NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Alicia A. Stewart; Sharon Vaughn; Nancy Scammacca; Elizabeth A. Swanson – Remedial and Special Education, 2023
Attention-deficit/hyperactivity disorder (ADHD) is characterized by persistently high levels of inattention, hyperactivity, and/or impulsivity that interfere with functioning. Inattention is significantly related to lower reading outcomes, whereas hyperactivity/impulsivity alone is not. Strategies to Read Information Texts and Vocabulary…
Descriptors: Reading Instruction, Teaching Methods, Attention Deficit Hyperactivity Disorder, Comparative Analysis
Alicia A. Stewart; Sharon Vaughn; Nancy Scammacca; Elizabeth A. Swanson – Grantee Submission, 2022
Attention deficit/hyperactivity disorder (ADHD) is characterized by persistently high levels of inattention, hyperactivity, and/or impulsivity that interfere with functioning. Inattention is significantly related to lower reading outcomes, whereas hyperactivity/impulsivity alone is not. Strategies to Read Information Texts and Vocabulary…
Descriptors: Reading Instruction, Teaching Methods, Attention Deficit Hyperactivity Disorder, Comparative Analysis
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Brecka, Peter; Valentová, Monika – Informatics in Education, 2017
The basis of the submitted study are the continuously rising demands to alter the curricula with the aim to develop students' key competences in order to increase their professional versatility. The lack of scientific research and discussions show that little investigation has been done on the issue of development of key competences. Therefore,…
Descriptors: Foreign Countries, Elementary School Students, Computer Uses in Education, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Alexander, Erica – Excellence in Education Journal, 2013
In America, there is a growing consensus that educational video games should be used in the classroom to meet the needs of 21st Century learners. According to the American Federation of Scientists (2006), students that "have grown up with digital technology and video games are especially poised to take advantage of the features of educational…
Descriptors: Grade 6, Reading Instruction, Video Games, Computer Simulation
Alonzo, Julie; Tindal, Gerald – Behavioral Research and Teaching, 2008
This technical report describes the development and piloting of reading comprehension measures developed for use by fifth-grade students as part of an online progress monitoring assessment system, http://easycbm.com. Each comprehension measure is comprised of an original work of narrative fiction approximately 1500 words in length followed by 20…
Descriptors: Reading Comprehension, Reading Tests, Grade 5, Multiple Choice Tests