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Büsra Parlar; Selim Soner Sütçü – Journal of Computer Assisted Learning, 2025
Background: AR allows users to experience a digital world that blends seamlessly with the physical world, creating an immersive and interactive experience. This is directly in line with the principles of Situated Learning Theory (SLT) that aim to put students in authentic situations in which they can be actively immersed in real-world activities.…
Descriptors: Computer Simulation, Technology Uses in Education, English (Second Language), Second Language Instruction
Mesut Kandemir; Yalçin Bay – Anatolian Journal of Education, 2024
This study aims to determine the effect of the digital stories on the fluent reading skills of primary school 4th-grade students. A quasi-experimental design with a pre-test and post-test control group was used in the study. The participants comprised 46 4th-grade students from the villages of the Silvan district of Diyarbakir Province.…
Descriptors: Grade 4, Elementary School Students, Reading Fluency, Reading Skills
Nadra Hafizah; Syafri Ahmad; Melva Zainil; Alwen Bentri – Elementary School Forum (Mimbar Sekolah Dasar), 2024
This research is motivated by observations that show the lack of additional teaching materials in schools that facilitate students in communicating mathematical ideas (symbols, pictures, and graphs) as well as concepts related to fractions by presenting the surrounding environment as a source of learning. The purpose of this study is to reveal the…
Descriptors: Elementary School Mathematics, Mathematics Instruction, Learning Modules, Educational Technology
Rizqa Raudatul Jannah; Galih Mahardika Christian Putra – Elementary School Forum (Mimbar Sekolah Dasar), 2024
Student learning outcomes that have not been maximized can be caused by one of them is the utilization of learning media that is less varied. The use of varied learning media can attract student interest and can affect student learning outcomes. However, in reality there are still many teachers who have not maximized the use of learning media. The…
Descriptors: Foreign Countries, Computer Simulation, Cartoons, Educational Technology
Wei-Cheng Lee; Chiu-Lin Lai – International Journal of Science and Mathematics Education, 2024
Collaborative mathematical argumentation plays an important role in mathematics education. However, students often focus on the efficiency of solving problems and neglect the importance of expressing statements and reasoning in the collaborative argumentation process. Due to the weak knowledge changes in group argumentation, students' learning…
Descriptors: Mathematics Instruction, Persuasive Discourse, Gamification, Student Participation
Badawi; Purie Nawa Utami; Elizar; Masitoh; Meutia Rachmatia – Elementary School Forum (Mimbar Sekolah Dasar), 2023
This research aimed to develop science teaching media in the form of learning applications that use the help of iSpring Suite. The development of ecosystem material science learning applications is made to maximize the use of smartphones owned by students and reduce the various negative impacts of using Android in learning. The Research and…
Descriptors: Elementary School Students, Grade 5, Science Instruction, Telecommunications
Merve Kasim; Yasemin Deringöl – Education and Information Technologies, 2025
The aim of this study is to investigate the impact of technology-supported mathematical modeling method on the mathematical skills of a fourth-grade student with Mathematical Learning Disabilities. The study group consists of a fourth-grade student. It was discovered that the student lacked numerical and logical skills compared to other students.…
Descriptors: Educational Technology, Technology Uses in Education, Grade 4, Mathematics Instruction
Yin Yang; Yuyang Cai; Yanjie Song – Educational Technology & Society, 2024
The effect of technology on primary students' self-regulated vocabulary learning (SRVL) over time and its dynamic relationship with vocabulary outcomes have been scarcely studied. This quasi-experimental study reports a longitudinal inquiry into the effect of a mobile-assisted self-regulation scheme on primary students' SRVL and the relationship…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Educational Technology
Boeve-de Pauw, Jelle; Ardies, Jan; Hens, Katrien; Wullemen, Ann; Van de Vyver, Yannick; Rydant, Tom; De Spiegeleer, Lotje; Verbraeken, Hanne – International Journal of Technology and Design Education, 2022
STEM presents a challenge to education at large. The enrollment numbers in higher education STEM tracks are ever-decreasing numbers all around the globe. More so, young people's interest in and attitudes towards STEM seem to be free falling. Educational interventions that can help boost the attractiveness of STEM are therefore needed, and diverse…
Descriptors: Program Effectiveness, Technology Uses in Education, STEM Education, Intervention
Baumgartner, Emily; Ferdig, Richard E.; Gandolfi, Enrico – TechTrends: Linking Research and Practice to Improve Learning, 2022
The purpose of this study was to investigate how the consumption and production of extended reality (XR) video content impacted elementary student spatial reasoning skills. Third- and fourth-grade elementary students (aged 8 to 11) were given a four-week intervention in which they first consumed virtual reality (VR) video for two weeks. During the…
Descriptors: Computer Simulation, Spatial Ability, Grade 3, Grade 4
Berika Kansoy, Merve; Sert Çibik, Ayse – Journal of Educational Technology and Online Learning, 2022
This study aims to examine the effects of inquiry activities supported by digital storytelling on the attitudes of 6th-grade students towards inquiry, sub-dimensions of attitudes, and the change of attitudes depending on gender. The method of the study was determined as the embedded design, one of the mixed method research designs. The study was…
Descriptors: Inquiry, Story Telling, Grade 6, Student Attitudes
Sun, Yulong; Chang, Chun-Hao; Chiang, Feng-Kuang – Educational Technology & Society, 2022
Previous studies on the topic of "Problem solving" indicate it's one of the skills of students in the 21st century that educational robots can effectively support. Additionally, there are gender differences in the problem-solving process. Understanding the problem-solving process and using knowledge to solve problems is key to improving…
Descriptors: Grade 5, Problem Solving, Robotics, Engineering
Lane Maxcy; Denise A. Soares; Judith Harrison – Contemporary Educational Technology, 2025
The current study evaluated the effect of technology-based self-management on disruptive behavior and academic engagement (AE) with a student with an emotional and behavioral disorder. A multiple baseline design across three general education settings was used to assess the effectiveness of the intervention, self-management using the…
Descriptors: Technology Uses in Education, Self Management, Emotional Disturbances, Behavior Disorders
Mingyu Feng; Natalie Brezack; Chunwei Huang; Melissa Lee; Megan Schneider; Kelly Collins; Wynnie Chan – Society for Research on Educational Effectiveness, 2024
Background/Context: Math education remains a critical focus for national education improvement. As a solution, districts in the U.S. are investing in math education technologies. Research has demonstrated the potential of these technologies to close achievement gaps (e.g., Pape et al., 2012; Roschelle et al., 2016). Student math achievement is…
Descriptors: Mathematics Education, Problem Solving, Educational Technology, Technology Uses in Education
Wang, Jiahui – International Journal of Computer Science Education in Schools, 2021
With the advancement in technology and the emphasis on computer science education, there has been a strong push for more widespread programming instruction at K-12 and higher education levels. Existing research has mostly focused on students at the secondary and post-secondary levels. Not much research has involved students at the elementary…
Descriptors: Elementary School Students, Programming, Student Attitudes, Grade 4