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Kuhfeld, Megan; Soland, James – Journal of Research on Educational Effectiveness, 2020
Educational stakeholders have long known that students might not be fully engaged when taking an achievement test and that such disengagement could undermine the inferences drawn from observed scores. Thanks to the growing prevalence of computer-based tests and the new forms of metadata they produce, researchers have developed and validated…
Descriptors: Metadata, Computer Assisted Testing, Achievement Tests, Reaction Time
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Kajiyama, Tomoko – Education and Information Technologies, 2016
A previously reported botanical data retrieval application has been improved to make it better suited for use in middle-and high-school science classes. This search interface is ring-structured and treats multi-faceted metadata intuitively, enabling students not only to search for plant names but also to learn about the morphological features and…
Descriptors: Middle School Students, High School Students, Science Teachers, Plants (Botany)
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Slater, Stefan; Baker, Ryan; Ocumpaugh, Jaclyn; Inventado, Paul; Scupelli, Peter; Heffernan, Neil – International Educational Data Mining Society, 2016
The creation of crowd-sourced content in learning systems is a powerful method for adapting learning systems to the needs of a range of teachers in a range of domains, but the quality of this content can vary. This study explores linguistic differences in teacher-created problem content in ASSISTments using a combination of discovery with models…
Descriptors: Semantics, Mathematical Applications, Teacher Developed Materials, Correlation
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Kinnebrew John S.; Killingsworth, Stephen S.; Clark, Douglas B.; Biswas, Gautam; Sengupta, Pratim; Minstrell, James; Martinez-Garza, Mario; Krinks, Kara – IEEE Transactions on Learning Technologies, 2017
Digital games can make unique and powerful contributions to K-12 science education, but much of that potential remains unrealized. Research evaluating games for learning still relies primarily on pre- and post-test data, which limits possible insights into more complex interactions between game design features, gameplay, and formal assessment.…
Descriptors: Computer Games, Educational Games, Data Analysis, Science Education