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Doroudi, Shayan; Holstein, Kenneth; Aleven, Vincent; Brunskill, Emma – International Educational Data Mining Society, 2016
How should a wide variety of educational activities be sequenced to maximize student learning? Although some experimental studies have addressed this question, educational data mining methods may be able to evaluate a wider range of possibilities and better handle many simultaneous sequencing constraints. We introduce Sequencing Constraint…
Descriptors: Intelligent Tutoring Systems, Sequential Approach, Problem Solving, Learning Processes
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Street, Karin Elisabeth Sørlie; Malmberg, Lars-Erik; Stylianides, Gabriel J. – ZDM: The International Journal on Mathematics Education, 2017
Students' self-efficacy expectations (SEE) in mathematics are associated with their engagement and learning experiences. Going beyond previous operationalisations of SEE we propose a new instrument that takes into account not only "facet-specificity" (expectations related to particular competences or skills) and "strength"…
Descriptors: Self Efficacy, Mathematics Tests, Mathematics Achievement, Performance Based Assessment
Levy, Roy – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2014
Digital games offer an appealing environment for assessing student proficiencies, including skills and misconceptions in a diagnostic setting. This paper proposes a dynamic Bayesian network modeling approach for observations of student performance from an educational video game. A Bayesian approach to model construction, calibration, and use in…
Descriptors: Video Games, Educational Games, Bayesian Statistics, Observation
Buelin-Biesecker, Jennifer Katherine – ProQuest LLC, 2012
This study compared the creative outcomes in student work resulting from two pedagogical approaches to creative problem solving activities. A secondary goal was to validate the Consensual Assessment Technique (CAT) as a means of assessing creativity. Linear models for problem solving and design processes serve as the current paradigm in classroom…
Descriptors: Technology Education, Creativity, Problem Solving, Teaching Methods
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Mundia, Lawrence – International Electronic Journal of Elementary Education, 2012
This mixed-methods study incorporated elements of survey, case study and action research approaches in investigating an at-risk child. Using an in-take interview, a diagnostic test, an error analysis, and a think-aloud clinical interview, the study identified the child's major presenting difficulties. These included: inability to use the four…
Descriptors: Mixed Methods Research, Case Studies, Surveys, Action Research