NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20250
Since 20240
Since 2021 (last 5 years)0
Since 2016 (last 10 years)6
Since 2006 (last 20 years)14
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing all 14 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Liao, Mei-Ying; Davidson, Jane W. – Music Education Research, 2016
Studies have shown positive results for the use of gesture as a successful technique in aiding children's singing. The main purpose of this study was to examine the effects of movement training for children with regard to enhancing gesture quality. Thirty-six fifth-grade students participated in the empirical investigation. They were randomly…
Descriptors: Nonverbal Communication, Singing, Grade 5, Randomized Controlled Trials
Peer reviewed Peer reviewed
Direct linkDirect link
Hodges, Michael G.; Kulinna, Pamela Hodges; van der Mars, Hans; Lee, Chong – Journal of Teaching in Physical Education, 2016
The purpose of this study was to determine students' health-related fitness knowledge (HRFK) and physical activity levels after the implementation of a series of fitness lessons segments called Knowledge in Action (KIA). KIA aims to teach health-related fitness knowledge (HRFK) during short episodes of the physical education lesson. Teacher…
Descriptors: Knowledge Level, Physical Fitness, Physical Education, Intervention
Peer reviewed Peer reviewed
Direct linkDirect link
Hwang, Gwo-Jen; Lai, Chiu-Lin – Educational Technology & Society, 2017
Flipped learning is a well-recognized learning mode that reverses the traditional in-class instruction arrangement by delivering learning content outside of the classroom and engaging students in more activities in class. However, it remains a challenge for students to comprehend the learning material by themselves, particularly when learning…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Tanner, Patricia; Karas, Carly; Schofield, Damian – Journal of Information Technology Education: Innovations in Practice, 2014
This study investigates the classroom integration of an innovative technology, augmented reality. Although the process of adding new technologies into a classroom setting can be daunting, the concept of augmented reality has demonstrated the ability to educate students and to assist with their comprehension of a procedural task. One half of the…
Descriptors: Handheld Devices, Educational Technology, Telecommunications, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Aidinopoulou, Vasiliki; Sampson, Demetrios G. – Educational Technology & Society, 2017
The benefits of the flipped classroom (FC) model in students' learning are claimed in many recent studies. These benefits are typically accounted to the pedagogically efficient use of classroom time for engaging students in active learning. Although there are several relevant studies for the deployment of the FC model in Science, Technology,…
Descriptors: Action Research, History Instruction, Thinking Skills, Integrated Learning Systems
Peer reviewed Peer reviewed
Direct linkDirect link
Williams, Olajide; DeSorbo, Alexandra; Sawyer, Vanessa; Apakama, Donald; Shaffer, Michele; Gerin, William; Noble, James – Health Education & Behavior, 2016
Objectives: We explored the effect of a culturally targeted calorie label intervention on food purchasing behavior of elementary school students. Method: We used a quasi-experimental design with two intervention schools and one control school to assess food purchases of third through fifth graders at standardized school food sales before and after…
Descriptors: Culturally Relevant Education, Teaching Methods, Purchasing, Food
Peer reviewed Peer reviewed
Direct linkDirect link
Chang, Rong-Chi; Chung, Liang-Yi; Huang, Yong-Ming – Interactive Learning Environments, 2016
The learning of plants has garnered considerable attention in recent years, but students often lack the motivation to learn about the process of plant growth. Also, students are not able to apply what they have learned in class in the form of observation, since plant growth takes a long time. In this study, we use augmented reality (AR) technology…
Descriptors: Plants (Botany), Teaching Methods, Student Motivation, Simulated Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Jennings, Sybillyn; McIntyre, Julie Guay; Butler, Sarah E. – Journal of Career Development, 2015
To explore young adolescents' interest in engineering as a future career, we examined the influence of gender and grade level on participants' (N = 197, aged 10-13) views of engineering. One group (107 students) viewed a brief engineering video and wrote why they felt the same or different about engineering following the video. Qualitative…
Descriptors: Early Adolescents, Engineering, Engineering Education, Intervention
Peer reviewed Peer reviewed
Direct linkDirect link
Hung, Hui-Chun; Young, Shelley Shwu-Ching; Lin, Chiu-Pin – Technology, Pedagogy and Education, 2015
How to close the achievement gap in the classroom so that no student is left behind becomes one of the most important issues nowadays. This study aims to construct a collaborative and competitive game-based learning environment to improve English proficiencies and reduce the achievement gap for disadvantaged students. The Wireless Crossword…
Descriptors: Foreign Countries, Achievement Gap, Cooperative Learning, Competition
Peer reviewed Peer reviewed
Direct linkDirect link
Barber, Ana Taboada; Buehl, Michelle M.; Kidd, Julie K.; Sturtevant, Elizabeth G.; Nuland, Leila Richey; Beck, Jori – Reading Psychology, 2015
The authors examined the role of an intervention designed to increase reading comprehension, reading self-efficacy beliefs, and engagement in social studies for middle school students of varying language backgrounds. Thirteen sixth- and seventh-grade teachers implemented the United States History for Engaged Reading (USHER) program with their…
Descriptors: Social Studies, Reading Comprehension, Intervention, Self Efficacy
Peer reviewed Peer reviewed
Direct linkDirect link
Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lewis, Catherine; Perry, Rebecca – Mathematics Teacher Education and Development, 2014
Teams of educators conducted lesson study independently, supported by a resource kit that included mathematical tasks, curriculum materials, lesson videos and plans, and research articles, as well as protocols to support lesson study. The mathematical resources focused on linear measurement interpretation of fractions. This report examines the…
Descriptors: Mathematics Instruction, Mathematics Teachers, Teacher Collaboration, Communities of Practice
Baly, Michael W. – ProQuest LLC, 2013
This dissertation is comprised of three manuscripts and presents a line of research aimed at improving the measurement of bullying in schools. The first manuscript investigated the impact of an educational video on self-reports of bullying. A sample of 1,283 middle school students in randomly assigned classrooms either watched or did not watch an…
Descriptors: Bullying, Measurement Techniques, Video Technology, Self Disclosure (Individuals)
Lennex, Lesia – Online Submission, 2008
The use of video iPods in middle schools was explored through research in two social studies classrooms. This study measured achievement differences in Spring 2007 between two groups of eighth-grade social studies classrooms. Groups were chosen for similarity between numbers of IEP's and/or 504 classifications, and relative class size. Both groups…
Descriptors: Handheld Devices, Video Technology, Grade 8, Social Studies