Publication Date
In 2025 | 1 |
Since 2024 | 3 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 24 |
Since 2006 (last 20 years) | 88 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
Teachers | 4 |
Media Staff | 1 |
Parents | 1 |
Practitioners | 1 |
Researchers | 1 |
Location
Spain | 5 |
Australia | 4 |
California | 3 |
Canada | 3 |
Italy | 3 |
Japan | 3 |
United Kingdom | 3 |
Germany | 2 |
Malaysia | 2 |
Slovenia | 2 |
Taiwan | 2 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Test of English for… | 1 |
What Works Clearinghouse Rating
Cynthia Y. Delgado; Richard E. Mayer – Journal of Educational Computing Research, 2025
This study examined whether answering focused explanative questions during pauses in an immersive virtual reality (IVR) lesson on pipetting procedures could enhance learning. The goal was to take a generative learning activity, known to be effective for declarative knowledge with conventional media, to the context of procedural knowledge with…
Descriptors: Computer Simulation, Computer Uses in Education, Laboratory Procedures, Learning Activities
Jyoti Shaha; Vishwas Badhe; Ramkumar Rajendran – International Association for Development of the Information Society, 2024
Metacognitive strategies play a crucial role in Computer-Based Learning Environments (CBLEs). However, students often struggle to apply these strategies spontaneously during learning. Research demonstrates that metacognitive prompts can effectively guide students' awareness and help them monitor their learning progress, leading to improved…
Descriptors: Metacognition, Electronic Equipment, Problem Solving, Computer Uses in Education
Qi Zhou; Wannapon Suraworachet; Mutlu Cukurova – Education and Information Technologies, 2024
Collaboration is argued to be an important skill, not only in schools and higher education contexts but also in the workspace and other aspects of life. However, simply asking students to work together as a group on a task does not guarantee success in collaboration. Effective collaborative learning requires meaningful interactions among…
Descriptors: Learning Analytics, Cooperative Learning, Nonverbal Communication, Speech Communication
Batt, Steven; Grealis, Tara; Harmon, Oskar; Tomolonis, Paul – Journal of Economic Education, 2020
"Doing economics" is an important theme of undergraduate economics programs. Capstone courses increasingly include instruction in "data literacy" and the STEM-related skills of quantitative and empirical methods. Because the professional discipline has moved in this direction and because of greater employer demand for these…
Descriptors: Economics Education, Undergraduate Students, Visual Aids, Data Analysis
Nawi, Aliff; Zakaria, Gamal Abdul Nasir; Hashim, Norkhairiah; Mahalle, Salwa; Ren, Chua Chy – International Journal of Instruction, 2020
The aim of this study is to identify and analyze the potential usage of Islamic Digital Resources in Polytechnic Brunei Darussalam. This research focus on identifying certain aspects which are (1) types of mobile device used; (2) learning activities that often used in mobile devices; (3) types of social media application favors by student; (4)…
Descriptors: Foreign Countries, Islam, Handheld Devices, Telecommunications
Sanmee, Wichian; Ruangsan, Niraj; Kaewketpong, Prapas – Online Submission, 2021
The research aims to study the development of online instructional activities) for creative internet use of the tertiary students (OIA) in Mahachulalongkornrajavidyalaya University, Khon Kaen Campus (MCUKK), Thailand. The objective of this study, therefore, is to examine the OIA that researchers have built to use with 30 undergraduate students,…
Descriptors: Learning Activities, Internet, Computer Use, Creativity
Kolås, Line; Eriksen, Lasse Frost; Hoem, Jon Øyvind; Nygård, Ståle Andre; Holand, Ivar Svare – Journal of Educational Multimedia and Hypermedia, 2020
The main focus of the study was active learning in courses in which field trips traditionally has been important, by the use of 360° photos and videos -- known as either 360° or spherical media. The aim of the project was to generate knowledge about how rich media content can enable students to actively explore situations or localities and to…
Descriptors: Field Trips, Computer Simulation, Computer Uses in Education, Video Technology
Vargas-Alejo, Verónica; Montero-Moguel, Luis E. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2019
In this study we show the models that students of administration and accounting careers built when performing an activity close to the real life, with the use of Excel. The representations and ideas exhibited by the students when they used the software are analyzed. The methodology was qualitative. The theoretical framework was the Models and…
Descriptors: Computer Software, Models, Population Growth, Learning Activities
Tandy, Cynthia; Vernon, Robert; Lynch, Darlene – Journal of Social Work Education, 2017
A prototype standardized client was created and programmed to respond to students in the 3D virtual world of Second Life. This automaton, called a "chatbot," was repeatedly interviewed by beginning MSW students in a practice course as a learning exercise. Initial results were positive and suggest the use of simulated clients in virtual…
Descriptors: Social Work, Professional Education, Masters Programs, Graduate Students
Loperfido, Fedela Feldia; Dipace, Anna; Scarinci, Alessia – Research on Education and Media, 2018
What emotions can students experience in digitally mediated learning processes? In this paper, we connect Learning Analytics to the Grounded Theory in order to analyse the emotional world of students of 11 courses within the EduOpen (www.eduopen.org) massive open online course (MOOC) platform. Namely, we have used NVivo 11 Plus software and have…
Descriptors: Learning Analytics, Emotional Experience, Psychological Patterns, Online Courses
Zadeh, Amir Hassan; Schiller, Shu; Duffy, Kevin; Williams, Jonathan – e-Journal of Business Education and Scholarship of Teaching, 2018
The age of data analytics requires "data scientists" across a wide range of business disciplines with deep knowledge of how to manage and analyse vast amounts of data to support decision-making. As a result, new analytical tools are being taught in the Management Information Systems (MIS) or business analytics (BA) programs to foster…
Descriptors: College Freshmen, Business Administration Education, Data Analysis, Computer Software
Luo, Tian – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: This study investigates the variations in student participation patterns across different types of instructional activities, learning modes, and with different instructional guidance approaches. In the current study, different variables, modes of learning (guided versus unguided), and types of guidance (social versus cognitive) were…
Descriptors: Social Media, Student Participation, Cooperative Learning, Computer Uses in Education
Okubo, Fumiya; Shimada, Atsushi; Taniguchi, Yuta – International Association for Development of the Information Society, 2017
In this paper, we present a system for visualizing learning logs of a course in progress together with predictions of learning activities of the following week and the final grades of students by state transition graphs. Data are collected from 236 students attending the course in progress and from 209 students attending the past course for…
Descriptors: Learning Activities, Graphs, Prediction, Grades (Scholastic)
Mathews, Adam J.; Flynn, K. Colton – Geography Teacher, 2018
Incorporation of Global Navigation Satellite System (GNSS) technology in the classroom has quickly been adopted by instructors in geography and related disciplines because it provides an effective, low-cost, easy-to-use, and hands-on technique to reinforce geographic concepts (Brown 1999). The most frequently utilized GNSS is the Global…
Descriptors: Geography Instruction, Physical Geography, Geographic Information Systems, Experiential Learning
Ward, Yaprak Dalat; Ward, James G.; Lester, Li-Jen; Tao, Minghao – Information Systems Education Journal, 2019
This study explored the use of a web-based tool, VoiceThread, as it relates to enhancing active learning and learner engagement in two online business courses. VoiceThread was integrated into various learner-centered activities supporting learner-learner, learner-content and learner-instructor interactions as part of an online course improvement…
Descriptors: College Students, Business Administration Education, Online Courses, Educational Technology