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Martin, Taylor; Petrick Smith, Carmen; Forsgren, Nicole; Aghababyan, Ani; Janisiewicz, Philip; Baker, Stephanie – Journal of the Learning Sciences, 2015
The struggle with fraction learning in kindergarten through Grade 12 in the United States is a persistent problem and one of the major stumbling blocks to succeeding in higher mathematics. Research into this problem has identified several areas where students commonly struggle with fractions. While there are many theories of fraction learning,…
Descriptors: Mathematics Instruction, Mathematical Concepts, Fractions, Educational Games
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Knezek, Gerald; Christensen, Rhonda; Tyler-Wood, Tandra; Gibson, David – Journal of STEM Education: Innovations and Research, 2015
Data gathered from 325 middle school students in four U.S. states indicate that both male (p < 0.0005, RSQ = 0.33) and female (p < 0.0005, RSQ = 0.36) career aspirations for "being a scientist" are predictable based on knowledge of dispositions toward mathematics, science and engineering, plus self-reported creative tendencies. For…
Descriptors: Middle School Students, Gender Differences, STEM Education, Occupational Aspiration
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Kerr, Deirdre; Chung, Gregory K. W. K. – Journal of Educational Data Mining, 2012
The assessment cycle of "evidence-centered design" (ECD) provides a framework for treating an educational video game or simulation as an assessment. One of the main steps in the assessment cycle of ECD is the identification of the key features of student performance. While this process is relatively simple for multiple choice tests, when…
Descriptors: Evidence Based Practice, Design, Academic Achievement, Educational Games