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Rui Du – International Journal of Information and Communication Technology Education, 2024
In the context of the multimedia era, college counselors and college students should make progress together. This article aims to explore the practical issues of applying multimedia and visual-image technology to the training of college counselors. We propose a three-dimensional multimedia visual image recognition technology based on convolutional…
Descriptors: Multimedia Materials, Visual Aids, Video Technology, School Counselors
Bo Wang – Interactive Learning Environments, 2024
The rise and development of new network technologies have shaped a new information revolution. At the same time, they have penetrated education, including football training. The study aimed to determine the impact of network technologies on players' ability to cooperate, be engaged, and be creative when teaching football tactics. ANCOVA (analysis…
Descriptors: Team Sports, Cooperation, Creativity, Learner Engagement
Douglas R. Bowie – ProQuest LLC, 2023
This mixed methods research study explores the university student learning experience of IP subnetting. Using a constructivist perspective, VR software was designed, written, and utilized in a learning process to gather both quantitative and qualitative data about the experience of learning IP subnetting. Participants underwent pre-test and…
Descriptors: Simulated Environment, Computer Simulation, Student Experience, Computer Networks
Teresa Swist; Thilakshi Mallawa Arachchi; Jenna Condie; Benjamin Hanckel – Learning, Media and Technology, 2024
The COVID-19 pandemic sparked an unprecedented expansion of educational technologies and digitisation of the university sector, and also amplified existing inequalities and crises. In this paper, we introduce the 'socio-technically just pedagogies framework' to systemically explore curriculum-making, student-staff partnerships, knowledge…
Descriptors: Foreign Countries, College Students, College Faculty, Teacher Student Relationship
Jordi Guitart; Juan José Costa – Interactive Learning Environments, 2024
The pandemic situation banned the presence of teachers and students in the classrooms disrupting the typical teaching process. Videoconferencing services have been used successfully for lectures, but they are insufficient for hands-on laboratories where the physical presence is a requirement (i.e. to access specific hardware). Enabling remote…
Descriptors: Distance Education, Laboratories, Computer Networks, Videoconferencing
Viktoriia V. Sydorenko; Inna O. Akhnovska; Sergiy V. Smirnov; Igor A. Verbovskyi; Olha V. Melnychuk – Journal of Education and Learning (EduLearn), 2024
The research is focused on a comprehensive analysis of digitalization as a prerequisite for higher education modernization. The authors of this article consider the digital divide as a component of information inequality, which has a technological nature and presupposes unequal opportunities for access, use, and production of information and…
Descriptors: Educational Improvement, Higher Education, Digital Literacy, Technology Uses in Education
Pequeno, Jaildo Tavares; Fonseca, Benjamim; Lopes, Joaquim Bernardino Oliveira – European Journal of Engineering Education, 2022
This study contributes to learning improvement in practical classes in Computer Network technology courses, using the Physical Technological Laboratory (PTL) as a tool. Multimodal narration content analysis was used, which aggregates and organises the data collected in the PTL environment. Based on the results, we infer that both the student and…
Descriptors: Science Instruction, Laboratories, Computer Networks, Teaching Methods
Zeynab (Artemis) Mohseni; Italo Masiello; Rafael M. Martins – Education and Information Technologies, 2024
There is a significant amount of data available about students and their learning activities in many educational systems today. However, these datasets are frequently spread across several different digital services, making it challenging to use them strategically. In addition, there are no established standards for collecting, processing,…
Descriptors: Elementary School Students, Data, Individual Development, Learning Trajectories
Hui Meng; Li Ma; Lei Su; Bei Lu; Di Hou; Xiaowei Du – International Journal of Web-Based Learning and Teaching Technologies, 2024
Intangible cultural heritage is an important part of Chinese excellent traditional culture, and college dance teaching is paid more attention by researchers of physical education and computer technology. In order to help the inheritance and development of non-legacy culture in college dance teaching, this paper analyzes the influencing factors of…
Descriptors: Dance Education, Cultural Background, Telecommunications, Computer Networks
GuoRong Huang; Xing Liu; Hui Sun – International Journal of Web-Based Learning and Teaching Technologies, 2024
This research evaluates the efficacy of a basketball-based teaching and training system supported by 5G technology in a wireless network environment. Initially are information about the Chinese basketball students is first gathered and then divided into a Control Group (CG) and an Experimental Group (EG). The control group uses the standard method…
Descriptors: Curriculum Development, Team Sports, Internet, Computer Networks
Pisano, Mark – ProQuest LLC, 2017
Universities and Higher Education Institutions spend large sums of money to maintain and build network infrastructures. Current research and discussions in this area revolve around providing large amounts of bandwidth to students who live in a residence hall. However, there is a lack of information showing what is being used to support research…
Descriptors: Higher Education, Computer Networks, Educational Technology, Technology Uses in Education
Virtanen, Mari Aulikki; Haavisto, Elina; Liikanen, Eeva; Kääriäinen, Maria – Education and Information Technologies, 2018
Ubiquitous learning and the use of ubiquitous learning environments heralds a new era in higher education. Ubiquitous learning environments enhance context-aware and seamless learning experiences available from any location at any time. They support smooth interaction between authentic and digital learning resources and provide personalized…
Descriptors: Higher Education, Literature Reviews, Educational Technology, Technology Uses in Education
Zabasta, Anatolijs; Peuteman, Joan; Kunicina, Nadezda; Kazymyr, Volodymyr; Hvesenya, Sergey; Hnatov, Andrii; Paliyeva, Tatsiana; Ribickis, Leonids – Education Sciences, 2020
The increasing importance of continuingly complex Cyber-Physical Systems (CPS) challenges and encourages universities worldwide to organize up-to-date CPS oriented educational programs. The Erasmus+ project "CybPhys" aims to support CPS oriented educational programs in Belarus and Ukraine. We put forward a hypothesis that the educational…
Descriptors: Foreign Countries, Geographic Regions, Cultural Differences, Higher Education
Ogawa, Nobuyuki; Shimizu, Akira – International Association for Development of the Information Society, 2017
This paper describes our concrete efforts to improve the functions of the computer rooms in the Information Processing Center from among several organisational strategies which can assume a large role in the next-generation education, while examining the practice of active learning by the faculty in all classes using ICT equipment. We implemented…
Descriptors: Educational Technology, Technology Uses in Education, Information Processing, Equipment
Kongcharoen, Chaknarin; Hwang, Wu-Yuin; Ghinea, Gheorghita – Educational Technology & Society, 2017
More studies are concentrating on using virtualization-based labs to facilitate computer or network learning concepts. Some benefits are lower hardware costs and greater flexibility in reconfiguring computer and network environments. However, few studies have investigated effective mechanisms for using virtualization fully for collaboration.…
Descriptors: Experimental Groups, Control Groups, Comparative Analysis, Academic Achievement