Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 24 |
Descriptor
Source
Author
Publication Type
Journal Articles | 22 |
Reports - Research | 17 |
Tests/Questionnaires | 4 |
Reports - Descriptive | 3 |
Collected Works - Proceedings | 2 |
Reports - Evaluative | 2 |
Dissertations/Theses -… | 1 |
Education Level
Audience
Teachers | 1 |
Location
Australia | 2 |
Finland | 2 |
Turkey | 2 |
Alabama | 1 |
California | 1 |
Czech Republic | 1 |
France | 1 |
Georgia (Atlanta) | 1 |
Hungary | 1 |
Israel | 1 |
Malaysia | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Massachusetts Comprehensive… | 1 |
Program for International… | 1 |
What Works Clearinghouse Rating
Mihci, Can; Ozdener Donmez, Nesrin – International Journal of Research in Education and Science, 2017
The purpose of this research is to investigate the short and long-term effects of using GUI-oriented visual Blocks-Based Programming languages (BBL) as a 2nd tier tool when teaching programming to prospective K12 ICT teachers. In a mixed-method approach, the effect on academic success as well as the impact on professional opinions and preferences…
Descriptors: Programming, Preservice Teacher Education, Preservice Teachers, Programming Languages
Ferguson, Roger C.; Leidig, Paul M.; Reynolds, John H. – Information Systems Education Journal, 2015
General education is more than a list of required courses a student must take to complete their degree. For most universities, general education is the groundwork for the student's university experience. These courses span multiple disciplines and allow students to experience a wide range of topics on their path to graduation. Programming classes,…
Descriptors: Programming, Programming Languages, General Education, Required Courses
Erin C. Yang; Robby Divine; Christine S. Kang; Sidney Chan; Elijah Arenas; Zoe Subol; Peter Tinker; Hayden Manninen; Alicia Feichtenbiner; Talal Mustafa; Julia Hallowell; Isiac Orr; Hugh Haddox; Brian Koepnick; Jacob O'Connor; Ian C. Haydon; Karla-Luise Herpoldt; Kandise Van Wormer; Celine Abell; David Baker; Alena Khmelinskaia; Neil P. King – Journal of Chemical Education, 2022
Undergraduate research experiences can improve student success in graduate education and STEM careers. During the COVID-19 pandemic, undergraduate researchers at our institution and many others lost their work-study research positions due to interruption of in-person research activities. This imposed a financial burden on the students and…
Descriptors: Undergraduate Students, Teaching Methods, COVID-19, Pandemics
Veerasamy, Ashok Kumar; D'Souza, Daryl; Lindén, Rolf; Laakso, Mikko-Jussi – Journal of Educational Computing Research, 2018
In this article, we report the results of the impact of prior programming knowledge (PPK) on lecture attendance (LA) and on subsequent final programming exam performance in a university level introductory programming course. This study used Spearman's rank correlation coefficient, multiple regression, Kruskal-Wallis, and Bonferroni correction…
Descriptors: Prior Learning, Programming, Computer Science Education, Lecture Method
Wong, Wang-chan – Information Systems Education Journal, 2015
In this paper, the author reports the results of an empirical study on the relationship between a student's programming experience and their success in a traditional Systems Analysis and Design (SA&D) class where technical skills such as dataflow analysis and entity relationship data modeling are covered. While it is possible to teach these…
Descriptors: Programming, Information Systems, Systems Analysis, Design
Andrzejewska, Magdalena; Stolinska, Anna; Blasiak, Wladyslaw; Peczkowski, Pawel; Rosiek, Roman; Rozek, Bozena; Sajka, Miroslawa; Wcislo, Dariusz – Interactive Learning Environments, 2016
The results of qualitative and quantitative investigations conducted with individuals who learned algorithms in school are presented in this article. In these investigations, eye-tracking technology was used to follow the process of solving algorithmic problems. The algorithmic problems were presented in two comparable variants: in a pseudocode…
Descriptors: Qualitative Research, Statistical Analysis, Mathematics, Eye Movements
Lewis, Colleen Marie – ProQuest LLC, 2012
To meet a growing demand and a projected deficit in the supply of computer professionals (NCWIT, 2009), it is of vital importance to expand students' access to computer science. However, many researchers in the computer science education community unproductively assume that some students lack an innate ability for computer science and…
Descriptors: Computer Science Education, Prior Learning, Novices, Programming
Ibáñez, Maria-Blanca; Di-Serio, Ángela; Delgado-Kloos, Carlos – IEEE Transactions on Learning Technologies, 2014
Gamification is the use of game design elements in non-game settings to engage participants and encourage desired behaviors. It has been identified as a promising technique to improve students' engagement which could have a positive impact on learning. This study evaluated the learning effectiveness and engagement appeal of a gamified learning…
Descriptors: Educational Games, Educational Technology, Technology Uses in Education, Computer Science Education
Debuse, Justin C. W.; Lawley, Meredith – Information Systems Education Journal, 2012
Existing research and practice in software development environments shows no clear consensus on the most appropriate development tools to use; these may range from simple text editors through teaching-oriented examples to full commercial integrated development environments (IDEs). This study addresses this gap by examining student perceptions of…
Descriptors: Productivity, Programming, Student Surveys, Student Attitudes
Hartness, Ken; Shannon, Li-Jen – Information Systems Education Journal, 2011
The Computer Science department at SHSU is currently employing student mentors to assist with recruitment and retention. The primary purpose of these students is to help frustrated new majors in the beginning programming course realize that they are not alone in their struggles and to assist the students over hurdles in their learning and skill…
Descriptors: Computer Science Education, Mentors, Peer Teaching, Programming
Uysal, Murat Pasa – Contemporary Educational Technology, 2014
The introductory computer programming (CP) course has been taught for three decades in the faculty. Besides pursuing CP technology, one major goal has been enhancing learners' problem-solving (PS) skills. However, the current situation has implied that this might not be the case. Therefore, a research was conducted to investigate the effects of a…
Descriptors: Introductory Courses, Programming, Problem Solving, Skill Development
Liu, Chen-Chung; Lin, Chia-Ching; Chang, Chun-Yi; Chao, Po-Yao – Educational Technology & Society, 2014
Creative Commons (CC) mechanism has been suggested as a potential means to foster a reliable environment for online knowledge sharing activity. This study investigates the role of the CC mechanism in supporting knowledge sharing among a group of university students studying programming from the perspectives of social cognitive and social capital…
Descriptors: Foreign Countries, Information Transfer, Information Dissemination, Sharing Behavior
Denner, Jill; Werner, Linda; O'Connor, Lisa; Glassman, Jill – Community College Review, 2014
Efforts to increase the number of women who pursue and complete advanced degrees in computer and information sciences (CIS) have been limited, in part, by a lack of research on pathways into and out of community college CIS classes. This longitudinal study tests three widely held beliefs about how to increase the number of CIS majors at 4-year…
Descriptors: Two Year College Students, Longitudinal Studies, Majors (Students), Career Choice
Eudey, T. Lynn; Kerr, Joshua D.; Trumbo, Bruce E. – Journal of Statistics Education, 2010
Null distributions of permutation tests for two-sample, paired, and block designs are simulated using the R statistical programming language. For each design and type of data, permutation tests are compared with standard normal-theory and nonparametric tests. These examples (often using real data) provide for classroom discussion use of metrics…
Descriptors: Statistical Distributions, Hypothesis Testing, Relationship, Statistical Significance
Ramler, Ivan P.; Chapman, Jessica L. – Journal of Statistics Education, 2011
In this article we describe a semester-long project, based on the popular video game series Guitar Hero, designed to introduce upper-level undergraduate statistics students to statistical research. Some of the goals of this project are to help students develop statistical thinking that allows them to approach and answer open-ended research…
Descriptors: Video Games, Hypothesis Testing, Programming, Statistics
Previous Page | Next Page »
Pages: 1 | 2