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Multazam, Muhammad; Syahrial, Zulfiati; Rusmono – Turkish Online Journal of Distance Education, 2023
Web programming courses are practical courses that can only run with the help of computer devices. The content or learning content in web programming courses is in program code directly created with a computer. The models developed include conceptual models, procedural models, and physical models. The research method used is Research and…
Descriptors: Computer Science Education, Programming, Models, Practicums
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Jaroslaw Pawel Adamiak – Open Praxis, 2024
The academic success of first-year students' learning in science faculties is by no means assured, especially in an Open Distance Learning setting with its limited number of face-to-face encounters between students and lecturers or tutors. Therefore, such encounters should be highly efficient in view of the considerable amount of knowledge…
Descriptors: Fundamental Concepts, Teaching Methods, Computer Science Education, Open Education
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Marquardson, Jim; Schuetzler, Ryan M. – Journal of Information Systems Education, 2019
Learning by teaching is a pedagogical technique that encourages mastery of a topic by having students teach each other. Student presentations, group discussions, and face-to-face teaching are frequently used to have students teach their peers. In this paper, we describe the use of a novel assignment to implement learning by teaching. In a course…
Descriptors: Peer Teaching, Assignments, Tutorial Programs, Open Educational Resources
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Hamouda, Sally; Edwards, Stephen H.; Elmongui, Hicham G.; Ernst, Jeremy V.; Shaffer, Clifford A. – Computer Science Education, 2020
Background and Context: Recursion in binary trees has proven to be a hard topic. There was not much research on enhancing student understanding of this topic. Objective: We present a tutorial to enhance learning through practice of recursive operations in binary trees, as it is typically taught post-CS2. Method: We identified the misconceptions…
Descriptors: Computer Science Education, Programming, Coding, Student Attitudes
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Miriam N. Wallach; Igor' Kontorovich – International Journal of Research in Undergraduate Mathematics Education, 2024
The COVID-19 pandemic shifted higher education online, drawing attention to synchronous learning and instruction on digital communication platforms. Learner-centered teaching practices in the tertiary level, such as mathematical discussions, have been shown to benefit student learning. The interactions involved in online synchronous mathematical…
Descriptors: COVID-19, Pandemics, Learner Controlled Instruction, Electronic Learning
Pearson, 2018
Pearson sought to explore whether attempting more unique assignments in MyLab IT, an online tutorial and assessment tool used in higher education to teach digital literacy concepts and Microsoft Office application skills, is related to higher exam scores. This Research Report presents findings from one research study: a correlational study Pearson…
Descriptors: Computer Literacy, Electronic Learning, College Instruction, Instructional Effectiveness
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Du, Jie; Wimmer, Hayden; Rada, Roy – Information Systems Education Journal, 2018
This study investigates the delivery of the "Hour of Code" tutorials to college students. The college students who participated in this study were surveyed about their opinion of the Hour of Code. First, the students' comments were discussed. Next, a content analysis of the offered tutorials highlights their reliance on visual…
Descriptors: College Students, Tutorial Programs, Student Surveys, Computer Games
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Dalal, Medha – Electronic Journal of e-Learning, 2014
Higher education institutes of North America, Europe and far-east Asia have been leveraging the advances in ICT for quite some time. However, research based knowledge on the use of ICT in the higher education institutes of central and south-east Asia is still not readily available. The study presented in this paper explores a variant of teaching…
Descriptors: Multimedia Instruction, Computer Science Education, Laboratories, Tutorial Programs
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Liu, Ming; Pardo, Abelardo; Liu, Li – International Journal of Distance Education Technologies, 2017
Online collaborative writing tools provide an efficient way to complete a writing task. However, existing tools only focus on technological affordances and ignore the importance of social affordances in a collaborative learning environment. This article describes a learning analytic system that analyzes writing behaviors, and creates…
Descriptors: Collaborative Writing, Learner Engagement, Student Attitudes, Visualization
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Du, Jie; Wimmer, Hayden; Rada, Roy – Journal of Information Technology Education: Innovations in Practice, 2016
The Hour of Code is a one-hour introduction to computer science organized by Code.org, a non-profit dedicated to expanding participation in computer science. This study investigated the impact of the Hour of Code on students' attitudes towards computer programming and their knowledge of programming. A sample of undergraduate students from two…
Descriptors: Undergraduate Students, Computer Science Education, Programming, Introductory Courses
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Lang, Guido – Information Systems Education Journal, 2016
This study tests the effects of tutorial format (i.e. video vs. text) on student attitudes and performance in online computing education. A one-factor within-subjects experiment was conducted in an undergraduate Computer Information Systems course. Subjects were randomly assigned to complete two Excel exercises online: one with a video tutorial…
Descriptors: Tutorial Programs, Online Courses, Multimedia Materials, Multimedia Instruction
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Ghilay, Yaron; Ghilay, Ruth – Journal of Educational Technology, 2015
The aim of the study was to find out a method designated to improve the learning of computer courses by adding Screencast technology. The intention was to measure the influence of high-quality clips produced by Screencast technology, on the learning process of computer courses. It was required to find out the characteristics (pedagogical and…
Descriptors: Educational Technology, Video Technology, Technology Uses in Education, Higher Education
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Willman, Salla; Lindén, Rolf; Kaila, Erkki; Rajala, Teemu; Laakso, Mikko-Jussi; Salakoski, Tapio – Computer Science Education, 2015
Computer aided assessment systems enable the collection of exact time and date information on students' activity on a course. These activity patterns reflect students' study habits and these study habits further predict students' likelihood to pass or fail a course. By identifying such patterns, those who design the courses can enforce positive…
Descriptors: Foreign Countries, Study Habits, Introductory Courses, Programming
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Lang, Guido; Ceccucci, Wendy – Information Systems Education Journal, 2014
Despite the fact that screencasts have been used in higher education for years, little is known about the effectiveness of using them inside the classroom--as part of a lecture. One of the main benefits of using screencasts in class is that it allows the professor to work with students one-on-one. This novel instructional method was implemented to…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Teacher Student Relationship
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Gluga, Richard; Kay, Judy; Lister, Raymond; Kleitman, Simon; Kleitman, Sabina – Computer Science Education, 2013
To design an effective computer science curriculum, educators require a systematic method of classifying the difficulty level of learning activities and assessment tasks. This is important for curriculum design and implementation and for communication between educators. Different educators must be able to use the method consistently, so that…
Descriptors: Computer Science Education, Cognitive Development, Difficulty Level, Test Items
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