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Natalie Houston; Ferney Manrique; Shi Mo; Wang Ruoqian; Ji Wenjing; Lu Yuting – Discover Education, 2025
"Designing an effective educational toy" is a research project that emerged from a teaching and learning course designed to facilitate creative engagement both inside and outside the classroom at Wenzhou-Kean University in China. This research study examines the incorporation of design thinking concepts in the development of an…
Descriptors: Foreign Countries, College Students, Design, Toys
Ana Maia; Nick Martinez; Danielle Dudas – New Directions for Student Services, 2025
Far too often, students are left on the periphery when creating, designing, and implementing community service initiatives. This article provides a framework to position students as co-creators of service initiatives rather than just participants using a case study of the President's Leadership Fellows Program at University of Tampa.
Descriptors: Service Learning, College Students, Program Design, Program Implementation
Vanderstraeten Lize; Buysschaert Fanny; De Mulder Viktor; François Delphine; Janssens Laure; Maes Ann; Maes Grégory; Minnaert Elke; Opdecam Evelien – European Journal of Education, 2025
Engaging first-year students from the first moment of arrival is crucial to support their transition to higher education and facilitate their learning experiences and learning outcomes. Orientation activities offer first-year students important transitional support during their first period at higher education. As students sometimes consider…
Descriptors: College Freshmen, Gamification, School Orientation, Program Design
Lisa Paulson; Taemin Ha; Veronica Becerra; Jaimie McMullen – International Journal of Kinesiology in Higher Education, 2025
The purpose of the study was to explore the experiences of ten pre-service physical education teachers as they designed and implemented a community-based physical activity program through the Adventure Education model. Drawing on the occupational socialization theory as a theoretical framework, data were collected through field notes, document…
Descriptors: Preservice Teachers, Physical Education Teachers, Physical Activities, Community Education
McKinley, C.; Showalter, G. M.; Crofoot, T.; Stone, Kaden – Journal of Geoscience Education, 2023
The geoscience community has begun to grapple with the whiteness of the community and the harm and erasure of Indigenous communities done by earth and environmental scientists. We have come to understand that to recruit and retain Indigenous students, geoscience education needs to be culturally responsive by explicitly centering Indigenous…
Descriptors: Earth Science, Geology, Program Design, Indigenous Populations
Scott Grant; Grace Yue Qi; Yu-Ju Lan; Pei-Yu Cheng – Educational Technology & Society, 2024
Based on the concept of Communities of Practice (CoP), this study describes the design and implementation of an online academic conference, Pedagogy and Practice in Technology Enhanced Language Learning (PPTELL) 2021, as a backdrop for exploring how to effectively promote the development of academic citizenship within the PPTELL CoP. To address…
Descriptors: Conferences (Gatherings), Electronic Learning, Program Design, Program Implementation
Philippa Martin; Shanee Barraclough – European Journal of Engineering Education, 2025
We describe one Academic Dean's experience of redesigning academic warning (AW) processes with first-year engineering students in a New Zealand University, after learning, developing, and applying the concepts and techniques of solution-focused (SF) brief therapy. These AW processes were changed from a deficit and failure orientation to a focus on…
Descriptors: College Freshmen, Engineering Education, Foreign Countries, Academic Advising
Marcelo Werneck Barbosa – Interactive Learning Environments, 2024
In Blended Learning, students receive a combination of traditional face to face instruction in class and are also required to complete activities outside of the classroom. BL increases opportunities for faculty members to design more effective teaching and learning environments. In order to do so, Instructional Design might be used to support…
Descriptors: Student Attitudes, Blended Learning, Program Implementation, Instructional Design
Emma J. Rose; Cynthia Putnam; Craig M. MacDonald – Design and Technology Education, 2024
In the field of user experience (UX), there is a wide range of skills that practitioners are expected to acquire and demonstrate as a competitive candidate for a job. Previous research identified three main skill categories of UX practitioners: technical skills, human skills, and dispositions. However, as educators, we have found that students…
Descriptors: Usability, Skill Development, Intervention, Program Implementation
E. Woo; Margaret Wooldridge; Elizabeth Ann LaPorte – International Journal of Sustainability in Higher Education, 2025
Purpose: The purpose of this study was to evaluate the effectiveness of sustainability-focused, cocurricular, interdisciplinary programming for graduate students at creating future leaders in sustainability, i.e. did interdisciplinary sustainability programming further prepared graduate students in sustainability leadership beyond the scope of the…
Descriptors: Sustainable Development, Interdisciplinary Approach, Graduate Students, Leadership Training
Rosa Esperanza Galera-Flore; Natalia Jiménez-Tenorio; José María Oliva – Journal of Turkish Science Education, 2024
This study is the first phase of an on-going study. It shows the first implementation of a teaching-learning sequence designed to facilitate the understanding of the notion of a living being in initial teacher training using modelling approaches. It aims to analyse the knowledge progression of the participants (N=51) through a retrospective…
Descriptors: Foreign Countries, Preservice Teachers, Program Implementation, Design
Varadarajan, Sudhir – International Journal of Technology and Design Education, 2023
The 1950s saw the emergence of the science-driven model of engineering education. In the following decades, the model has been continuously challenged to incorporate aspects such as liberal arts, information & communication technology, design, entrepreneurship, innovation, sustainability, industry 4.0, and more recently, online-learning. This…
Descriptors: Design, Engineering Education, Experiential Learning, Entrepreneurship
Siema Ramdas; Marieke Slootman; Karen van der Zee – Learning Environments Research, 2025
Creating truly equitable education is a challenge. Equity, diversity, and inclusion endeavours are often characterized by a depreciative deficit-thinking and a problem-based view on diversity. In this article, we present the MIXED model (Multi-perspective Inclusive eXchanges for Equity and Diversity), which can support lecturers in establishing an…
Descriptors: Equal Education, Educational Environment, Higher Education, Program Design
April Hodge – ProQuest LLC, 2024
Today's college students can choose from a multitude of learning modalities. Many students elect to earn their degrees through 100% online college programs; however, online learners present higher attrition rates than their on-ground peers (Grau-Valldosera et al., 2019). Many theorists attempt to explain how students can succeed in college,…
Descriptors: College Students, Educational Practices, Online Courses, Asynchronous Communication
Anne Reed; Yiren Kong; Samuel Abramovich – Discover Education, 2024
The rise of small, skills-focused credentials, also known as micro-credentials, has garnered considerable attention in recent years. By offering micro-credentials, institutions of higher education can provide additional credential options, thereby attracting more diverse audiences beyond degree-seekers. However, amidst their growth, fundamental…
Descriptors: Microcredentials, Higher Education, College Faculty, Instructional Design

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