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Cavanagh, Thomas B.; Thompson, Kelvin; Futch, Linda – New Directions for Teaching and Learning, 2017
This chapter describes important considerations for higher education administrators and other leaders as they design, develop, and implement a comprehensive hybrid learning initiative.
Descriptors: Program Implementation, Blended Learning, Instructional Design, Instructional Development
Ritzhaupt, Albert D.; Kang, YoungJu – Educational Technology, 2015
Some in the field of educational technology have called for offering bachelor's degrees. Unfortunately, the literature base only provides guidance on designing, developing, and delivering master's and doctoral degree programs. This article, in distinction, focuses on the design of a bachelor's degree program by focusing on the perceptions of…
Descriptors: Educational Technology, Bachelors Degrees, Educational Needs, Relevance (Education)
Rohr, Linda E.; Costello, Jane; Hawkins, Thomas – International Review of Research in Open and Distributed Learning, 2015
While the use of Twitter for communication and assessment activities in online courses is not new, it has not been without its challenges. This is increasingly true of high enrolment courses. The use of a Twitter Evaluation application which leverages a Learning Management System's (LMS's) application programming interface (API) provides a…
Descriptors: Design Preferences, Technology Integration, Curriculum Design, Online Courses
Tüzün, Hakan; Çinar, Murat – International Review of Research in Open and Distributed Learning, 2016
This study shared unique design experiences by examining the process of transferring residential courses to the Web, and proposed a design model for individuals who want to transfer their courses into this environment. The formative research method was used in the study, and two project teams' processes of putting courses, which were being taught…
Descriptors: Electronic Publishing, Production Techniques, Guidelines, Design Preferences
D'Agustino, Steven – Journal of International Education in Business, 2012
Purpose: The current literature examining the design of effective online learning opportunities recommends an array of best practices but no agreed upon and unifying model. The purpose of this paper is to survey the existing research of effective design models for online learning in an attempt to identify best practices and present a new model.…
Descriptors: Instructional Design, Electronic Learning, Distance Education, Online Courses
Drawing a Roadmap: Barriers and Challenges to Designing the Ideal Virtual World for Higher Education
Johnson, Chris – EDUCAUSE Review, 2008
The goal of this article is to draw a roadmap for designing an "ideal" virtual world for higher education, pointing decision-makers in a general direction for implementing virtual worlds and noting various barriers along the way. When using a roadmap, one can take many different paths to reach a desired destination. Similarly, institutions can…
Descriptors: Higher Education, Barriers, Virtual Classrooms, Computer System Design
Vogten, Hubert; Koper, Rob; Martens, Harrie; van Bruggen, Jan – Interactive Learning Environments, 2008
In this article TENCompetence will be presented as a framework for lifelong competence development. More specifically, the relationship between the TENCompetence framework and the IMS Learning Design (LD) specification is explored. LD authoring has proven to be challenging and the toolset currently available is targeting expert users mostly…
Descriptors: Competence, Courseware, Intelligent Tutoring Systems, Instructional Development
Nadolski, Rob J.; Hummel, Hans G. K.; van den Brink, Henk J.; Hoefakker, Ruud E.; Slootmaker, Aad; Kurvers, Hub J.; Storm, Jeroen – Simulation & Gaming, 2008
Societal changes demand educators to apply new pedagogical approaches. Many educational stakeholders feel that serious games could play a key role in fulfilling this demand, and they lick their chops when looking at the booming industry of leisure games. However, current toolkits for developing leisure games show severe shortcomings when applied…
Descriptors: Higher Education, Educational Games, Learning Modules, Courseware
Hill, Roger B. – Journal of Industrial Teacher Education, 2006
Initiatives to integrate engineering design within the field of technology education are increasingly evident. The National Science Foundation has encouraged and funded opportunities for technology educators and engineers to work collaboratively. However, perspectives regarding the role engineering should play within the discipline of technology…
Descriptors: Educational Strategies, Educational Philosophy, Technology Education, Design Requirements
Romme, A. Georges L.; Putzel, Roger – Simulation & Gaming, 2003
In management education the medium can be the message. Students can experience the concepts they are learning if the curriculum is organized and run according to the management and organization principles being taught. This article defines ideas and presents guidelines for the design-in-the-large of education in management and organization. These…
Descriptors: Business Administration Education, Administrator Education, Guidelines, Curriculum Design