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Schembari, N. Paul – PRIMUS, 2020
Ciphers based on rotor machines were the state-of-the-art in the mid-1900s, with arguably the most famous being the German Enigma. We have found that students have great interest in the Enigma and its cryptanalysis, so we created our own rotor cipher that is simulated with shifting tables and can be cryptanalyzed. Ours and the historic rotor…
Descriptors: Mathematics Instruction, Equipment, Technology, Teaching Methods
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Yeo, Amelia; Alibali, Martha W. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
Past research suggests that speakers gesture more when motor simulations are more strongly activated. We investigate whether simulations of a perceptual nature also influence gesture production. Participants viewed animations of a spider moving with a manner of motion that was either highly salient (n = 29) or less salient (n = 31) and then…
Descriptors: Visual Stimuli, Nonverbal Communication, Simulation, Animation
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Adler, Rachel F.; Kim, Hanna – Education and Information Technologies, 2018
It is now required for teachers to incorporate computational thinking (CT) into their science classes. Our research modifies the existing structure of a science methods course for preservice teachers to include CT via modeling and simulations. In the first study, preservice teachers were introduced to the basics of coding through an Hour of Code…
Descriptors: Thinking Skills, Computation, Science Instruction, Methods Courses
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Kim, JongHan – Creativity Research Journal, 2015
Studies in embodied cognition show that physical sensations, such as touch and movement, influence cognitive processes. Two studies were conducted to test whether squeezing a soft versus a hard ball facilitates different types of creativity. Squeezing a malleable ball would increase divergent creativity by catalyzing multiple or alternative ideas,…
Descriptors: Creativity, Physical Activities, Motion, Cognitive Processes
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Friend, Margaret; Pace, Amy E. – Journal of Cognition and Development, 2016
From early in development, segmenting events unfolding in the world in meaningful ways renders input more manageable and facilitates interpretation and prediction. Yet, little is known about how children process action structure in events composed of multiple coarse-grained actions. More importantly, little is known about the time course of action…
Descriptors: Toddlers, Adults, Motion, Cognitive Processes
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Wyble, Brad; Folk, Charles; Potter, Mary C. – Journal of Experimental Psychology: Human Perception and Performance, 2013
Attentional capture is an unintentional shift of visuospatial attention to the location of a distractor that is either highly salient, or relevant to the current task set. The latter situation is referred to as contingent capture, in that the effect is contingent on a match between characteristics of the stimuli and the task-defined…
Descriptors: Stimuli, Classification, Coding, Attention
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Chini, Jacquelyn J.; Straub, Carrie L.; Thomas, Kevin H. – Physical Review Physics Education Research, 2016
Undergraduate students are increasingly being used to support course transformations that incorporate research-based instructional strategies. While such students are typically selected based on strong content knowledge and possible interest in teaching, they often do not have previous pedagogical training. The current training models make use of…
Descriptors: Undergraduate Students, College Science, Physics, Science Process Skills
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Worawong, Kanoknate; Charttrakul, Kanjana; Damnet, Anamai – Advances in Language and Literary Studies, 2017
The current situation of international communication in globalization context requires intercultural competence (IC) to achieve successful communication (Crystal, 2003). Concerning this intercultural competence, non-verbal communication (NVC) plays a key role to indicate the success of having intercultural competence. On the other hand, Thai…
Descriptors: Foreign Countries, Communication (Thought Transfer), Intercultural Communication, Nonverbal Communication
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Oppezzo, Marily; Schwartz, Daniel L. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
Four experiments demonstrate that walking boosts creative ideation in real time and shortly after. In Experiment 1, while seated and then when walking on a treadmill, adults completed Guilford's alternate uses (GAU) test of creative divergent thinking and the compound remote associates (CRA) test of convergent thinking. Walking increased 81% of…
Descriptors: Creative Thinking, Experimental Psychology, Physical Activities, Motion
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Fulmer, Gavin W.; Liang, Ling L.; Liu, Xiufeng – International Journal of Science Education, 2014
This exploratory study applied a proposed force and motion learning progression (LP) to high-school and university students and to content involving both one- and two-dimensional force and motion situations. The Force Concept Inventory (FCI) was adapted, based on a previous content analysis and coding of the questions in the FCI in terms of the…
Descriptors: Secondary School Science, High School Students, College Science, College Students
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Hollingworth, Andrew; Rasmussen, Ian P. – Journal of Experimental Psychology: Human Perception and Performance, 2010
The relationship between object files and visual working memory (VWM) was investigated in a new paradigm combining features of traditional VWM experiments (color change detection) and object-file experiments (memory for the properties of moving objects). Object-file theory was found to account for a key component of object-position binding in VWM:…
Descriptors: Short Term Memory, Spatial Ability, Models, Experiments
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education