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Joanna Wolfe; Nisha Shanmugaraj; Juliann Reineke; Laura Caton Peet; Craig P. Moreau – Journal of Technical Writing and Communication, 2024
The cognitive theory of multimedia learning (CTML) describes a set of empirically tested principles that technical and professional communication research largely acknowledges as important to the design of presentation slides. However, presenters often run into difficulties understanding how to apply CTML principles to contexts in which it has not…
Descriptors: Undergraduate Students, Graduate Students, College Faculty, Professional Personnel
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Shannon Sung; Xiaotong Ding; Rundong Jiang; Elena Sereiviene; Dylan Bulseco; Charles Xie – Journal of Geoscience Education, 2024
Engineering projects, such as designing a solar farm that converts solar radiation shined on the Earth into electricity, engage students in addressing real-world challenges by learning and applying geoscience knowledge. To improve their designs, students benefit from frequent and informative feedback as they iterate. However, teacher attention may…
Descriptors: Artificial Intelligence, Teaching Assistants, Energy, Engineering
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Page, Tom – Journal of Educational Technology, 2018
This paper examines the development of rapid prototyping and how it affects industrial design students. Using a combination of survey and interview sessions the researcher studied how the development of these technologies affected the creative processes that designers use to develop new products, and whether this has had a positive or negative…
Descriptors: Questionnaires, Undergraduate Students, Visual Aids, Computer Assisted Design
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Kok, Petrus Jacobus; Bayaga, Anass – African Journal of Research in Mathematics, Science and Technology Education, 2019
Graphic Communication and Design (GCD) students often struggle to understand and convert multi-faceted objects from orthographic (2D) into isometric (3D). Research established a strong link between spatial visualisation and the field of Graphics Communication. Conventional teaching and learning practice using textbooks, physical models and pencil…
Descriptors: Spatial Ability, Graphic Arts, Visualization, College Students
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Hidayah Mohd Fadzil – Journal of Baltic Science Education, 2018
Despite the existing research on technology use in tertiary education, there is limited scholarly literature on the use of infographics in education or on the effective design of infographics specifically for educational settings. By employing qualitative research, the researcher attempts to explore the learners' perception of the use of…
Descriptors: Preservice Teachers, Technology Uses in Education, Undergraduate Students, Student Attitudes
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Benzer, Ali Ihsan; Yildiz, Bunyamin – Journal of Baltic Science Education, 2019
The computer-aided 3D modelling which is one of the innovative technologies can offer great opportunities to improve students' skills. The aim of this research was to examine the effects of computer-aided 3D modeling activities on pre-service teachers' spatial abilities and attitudes towards 3D modeling and the relevant course. The study group of…
Descriptors: Computer Assisted Design, Models, Preservice Teachers, Spatial Ability
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Steinhauer, H. M. – Engineering Design Graphics Journal, 2012
Engineering graphics has historically been viewed as a challenging course to teach as students struggle to grasp and understand the fundamental concepts and then to master their proper application. The emergence of stable, fast, affordable 3D parametric modeling platforms such as CATIA, Pro-E, and AutoCAD while providing several pedagogical…
Descriptors: Spatial Ability, Engineering Education, Engineering, Fundamental Concepts
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Babapour, Maral; Rehammar, Bjorn; Rahe, Ulrike – Design and Technology Education, 2012
This paper presents two studies in which an empirical approach was taken to understand and explain form generation and decisions taken in the design process. In particular, the activities addressing aesthetic aspects when exteriorising form ideas in the design process have been the focus of the present study. Diary methods were the starting point…
Descriptors: Foreign Countries, Industrial Arts, Design, Masters Programs
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Assaad, R. S.; Silva-Martinez, J. – IEEE Transactions on Education, 2009
Current methods of teaching basic amplifier design at the undergraduate level need further development to match today's technological advances. The general class approach to amplifier design is analytical and heavily based on mathematical manipulations. However, the students mathematical abilities are generally modest, creating a void in which…
Descriptors: Undergraduate Study, Engineering Education, Engineering, Electronics
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Romey, Noel; Schwartz, Rachel M.; Behrend, Douglas; Miao, Peter; Cheung, H. Michael; Beitle, Robert – Advances in Engineering Education, 2007
Graphical User Interfaces (GUIs) are pervasive elements of most modern technical software and represent a convenient tool for student instruction. For example, GUIs are used for [chemical] process design software (e.g., CHEMCAD, PRO/II and ASPEN) typically encountered in the senior capstone course. Drag and drop aspects of GUIs are challenging for…
Descriptors: Engineering Education, Chemical Engineering, Computer Interfaces, Computer Software
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McGrann, Roy T. R. – Journal of Educational Technology Systems, 2006
Computer-Aided Engineering (CAE) is a course that is required during the third year in the mechanical engineering curriculum at Binghamton University. The primary objective of the course is to educate students in the procedures of computer-aided engineering design. The solid modeling and analysis program Pro/Engineer[TM] (PTC[R]) is used as the…
Descriptors: Engineering, Computer Assisted Design, Engineering Education, Lecture Method
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Barnett, Michael; Yamagata-Lynch, Lisa; Keating, Tom; Barab, Sasha A.; Hay, Kenneth E. – Journal of Computers in Mathematics and Science Teaching, 2005
The purpose of this study was to examine how 3-dimensional (3-D) models of the Solar System supported student development of conceptual understandings of various astronomical phenomena that required a change in frame of reference. In the course described in this study, students worked in teams to design and construct 3-D virtual reality computer…
Descriptors: Computer Simulation, Computer Assisted Design, Visual Aids, Concept Formation