential for developing capacities, dexterity and skills. Thus, video games have extended to environments like that of education, serving as didactic resources within dynamics that respond to the interests and necessities of the 21st century…
Descriptors: Video Games, Classroom Environment, Classroom Techniques, Cooperative Learning
Bollin, Andreas; Hochmuller, Elke; Mittermeir, Roland; Samuelis, Ladislav – IEEE Conference on Software Engineering Education and Training, Proceedings (MS), 2012
Software Engineering education must account for a broad spectrum of knowledge and skills software engineers will be required to apply throughout their professional life. Covering all the topics in depth within a university setting is infeasible due to curricular constraints as well as due to the inherent differences between educational…
Descriptors: Engineering Education, Computer Software, Integrated Curriculum, Computer Simulation
See, Andrew; Teetor, Travis Stephen – Journal of Access Services, 2014
In the summer of 2012, the University of Arizona Libraries implemented an online training program to effectively train Access Services staff and student employees at a large academic research library. This article discusses the program, which was built using a course management system (D2L) and various e-Learning software applications (Articulate…
Descriptors: Staff Development, Training Methods, Library Personnel, Courseware
Laverty, Joseph Packy; Wood, David; Turchek, John – Information Systems Education Journal, 2011
This paper documents the formulation of a database driven open source architecture web development course. The design of a web-based curriculum faces many challenges: a) relative emphasis of client and server-side technologies, b) choice of a server-side language, and c) the cost and efficient delivery of a dynamic web development, database-driven…
Descriptors: Database Management Systems, Program Implementation, Web Based Instruction, Curriculum Development
Ellington, Henry – Simulation & Gaming, 2012
In this invited autobiography, the author describes the impact that educational gaming and simulation has had on his professional career. He begins by reviewing his early life and education in Aberdeen and his subsequent work as a research scientist, schoolteacher, and physics lecturer. He then shows how he changed disciplines from physics to…
Descriptors: Curriculum Development, Educational Games, Systems Approach, Autobiographies
Smith, S. C.; Al-Assadi, W. K.; Di, J. – IEEE Transactions on Education, 2010
As demand increases for circuits with higher performance, higher complexity, and decreased feature size, asynchronous (clockless) paradigms will become more widely used in the semiconductor industry, as evidenced by the International Technology Roadmap for Semiconductors' (ITRS) prediction of a likely shift from synchronous to asynchronous design…
Descriptors: Computer System Design, Engineering Education, Curriculum Development, Integrated Curriculum
Ozturk, O. – IEEE Transactions on Education, 2011
A project-oriented course for advanced undergraduate and graduate students is described for simulating multiple processor cores. Simics, a free simulator for academia, was utilized to enable students to explore computer architecture, operating systems, and hardware/software cosimulation. Motivation for including this course in the curriculum is…
Descriptors: Foreign Countries, Curriculum Development, Graduate Students, Undergraduate Students
Tiwari, Rajiv; Singh, Khilawan – Australasian Journal of Educational Technology, 2011
A comprehensive survey on the Internet based virtualisation of experiments is presented, covering several individual as well as collaborative efforts in various engineering disciplines. From this survey it could be concluded that there is a pressing need to develop full-fledged remote laboratory experiments for integrated directly into engineering…
Descriptors: Foreign Countries, Feedback (Response), Curriculum Development, Engineering
Brackenbury, L. E. M.; Plana, L. A.; Pepper, J. – IEEE Transactions on Education, 2010
The system-on-chip module described here builds on a grounding in digital hardware and system architecture. It is thus appropriate for third-year undergraduate computer science and computer engineering students, for post-graduate students, and as a training opportunity for post-graduate research students. The course incorporates significant…
Descriptors: Foreign Countries, Computer System Design, Teamwork, Learning Modules
Pouyioutas, Philippos; Gjermundrod, Harald; Dionysiou, Ioanna – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to present ReProTool Version 2.0, a software tool that is used for the European Credit Transfer System (ECTS) and the Bologna Process re-engineering of academic programmes. The tool is the result of an 18 months project (February 2012-July 2013) project, co-financed by the European Regional Development Fund…
Descriptors: Foreign Countries, College Curriculum, Academic Standards, Outcomes of Education
Albrecht, Conan C.; Romney, Marshall; Lowry, Paul Benjamin; Moody, Greg – Journal of Information Systems Education, 2009
This paper describes an innovative, integrated implementation of the core Information Systems courses. While the published IS curriculum provides standards on course "content", it gives little direction on the "implementation" of the courses. At Brigham Young University, we have reengineered the traditional topics of analysis,…
Descriptors: Computer System Design, Information Systems, Classroom Environment, Curriculum Implementation
Tang, Ying; Head, L. M.; Ramachandran, R. P.; Chatman, L. M. – IEEE Transactions on Education, 2011
The rapid evolution of System-on-Chip (SoC) challenges academic curricula to keep pace with multidisciplinary/interdisciplinary system thinking. This paper presents a curricular prototype that cuts across artificial course boundaries and provides a meaningful exploration of diverse facets of SoC design. Specifically, experimental contents of a…
Descriptors: Curriculum Development, Design, Electronics, Systems Approach
San Diego, Jonathan P.; Cox, Margaret J.; Quinn, Barry F. A.; Newton, Jonathan Tim; Banerjee, Avijit; Woolford, Mark – Computers & Education, 2012
hapTEL, an interdisciplinary project funded by two UK research councils from 2007 to 2011, involves a large interdisciplinary team (with undergraduate and post-graduate student participants) which has been developing and evaluating a virtual learning system within an HE healthcare education setting, working on three overlapping strands. Strand 1…
Descriptors: Foreign Countries, Curriculum Development, Undergraduate Study, Graduate Students
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