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Showing 1 to 15 of 18 results Save | Export
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Lavy, Ilana – Informatics in Education, 2023
This paper describes a pilot study that explores students learning how to program via a multi-disciplinary approach. The study participants were eleven 6th grade students who learned programming fundamentals via music activities in a Scratch 3.0 environment. These activities included the programming of familiar melodies and the development of…
Descriptors: Computer Science Education, Programming, Grade 6, Music
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Kathy Dowell; Catherine Snyder; Stephanie Marshall – Grantee Submission, 2025
METRICS was a 5-year grant program funded by the U.S. Department of Education designed to immerse elementary school students in computer science. METRICS components included 1) creation and implementation of rigorous computer science curriculum units and assessments to support STEM coursework connected across all subjects through problem-based…
Descriptors: Computer Science Education, Elementary School Curriculum, STEM Education, Problem Based Learning
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Teresa M. Ober; Ying Cheng; Meghan R. Coggins; Paul Brenner; Janice Zdankus; Philip Gonsalves; Emmanuel Johnson; Tim Urdan – Computer Science Education, 2024
Background and Context: Differences in children's and adolescents' initial attitudes about computing and other STEM fields may form during middle school and shape decisions leading to career entry. Early emerging differences in career interest may propagate a lack of diversity in computer science and programming fields. Objective: Though middle…
Descriptors: Middle School Students, Student Attitudes, Computer Science Education, STEM Education
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Sun, Lihui; Hu, Linlin; Yang, Weipeng; Zhou, Danhua; Wang, Xiaoqian – Journal of Computer Assisted Learning, 2021
Computational thinking (CT) plays a vital role in the fields of science, technology, engineering and mathematics (STEM). However, whether students' learning attitude towards STEM is related to their CT skills remains unknown. Two studies were conducted to address this knowledge gap. In Study 1, we validated a newly developed STEM learning attitude…
Descriptors: STEM Education, Predictor Variables, Computer Science, Thinking Skills
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O'Grady-Jones, Mary; Grant, Michael M. – Gifted Child Today, 2023
The purpose of this research was to describe the impact of digital game building on fourth grade gifted and talented students' problem-solving, creativity, and collaboration skills. Increasingly, there has been a call to involve students in real-world experiences through projects that explore authentic issues using technology. Game design-based…
Descriptors: Academically Gifted, Talent, Computer Games, Educational Games
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Jonas Tillmann; Claas Wegner – International Journal of Research in Education and Science, 2024
Satellite laboratories, designed to ignite interest in technical and computer science topics, employ cross-age peer tutoring and physical computing platforms. Catering to students from 5th grade onwards, these laboratories are led by tutors from 9th grade onwards. Employing a design-based research approach, the project aims to comprehensively…
Descriptors: Computer Science Education, Tutoring, STEM Education, Secondary School Students
Meize Guo – ProQuest LLC, 2022
The consistent prevalence of computer science in our society and the urgent need for STEM professionals in the U.S. raised the need for computer science education at the K-8 level. Researchers have examined the challenges, possible approaches, and contents of teaching computer science. However, there has been limited research on teachers'…
Descriptors: Elementary School Teachers, Computer Science Education, Kindergarten, Grade 1
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Pierson, Ashlyn E.; Brady, Corey E.; Clark, Douglas B. – Journal of Science Education and Technology, 2020
This paper describes the work done by sixth grade students to achieve and sustain productive and personally meaningful lines of inquiry with computational models. The capacity to frame interactions with tools as dialogic exchanges with co-participants is a productive practice for disciplinary engagement in science and for computational thinking…
Descriptors: STEM Education, Thinking Skills, Self Concept, Personal Autonomy
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Playton, Stephanie D. C.; Hite, Rebecca; Leach, Paula K. – Electronic Journal for Research in Science & Mathematics Education, 2021
Both computer science (CS) knowledge and workforce readiness skills (e.g., creativity, communication, collaboration, and critical thinking) have equally grown in national importance to fill the growing pipeline of CS careers. Various factors have contributed to CS job shortages, which include a lack of student instruction on, engagement with,…
Descriptors: STEM Education, Computer Science Education, Educational Research, Partnerships in Education
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Usengül, Leyla; Bahçeci, Ferhat – World Journal of Education, 2020
Today, the essential skills and characteristics of individuals change within the frame of changing needs. The acquisition of these skills to individuals is not sufficient with traditional education and difficulties are experienced in adapting to the age. While gaining 21st century skills, conducting interdisciplinary studies is becoming importance…
Descriptors: Technology Integration, Instructional Effectiveness, Thinking Skills, Skill Development
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Cervera, Núria; Diago, Pascual D.; Orcos, Lara; Yáñez, Dionisio F. – Education Sciences, 2020
Educational robotics are commonly present in kindergarten and primary school classrooms, particularly Bee-bot. Its ease of use allows the introduction of computer programming to young children in educational contexts from a science, technology, engineering, arts, and mathematics (STEAM) perspective. Despite this rise, there are still few…
Descriptors: Thinking Skills, Mentors, Robotics, Educational Technology
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Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models
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Thomas, Debra Kelly; Milenkovic, Lisa; Marousky, Annamargareth – Science and Children, 2019
Computer science (CS) and computational thinking (a problem-solving process used by computer scientists) teach students design, logical reasoning, and problem solving--skills that are valuable in life and in any career. Computational thinking (CT) concepts such as decomposition teach students how to break down and tackle a large complex problem.…
Descriptors: Computation, Thinking Skills, Computer Simulation, Computer Science Education
Stelck, Luella Mae – ProQuest LLC, 2018
This three-article dissertation presents a perspective of persistence in STEAM learning at the elementary level within the context of a third through fifth-grade elementary school in Northern Idaho. Students at this elementary school were offered extra-curricular opportunities to persist in STEAM learning and while participating in a MakerSpace…
Descriptors: Art Education, STEM Education, Elementary School Students, Children
Rotermund, Susan; Burke, Amy – National Science Foundation, 2021
Elementary and secondary science, technology, engineering, and mathematics (STEM) education is the foundation for students' entry into postsecondary STEM majors as well as a wide variety of STEM occupations. Proficiency in STEM fields is vital to economic growth and international competitiveness and important for all citizens in an increasingly…
Descriptors: Elementary Education, Secondary Education, STEM Education, Educational Indicators
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