Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 4 |
Descriptor
Mathematics | 4 |
Elementary School Students | 3 |
Grade 6 | 3 |
Academic Achievement | 2 |
Coding | 2 |
Computer Science | 2 |
Computer Science Education | 2 |
Control Groups | 2 |
Educational Games | 2 |
Experimental Groups | 2 |
Foreign Countries | 2 |
More ▼ |
Source
International Journal of… | 1 |
Journal of Information… | 1 |
Online Submission | 1 |
Teaching Children Mathematics | 1 |
Author
Altan, Tugba | 1 |
González, Diana | 1 |
Karal, Hasan | 1 |
King, Barbara | 1 |
Moreno-León, Jesús | 1 |
Robles, Gregorio | 1 |
Román-González, Marcos | 1 |
Smith, Carmen Petrick | 1 |
Tekerek, Mehmet | 1 |
Yildiz, Merve | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Reports - Descriptive | 1 |
Education Level
Elementary Education | 4 |
Intermediate Grades | 4 |
Grade 6 | 3 |
Middle Schools | 3 |
Early Childhood Education | 2 |
Primary Education | 2 |
Elementary Secondary Education | 1 |
Grade 2 | 1 |
Grade 3 | 1 |
Grade 4 | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Yildiz, Merve; Karal, Hasan – International Journal of Computer Science Education in Schools, 2021
The purpose of this study is to introduce a developed activity which is named "CityMap" and to present an example of the implementation and evaluation process of a computer science unplugged activity through this activity. The aim of this activity is to write algorithms of going from one place to another using step by step instructions.…
Descriptors: Grade 6, Educational Games, Computer Science, Maps
Tekerek, Mehmet; Altan, Tugba – Online Submission, 2014
In this study, the effect of Scratch environment in teaching algorithm in elementary school 6th grade Information and Communication Technologies course was examined. The research method was experimental method. Control group, pretest-posttest design of experimental research method and a convenience sample consisting of 60 6th grade students were…
Descriptors: Grade 6, Elementary School Students, Experimental Groups, Control Groups
Moreno-León, Jesús; Robles, Gregorio; Román-González, Marcos – Journal of Information Technology Education: Research, 2016
The introduction of computer programming in K-12 has become mainstream in the last years, as countries around the world are making coding part of their curriculum. Nevertheless, there is a lack of empirical studies that investigate how learning to program at an early age affects other school subjects. In this regard, this paper compares three…
Descriptors: Foreign Countries, Programming, Computer Science Education, Introductory Courses
Smith, Carmen Petrick; King, Barbara; González, Diana – Teaching Children Mathematics, 2015
There is a growing need for STEAM-based (Science, Technology, Engineering, Arts, and Mathematics) knowledge and skills across a wide range of professions (Brazell 2013). Yet students often fail to see the usefulness of mathematics beyond the classroom (Kloosterman, Raymond, and Emenaker 1996), and they do not regularly make connections between…
Descriptors: STEM Education, Art Education, Mathematics, Mathematical Concepts