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Lee, JiHye; Lee, Hyun-Kyung; Jeong, Dabin; Lee, JiEun; Kim, TaeRyun; Lee, JiHyon – International Journal of Art & Design Education, 2021
Traditional museums of culture and history are failing to develop or make effective use of augmented reality (AR) technology. To address this deficit, the present study sought to develop online and offline experiential AR learning tools that would enable children to more fully explore museum artefacts. The study approach was based on the Blended…
Descriptors: Museums, Cultural Education, Computer Simulation, History Instruction
Cruz, Bárbara C. – Social Education, 2013
Barbara Cruz describes how what began as a challenge (i.e., finding or justifying the time to spend on history instruction in an environment of high-stakes testing) turned into a rich learning experience for students using historical fiction. By designing experiences that were literacy centered but based in historical content, this group of…
Descriptors: History Instruction, Fiction, History, Childrens Literature