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Marshall, Neil; Buteau, Chantal – International Journal for Technology in Mathematics Education, 2014
As part of their undergraduate mathematics curriculum, students at Brock University learn to create and use computer-based tools with dynamic, visual interfaces, called Exploratory Objects, developed for the purpose of conducting pure or applied mathematical investigations. A student's Development Process Model of creating and using an Exploratory…
Descriptors: Mathematics Education, Mathematics Curriculum, Undergraduate Students, Investigations
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Marty, J.-C.; Carron, T. – IEEE Transactions on Learning Technologies, 2011
The work reported here takes place in the educational domain. Learning with Computer-Based Learning Environments changes habits, especially for teachers. In this paper, we wish to demonstrate through examples how learning sessions set up in a Game-Based Learning environment may be regulated by the teacher thanks to observation facilities.…
Descriptors: Educational Environment, Computer Assisted Instruction, Learning Activities, Observation
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Philip, Christo T.; Unruh, Kenneth P.; Lachman, Nirusha; Pawlina, Wojciech – Anatomical Sciences Education, 2008
Translating basic sciences into a clinical framework has been approached through the implementation of various teaching techniques aimed at using a patient case scenario to facilitate learning. These techniques present students with a specific patient case and lead the students to discuss physiological processes through analysis of provided data…
Descriptors: Feedback (Response), Independent Study, Anatomy, Clinical Experience