Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Author
Alexander, Erica | 1 |
Andressa Aparecida Garces… | 1 |
Bernardo Benites de Cerqueira | 1 |
Caroline de Oliveira Cardoso | 1 |
Débora Nice Ferrari Barbosa | 1 |
Eleni Griva | 1 |
João Batista Mossmann | 1 |
Maria Kikidou | 1 |
Rochele Paz Fonseca | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Reports - Descriptive | 1 |
Tests/Questionnaires | 1 |
Education Level
Elementary Education | 3 |
Intermediate Grades | 3 |
Middle Schools | 2 |
Early Childhood Education | 1 |
Grade 3 | 1 |
Grade 4 | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
Junior High Schools | 1 |
Primary Education | 1 |
Secondary Education | 1 |
More ▼ |
Audience
Location
Greece | 1 |
West Virginia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bernardo Benites de Cerqueira; Andressa Aparecida Garces Gamarra Salem; Caroline de Oliveira Cardoso; Rochele Paz Fonseca; João Batista Mossmann; Débora Nice Ferrari Barbosa – Education and Information Technologies, 2025
Executive Functions are essential for good school performance as well as for the proper development of individuals' socio-affective, vocational, academic, and planning skills. Investigations with digital games aimed at stimulating inhibitory control of the executive functions in the school environment, especially with typically developing children…
Descriptors: Elementary School Students, Grade 3, Grade 4, Pilot Projects
Maria Kikidou; Eleni Griva – International Electronic Journal of Elementary Education, 2023
Content and Language Integrated Learning (CLIL) is an innovative approach which attempts to comprise holistic features, focusing on the meaning and at the same time providing opportunities for purposeful language use (Dalton-Puffer, 2007). Based on the triptych language of learning, language for learning and language through learning- this program…
Descriptors: Greek, English (Second Language), Second Language Learning, Second Language Instruction
Alexander, Erica – Excellence in Education Journal, 2013
In America, there is a growing consensus that educational video games should be used in the classroom to meet the needs of 21st Century learners. According to the American Federation of Scientists (2006), students that "have grown up with digital technology and video games are especially poised to take advantage of the features of educational…
Descriptors: Grade 6, Reading Instruction, Video Games, Computer Simulation