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Ni Wayan Sri Darmayanti; Naif Mastoor Alsulami; Putu Beny Pradnyana; Nurul Isnaini Fitriyana; I Nengah Sueca; Muhamad Galang Isnawan – Educational Process: International Journal, 2025
Background/purpose: One of the skills that students had to master in science learning was science process skills. However, there has not been much research examining these skills in elementary schools, especially those related to practicum guides integrated with local wisdom. Therefore, this study aimed to analyze the effectiveness of a science…
Descriptors: Science Process Skills, Elementary School Students, Hands on Science, Indigenous Knowledge
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Kinley Pem; Pornpimol Sukavatee – LEARN Journal: Language Education and Acquisition Research Network, 2024
The mixed perceptions towards extensive reading (ER) were shown by several studies of higher and university-level students in foreign and second language learning contexts. However, ER perception studies are limited, particularly qualitative ER studies with kids, and Bhutan has yet to implement and evaluate the important concept of extensive…
Descriptors: Grade 4, Elementary School Students, Reading, Foreign Countries
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Seokmin Kang; MingTsan Lu; John B. Black; Sungyeun Kim – Research in Science & Technological Education, 2024
Background: The theory of embodied cognition claims that body interaction with the environment change how we think and constitute cognition. Accordingly, active learning enriches learning experiences which in turn lead to better learning. Purpose: Although learning by moving one's body is often regarded as active learning, not all body movements…
Descriptors: Elementary School Students, Grade 5, Disadvantaged Youth, Public Schools
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Erif Ahdhianto; Yohannes K. Barus; M. Anas Thohir – Journal of Pedagogical Research, 2025
This study examines the role of Augmented Reality (AR) in enhancing cultural understanding through experiential learning. Using Partial Least Squares Structural Equation Modeling (PLS-SEM) with Smart PLS 4.0, we analyzed how different AR-based experiences--Simulation, Experiment 1, and Experiment 2--affect cultural diversity comprehension. Data…
Descriptors: Experiential Learning, Elementary Education, Cultural Education, Physical Environment
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Jacqueline M. Swank – RMLE Online: Research in Middle Level Education, 2024
School-based outdoor learning is an experiential learning approach that involves the integration of the natural environment with the learning process. This study focused on investigating the effect of a school-based outdoor learning experience on mood among 83 sixth grade students. The researcher found a positive correlation between time spent…
Descriptors: Grade 6, Middle School Students, Outdoor Education, Experiential Learning
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Anna-Lena Neurohr; Nadine Pasch; Alexander Bergmann-Gering; Andrea Möller – Journal of Environmental Education, 2024
To promote pro-environmental behavior (PEB), it is crucial to understand the drivers behind it. Studies indicate that, in addition to environmental attitudes and nature activities, interest in nature drives people to engage in PEB. However, the relationship between interest in nature and PEB is still greatly understudied among adolescents even…
Descriptors: Foreign Countries, Elementary Secondary Education, Grade 5, Grade 6
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Jdaitawi, Malek; Muhaidat, Fatima; Alsharoa, Ayat; Alshlowi, Abeer; Torki, Marwa; Abdelmoneim, Mona – Athens Journal of Education, 2023
Augmented reality (AR) has become a potential technology tool to improve the skills of students with learning disabilities. The effects of AR technology approach on students with learning disabilities motivation levels is considered as the research motivation. This study examined the effect of the AR on Jordanian 6th grade students' motivation…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Merve Aydin; Ünal Çakiroglu – Journal of Computer Assisted Learning, 2025
Background: Students experience higher-order thinking skills by finding ways to solve the problem, debugging errors while applying the solution, and testing the solution in programming. However, the inability to create schemas that will characterise programming structures is one of the difficulties during this process. Objectives: This study aimed…
Descriptors: Programming, Computer Science Education, Thinking Skills, Problem Solving
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Ilhan Polat; Hakan Dedeoglu – Reading & Writing Quarterly, 2024
Choosing a writing topic poses a particularly serious challenge for young learners. Topic selection affects all other steps of the writing process. Therefore, the writing topic should be related to a subject that the student knows about, is interested in, and can produce content on. Basing writing on students' immediate environment and experiences…
Descriptors: Writing (Composition), Writing Skills, Narration, Writing Assignments
David E. Platt – ProQuest LLC, 2024
This qualitative, phenomenological research study explores the best practices that secondary Grades 6-12 educators employ when using microcontrollers in the classroom. Governmental and private organizations have investigated and promoted the importance of Science, Technology, Engineering, Math (STEM) and computer science in education (Code…
Descriptors: Best Practices, Teaching Methods, Computer Science Education, Programming
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Gal, Adiv; Gan, Dafna – Australian Journal of Environmental Education, 2021
Using drawings and accompanying written and oral explanations by third- and sixth-grade students, this phenomenological study is an examination of the children's perception of the ideal environmental school. Analysis of the 128 features in the drawing yielded four categories: (1) physical -- with natural areas and outdoor learning, (2) cognitive…
Descriptors: Imagination, Freehand Drawing, Educational Environment, Grade 3
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Rochelle Yi Hsuan Yang – Educational Research and Development Journal, 2024
The integration of augmented reality (AR) into children's literature has transformed traditional reading experiences, creating immersive and interactive environments that engage young readers. This study examines the creative methods of comic language within AR children's books, positing that the combination of humor and visual storytelling can…
Descriptors: Humor, Creativity, Language Usage, Books
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Luona Wang; Qiaoping Zhang; Daner Sun – International Journal of Science and Mathematics Education, 2025
Augmented reality (AR) has the potential to enhance visual cognition through virtual object experimentation and practice, while also fostering spatial skills relevant to mathematics. This experimental study was conducted with 86 sixth graders in Eastern China, involving a 3-month AR integrated Mathematics Curriculum (ARiMC), with pre- and…
Descriptors: Technology Integration, Mathematics Curriculum, Elementary School Mathematics, Spatial Ability
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Wen, Yun; Wu, Longkai; He, Sujin; Ng, Nathanael Hsien-Ern; Teo, Beng Chong; Looi, Chee Kit; Cai, Yiyu – Educational Technology Research and Development, 2023
Notwithstanding the advantages of incorporating Augmented Reality (AR) in education, AR's concrete uses as compared to other technologies are not fully recognised. Moreover, many of the existing studies have neglected to examine the impact of pedagogy and its corresponding instructional models, whilst implementing AR in teaching and learning. In…
Descriptors: Elementary School Students, Science Instruction, Active Learning, Inquiry
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Chrysoula Papadopoulou; Angeliki Karamatsouki; Charalampos Karagiannidis – International Association for Development of the Information Society, 2022
The purpose of this study was to examine the application of Augmented Reality (AR) Application in the Geography lesson of Primary School. The application covered the Earth's atmosphere and was evaluated by 71 students in the sixth grade of primary school who completed questionnaires before and after the educational intervention. The results were…
Descriptors: Geography Instruction, Elementary School Students, Physical Environment, Simulated Environment
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