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Thanapat Sripan; Komgrit Manyam – Journal of Education and Learning, 2025
This study explores the challenges and effectiveness of game-based learning (GBL) through Minecraft: Education Edition (M:EE) in teaching coding and fostering creative thinking among fourth-grade students in Thailand. Conducted over eight weeks in 2023 at a laboratory school in Bangkok, the study involved 284 students. Data was gathered using…
Descriptors: Game Based Learning, Computer Science Education, Creative Thinking, Coding
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Ricca, Bernard P.; Bowers, Nicole; Jordan, Michelle E. – Journal of Experimental Education, 2020
Research around problem solving in collaborative groups has made progress, but several conceptual and methodological issues remain. These issues include the appropriate choices of units of analysis; the ability of current theoretical sets of macrocognition codes to capture group dynamics; detection and identification of potentially emergent…
Descriptors: Systems Approach, Group Dynamics, Problem Solving, Cooperative Learning
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Hallam, Pamela R.; Smith, Henry R.; Hite, Julie M.; Hite, Steven J.; Wilcox, Bradley R. – NASSP Bulletin, 2015
Professional learning communities (PLCs) are being recognized as effective in improving teacher collaboration and student achievement. Trust is critical in effectively implementing the PLC model, and the school principal is best positioned to influence school trust levels. Using five facets of trust, this research sought to clarify the impact of…
Descriptors: Communities of Practice, Teacher Collaboration, Trust (Psychology), Teamwork