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Kenan Gökdag; Meriç Özgeldi; Ilker Yakin – International Journal of Mathematical Education in Science and Technology, 2023
This study investigates sixth-grade students' explorations of tessellations with Scratch through the mathematical aesthetics. For this purpose, the study analyzed the students' explorations by considering the roles of mathematical aesthetics identified by Sinclair (2004): generative, evaluative, and motivational role. Six middle-school students…
Descriptors: Grade 6, Aesthetics, Mathematics Instruction, Geometric Concepts
Gantt, Allison L.; Paoletti, Teo; Greenstein, Steven – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
Despite significant research exploring students' quantitative reasoning, few studies have explored the semiotic processes that mediate its development. In this report, we present a case study to show how one student constructed a semiotic chain for a quantity as he worked with a mathematical task. Importantly, we connect frameworks for…
Descriptors: Semiotics, Mathematics Instruction, Instructional Materials, Computer Software
Tucker, Stephen I.; Moyer-Packenham, Patricia S. – International Journal of Mathematical Education in Science and Technology, 2021
This study examines the construct of distance -- the degree of difficulty of interacting with something -- as part of activity involving children using touchscreen digital games to learn mathematics. Ten fifth-grade children engaged in video-recorded semi-structured task-based interviews in which they used two touchscreen digital mathematics games…
Descriptors: Computer Games, Mathematics Instruction, Video Technology, Task Analysis
Min, Sun Hee; Kim, Min Kyeong – International Electronic Journal of Elementary Education, 2020
In this study, we designed and applied physical computing lessons for elementary 6th-grade students based on the software education guidelines in the Korean 2015 Revised National Curriculum (Ministry of Education, 2015a). The participants of this study were ten 6th-grade students of an elementary school in Gyeonggi-do province in Korea. The…
Descriptors: Computer Science Education, Computer Software, Grade 6, Elementary School Students
Guo, Siao-Cing; Lan, Yu-Ju – Language Learning & Technology, 2023
This study aims to investigate the influence of story creation on young EFL learners' reading performance. Action research was adopted to examine the effects of two different story reading projects in a library setting in Taiwan. Each project comprised a group of 19 young EFL learner from Grades 4 to 6 (aged 10-12). The first group's activities…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
Corum, Kimberly; Garofalo, Joe – Journal of Computers in Mathematics and Science Teaching, 2016
Surface area is consistently identified as a curriculum standard for K-12 students and it regularly appears on national and international assessments. Recently, many schools began acquiring digital fabrication and advanced manufacturing equipment. The growing use of digital fabrication in classrooms raises the question of whether or not this…
Descriptors: Elementary School Mathematics, Elementary School Students, Grade 5, Geometric Concepts