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Tamar Fuhrmann; Leah Rosenbaum; Aditi Wagh; Adelmo Eloy; Jacob Wolf; Paulo Blikstein; Michelle Wilkerson – Science Education, 2025
When learning about scientific phenomena, students are expected to "mechanistically" explain how underlying interactions produce the observable phenomenon and "conceptually" connect the observed phenomenon to canonical scientific knowledge. This paper investigates how the integration of the complementary processes of designing…
Descriptors: Mechanics (Physics), Thinking Skills, Scientific Concepts, Concept Formation
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Munise Seçkin Kapucu; I?brahim Özcan; Hülya Özcan; Ahmet Aypay – International Journal of Technology in Education and Science, 2024
Our research aims to predict students' academic performance by considering the variables affecting academic performance in science courses using the deep learning method from machine learning algorithms and to determine the importance of independent variables affecting students' academic performance in science courses. 445 students from 5th, 6th,…
Descriptors: Secondary School Students, Science Achievement, Artificial Intelligence, Foreign Countries
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Bosch, Nigel – Journal of Educational Data Mining, 2021
Automatic machine learning (AutoML) methods automate the time-consuming, feature-engineering process so that researchers produce accurate student models more quickly and easily. In this paper, we compare two AutoML feature engineering methods in the context of the National Assessment of Educational Progress (NAEP) data mining competition. The…
Descriptors: Accuracy, Learning Analytics, Models, National Competency Tests
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Cui, Yang; Chu, Man-Wai; Chen, Fu – Journal of Educational Data Mining, 2019
Digital game-based assessments generate student process data that is much more difficult to analyze than traditional assessments. The formative nature of game-based assessments permits students, through applying and practicing the targeted knowledge and skills during gameplay, to gain experiences, receive immediate feedback, and as a result,…
Descriptors: Educational Games, Student Evaluation, Data Analysis, Bayesian Statistics
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Zhang, Jinming – Journal of Educational and Behavioral Statistics, 2012
The impact of uncertainty about item parameters on test information functions is investigated. The information function of a test is one of the most important tools in item response theory (IRT). Inaccuracy in the estimation of test information can have substantial consequences on data analyses based on IRT. In this article, the major part (called…
Descriptors: Item Response Theory, Tests, Accuracy, Data Analysis
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Kerr, Deirdre; Chung, Gregory K. W. K. – Journal of Educational Data Mining, 2012
The assessment cycle of "evidence-centered design" (ECD) provides a framework for treating an educational video game or simulation as an assessment. One of the main steps in the assessment cycle of ECD is the identification of the key features of student performance. While this process is relatively simple for multiple choice tests, when…
Descriptors: Evidence Based Practice, Design, Academic Achievement, Educational Games