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Showing 1 to 15 of 17 results Save | Export
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Maggie A. Mosher; Kathleen L. Lane; Amber L. Rowland; Adam C. Carreon; Sean J. Smith; Bruce B. Frey; Wayne S. Sailor; Neal M. Kingston; Haidee A. Jackson; Samantha R. Goldman; Angela A. Williams; Ankita Bhattashali – Issues and Trends in Learning Technologies, 2024
A mixed methods randomized control trial (RCT) was employed to investigate the social validity ratings (i.e., acceptability, appropriateness, and feasibility) of middle-school students using an innovative program of virtual social scenarios called VOISS (Virtual reality (VR) Opportunities to Integrate Social Skills) compared to an evidence-based,…
Descriptors: Middle School Students, Modeling (Psychology), Video Technology, Computer Simulation
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Andrea Trudeau; Ying Xie; Olha Ketsman; Cindy York; Sandrine Goldsmith – TechTrends: Linking Research and Practice to Improve Learning, 2024
This mixed-methods study explored the impact of cinematic virtual reality (CVR) on seventh-grade students (n = 66) in a school library. The research was comprised of two phases, integrating data from questionnaires and student/teacher interviews. The study focused on "The Displaced," a documentary about child refugees, presented in two…
Descriptors: Adolescents, Student Attitudes, Computer Simulation, Technology Uses in Education
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Andersen, Martin Stolpe; Klingenberg, Sara; Petersen, Gustav Bøg; Creed, Peter A.; Makransky, Guido – Journal of Computer Assisted Learning, 2023
Background: Research suggests that head-mounted displays (HMD) can spark situational interest when they are used to provide science learning experiences that are not possible in traditional classroom settings. However, few studies have investigated the lasting effects of using HMDs in an authentic instructional intervention. Objectives: We…
Descriptors: Science Interests, Computer Simulation, Science Instruction, Authentic Learning
Jared R. Morris; Elizabeth M. Hughes; James D. Stocker; Emelie S. Davis – Learning Disability Quarterly, 2022
Students with exceptionalities who do not make adequate progress with core instruction in mathematics require more intensive research-based interventions such as explicit instruction or video modeling to address instructional needs. This study examined the effects of combining point-of-view video modeling, explicit instruction, and augmented…
Descriptors: Students with Disabilities, Educational Technology, Computer Simulation, Video Technology
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Chang, Kuo-En; Zhang, Jia; Huang, Yang-Sheng; Liu, Tzu-Chien; Sung, Yao-Ting – Interactive Learning Environments, 2020
Physical education is a course that integrates knowledge of sports with skill drilling. Augmented Reality (AR)-assisted instruction has infrequently been applied in sport skill drilling. Video-assisted instruction has frequently applied to physical sports; however, it neither involves interactive practice nor embodies both textbook learning and…
Descriptors: Computer Simulation, Physical Education, Exercise, Video Technology
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Heather Stefanski; Mohamed Ibrahim – International Journal of Modern Education Studies, 2024
Preservice teachers (PSTs) frequently face challenges with classroom management, a key aspect of effective teaching. Reflective practice is crucial for PSTs to enhance their skills, but their reflections tend to be superficial. This mixed-methods study explores whether integrating 360-degree video and virtual reality (VR) technology with a…
Descriptors: Reflection, Preservice Teachers, Student Teachers, Video Technology
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Tai, Tzu-Yu; Chen, Howard Hao-Jan; Todd, Graeme – Computer Assisted Language Learning, 2022
VR technology allows learners to access simulated, immersive and interactive virtual environments to perform authentic learning activities. In particular, VR has emerged as a valuable tool for L2 learning. However, VR research has tended to pay more attention to desktop-based VR than to VR via mobile-rendered HMDs, leaving the potentials of VR…
Descriptors: Computer Simulation, Educational Technology, English (Second Language), Second Language Learning
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Kellems, Ryan O.; Eichelberger, Carrie; Cacciatore, Giulia; Jensen, Mikaela; Frazier, Brynn; Simons, Kalee; Zaru, Mai – Journal of Learning Disabilities, 2020
The purpose of this study was to examine the effectiveness of video-based mathematics instruction for seven middle school students with specific learning disability (SLD), using an augmented reality-based training package. The dependent variable was the percentage of steps students performed correctly to solve each type of mathematics problem. The…
Descriptors: Video Technology, Computer Assisted Instruction, Computer Simulation, Mathematics Instruction
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Gnidovec, Tanja; Žemlja, Mojca; Dolenec, Andreja; Torkar, Gregor – Journal of Science Education and Technology, 2020
Learning the basics of human anatomy is challenging for schoolchildren due to its three-dimensional nature and complexity as a system. This study created educational materials for learning about and teaching the human circulatory system based on augmented reality (AR) technology and a structure-behavior-function (SBF) model, including 2D/3D…
Descriptors: Computer Simulation, Anatomy, Human Body, Teaching Methods
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Xiang, Lin; Passmore, Cynthia – Journal of Science Education and Technology, 2015
There has been increased recognition in the past decades that model-based inquiry (MBI) is a promising approach for cultivating deep understandings by helping students unite phenomena and underlying mechanisms. Although multiple technology tools have been used to improve the effectiveness of MBI, there are not enough detailed examinations of how…
Descriptors: Inquiry, Active Learning, Models, Case Studies
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Kazak, Sibel; Fujita, Taro; Wegerif, Rupert – Statistics Education Research Journal, 2016
The study explores the development of 11-year-old students' informal inference about random bunny hops through student talk and use of computer simulation tools. Our aim in this paper is to draw on dialogic theory to explain how students make shifts in perspective, from intuition-based reasoning to more powerful, formal ways of using probabilistic…
Descriptors: Inferences, Computer Simulation, Probability, Statistical Distributions
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Wilkerson-Jerde, Michelle H.; Gravel, Brian E.; Macrander, Christopher A. – Journal of Science Education and Technology, 2015
Modeling and using technology are two practices of particular interest to K-12 science educators. These practices are inextricably linked among professionals, who engage in modeling activity with and across a variety of representational technologies. In this paper, we explore the practices of five sixth-grade girls as they generated models of…
Descriptors: Middle School Students, Secondary School Science, Grade 6, Computer Simulation
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Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2022
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in New York,…
Descriptors: Educational Technology, Flipped Classroom, Online Courses, Student Projects
Cohen, Edward Charles – ProQuest LLC, 2013
Design based research was utilized to investigate how students use a greenhouse effect simulation in order to derive best learning practices. During this process, students recognized the authentic scientific process involving computer simulations. The simulation used is embedded within an inquiry-based technology-mediated science curriculum known…
Descriptors: Inquiry, Active Learning, Computer Simulation, Video Technology
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Wright, Vivian H.; Burnham, Joy J. – Professional Counselor, 2012
This study sought to develop meaningful and engaging virtual cyberbullying scenarios in digital environments that reflect the educational needs of today's adolescents. In order to inform and script these scenarios, a threestage study was implemented with middle schools. This paper describes how data collected in each stage informed the…
Descriptors: Bullying, Prevention, Computer Mediated Communication, School Counselors
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