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Drake, Eric W. – ProQuest LLC, 2022
This study was designed to identify the impact of virtual reality (VR) and the virtual reality learning environment (VRLE) on the assessment outcomes of students in a middle school life sciences unit of study. The experiment was a quantitative 2 x 3 repeated measure mixed group quasi-experimental design with three variables. The two independent…
Descriptors: Educational Technology, Computer Simulation, Middle School Students, Science Instruction
Ahmed Raad Yousif; Hutkemri Zulnaidi; Syed Kamaruzaman Syed Ali – Malaysian Online Journal of Educational Sciences, 2024
The ongoing underrepresentation of Iraqi school students in science, mathematics, and PE (physical education) (SMPE) in general, and especially in PE demonstrates the need to develop and implement strategic high impact practice, such as new effective teaching strategies that not only improve students' academic outcomes but also foster student…
Descriptors: Foreign Countries, Constructivism (Learning), Physical Education, Teaching Methods
Devi, Jaishree; Jena, Ananta Kumar – Emotional & Behavioural Difficulties, 2022
Animation based online instructional sessions were organised for enhancing learning attainment and cognitive functioning skills for children diagnosed with ADHD symptoms. The study aimed to examine the effectiveness of animation-based instruction for the empowerment of learning attainment in relation to the cognitive functioning in students with…
Descriptors: Animation, Intervention, Cartoons, COVID-19
Schoevers, Eveline M.; Leseman, Paul P. M.; Kroesbergen, Evelyn H. – International Journal of Science and Mathematics Education, 2020
This study evaluates the effects of the Mathematics, Arts, and Creativity in Education (MACE) program on students' ability in geometry and visual arts in the upper grades of elementary school. The program consisted of a lesson series for fourth, fifth, and sixth grade students in which geometry and visual arts were integrated, alongside with a…
Descriptors: Mathematics Instruction, Geometry, Visual Arts, Interdisciplinary Approach
Akkaya Yilmaz, Mavi; Karakus, Ufuk – Review of International Geographical Education Online, 2018
The objective of this research is to examine the effectiveness of teaching the 6th grade (12-13 years old) social studies lessons' unit "Our Country's Resources" by place based teaching method on student achievement. This research was conducted in 2013-2014 academic year for six weeks in a public secondary school in Milas. In this…
Descriptors: Grade 6, Social Studies, Place Based Education, Program Effectiveness
Coleman, Mari Beth; Fowler, Kristen; Parater, Alexandra Lee; Riley, Marie Jackson; Park, Yujeong; Moore, Tara C. – Journal of Computer Assisted Learning, 2021
Technology-assisted instruction has potential for helping students improve their reading skills. In the current studies, "PowerPoint" software was used to supplement teacher-led reading instruction for elementary-aged students with disabilities who struggled with phoneme blending to read words. The effectiveness of the intervention was…
Descriptors: Educational Technology, Technology Uses in Education, Reading Skills, Reading Instruction
Spichtig, Alexandra N.; Gehsmann, Kristin M.; Pascoe, Jeffrey P.; Ferrara, John D. – Elementary School Journal, 2019
This randomized controlled trial examined the impact of adaptive, web-based, scaffolded silent reading instruction on 426 fourth- and fifth-grade students in an urban US school district. Reading proficiency was evaluated in the fall and spring using the Group Reading Assessment Diagnostic Evaluation (GRADE) and an eye movement recording system…
Descriptors: Teaching Methods, Web Based Instruction, Scaffolding (Teaching Technique), Grade 4
Tsiriotakis, Ioanna K.; Spiliotopoulos, Valia; Grünke, Matthias; Kokolakis, Costas – Journal of Education and Learning, 2021
In the present study, a quasi-experimental pre-post test design was used to assess the effects of an argumentative writing strategy (POW+TREE) on the performance of grade five and six students of Greek origin who were learning English as a foreign language (EFL) in a Greek setting. The Self-Regulated Strategy Development (SRSD) cognitive…
Descriptors: English (Second Language), Second Language Instruction, Writing Strategies, Grade 5
Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning
Aljaser, Afaf M. – Turkish Online Journal of Distance Education, 2019
The present study aimed to identify the effectiveness of e-learning environment in developing academic achievement and the attitude towards learning English among the 5th grade primary students. To achieve this purpose, an e-learning environment is designed and an achievement test and a scale for measuring attitude towards learning English are…
Descriptors: Educational Technology, Technology Uses in Education, Program Effectiveness, Academic Achievement
Ye, Xin-Dong; Chang, Yi-Hsin; Lai, Chiu-Lin – Interactive Learning Environments, 2019
Educators have indicated that a good flipped learning design has the potential to enable teachers to use the class time effectively for conducting higher-order thinking activities and enhancing the interactions among peers and teachers. Several previous studies have also pointed out the importance of employing proper learning strategies, such that…
Descriptors: Homework, Video Technology, Educational Technology, Technology Uses in Education
Bhagat, Kaushal Kumar; Liou, Wei-Kai; Michael Spector, J.; Chang, Chun-Yen – Interactive Learning Environments, 2019
Augmented reality (AR) is growing in popularity in teaching and learning due in part to powerful new technologies. What has yet to be well established is when and with which learners and learning tasks AR is an effective approach. Therefore, the aim of this study was to examine the effectiveness of using AR-based formative assessment for improving…
Descriptors: Formative Evaluation, Information Technology, Feedback (Response), Academic Achievement
Nguyen, Mai Thanh – Journal of English as an International Language, 2017
The paper summarizes the situation of English Language Teaching (ELT) at a general education level in Vietnam and briefly reviews bilingual education, its advantages and its disadvantages. The implementation of a bilingual program in the Vietnamese American School System (VASS) is also described. To compare the English proficiency of pupils…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Bilingual Education
Kloos, Heidi; Sliemers, Stephanie; Cartwright, Macey; Mano, Quintino; Stage, Scott – Online Submission, 2019
Important strides have been made in the science of learning to read. Yet, many students still struggle to attain reading proficiency. This calls for sustained efforts to bridge theoretical insights with applied considerations about ideal pedagogy. The current study was designed to contribute to this conversation, namely by looking at the efficacy…
Descriptors: Reading Instruction, Reading Skills, Teaching Methods, Online Courses
Chang, Mido; Evans, Michael A.; Kim, Sunha; Norton, Anderson; Samur, Yavuz – Educational Media International, 2015
This study examined the effects of a learning game, [The Math App] on the mathematics proficiency of middle school students. For the study, researchers recruited 306 students, Grades 6-8, from two schools in rural southwest Virginia. Over a nine-week period, [The Math App] was deployed as an intervention for investigation. Students were assigned…
Descriptors: Educational Games, Mathematics Skills, Middle School Students, Grade 6
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