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Carl Boel; Tijs Rotsaert; Martin Valcke; Tammy Schellens – Journal of Computer Assisted Learning, 2025
Background: As immersive virtual reality (IVR) is increasingly being used by teachers worldwide, it becomes pressing to investigate how this technology can foster learning processes. Several authors have pointed to this need, as results on the effectiveness of IVR for learning are still inconclusive. Objectives: To address this gap, we first…
Descriptors: Artificial Intelligence, Computer Simulation, Learning Strategies, Middle School Students
Fuhai An; Linjin Xi; Jingyi Yu – Education and Information Technologies, 2024
The current study assessed 495 middle school students in China using self-report questionnaires, to examine the multiple mediating effects of intrinsic motivation and learning engagement (vitality, dedication and absorption) in the relations between technology acceptance and students' self-regulated learning. The results indicated that technology…
Descriptors: Learner Engagement, Middle School Students, Metacognition, Learning Motivation
Jones, M. Gail; Nieuwsma, Julianna; Rende, K.; Carrier, Sarah; Refvem, Emma; Delgado, Cesar; Grifenhagen, Jill; Huff, Pamela – International Journal of Science Education, 2022
Awe is a complex emotion theorised to impact science learning and practice. In science education, awe has the potential to motivate explanation-seeking, promote conceptual change, and instill feelings of connectedness to the natural world. This exploratory study examined teachers' experiences with awe as well as their uses of awe in their science…
Descriptors: Elementary School Teachers, Middle School Teachers, Science Instruction, Teaching Experience
Pei-Yu Chen; Yuan-Chen Liu – Journal of Baltic Science Education, 2024
This study explored the integration of neural networks and artificial intelligence in image recognition for object identification. The aim was to enhance students' learning experiences through a "Learning by Teaching" approach, in which students act as instructors to train AI robots in recognizing objects. This research specifically…
Descriptors: Artificial Intelligence, Robotics, Educational Technology, Technology Uses in Education
Chase, Catherine C.; Malkiewich, Laura J.; Lee, Alison; Slater, Stefan; Choi, Ahram; Xing, Chenmu – British Journal of Educational Technology, 2021
It is difficult to motivate learners to seek out and persist at challenging learning tasks where failure is likely. However, in game environments, people seem highly motivated to engage with challenges and respond productively to failure. Many typical game features purportedly enhance intrinsic motivation and self-efficacy, which should improve…
Descriptors: Game Based Learning, Educational Games, Learning Processes, Programming
Jia-Hua Zhao; Patcharin Panjaburee; Gwo-Jen Hwang; Wararat Wongkia – Interactive Learning Environments, 2024
Scholars have suggested English classrooms with sufficient context and fun activities to increase English performance and promote learning motivation. With the rapid growth of technology-enhanced learning, virtual reality (VR) has become increasingly popular in English learning. Using VR without a well-designed learning environment, however, may…
Descriptors: Foreign Countries, Metacognition, Game Based Learning, Computer Simulation
Wang, Guangming; Li, Jian; Jian, Jingxian – Best Evidence in Chinese Education, 2021
Using the "Middle School Student Mathematics Learning Non-intellectual Questionnaire," a total of 1,400 middle school students in 11 districts and counties of Tianjin were surveyed. According to the data, using the raw score normalization method and the formula "T = 50+10×Z", the non-intellectual overall and sub-dimension norm…
Descriptors: Middle School Students, Mathematics Instruction, Student Attitudes, Case Studies
Maltar Okun, Tanja; Rijavec, Majda; Caleta, Marko – Problems of Education in the 21st Century, 2022
The students' attitudes towards school subjects may influence their behaviour and various educational outcomes. The research aimed to test students' attitudes towards the subjects of Biology, Chemistry, and Physics, and to examine the associations between those attitudes and students' learning strategies and grades achieved. The study included 245…
Descriptors: Correlation, Learning Strategies, Scientific Attitudes, Biology
Soltani, Asghar – Research in Science Education, 2020
Classroom environment, family, and peers are important factors in influencing students' science learning. The primary aim of this study was to examine the effects of three environmental factors related to science learning (motivating science class, family models, and peer models) on students' approaches to learning science (deep approach and…
Descriptors: Science Education, Science Instruction, Learning Motivation, Secondary School Science
Singh, Chandra B. P. – Issues and Ideas in Education, 2021
The study attempted to answer two basic questions of classroom teaching: a. what were the most common teaching practices at the elementary school level? And b. did teachers foster curiosity in children during teaching? Classroom proceedings enfolded various teaching activities that might lead to a knowledge gap in students. 137 primary and middle…
Descriptors: Teaching Methods, Instructional Design, Learning Motivation, Foreign Countries
Howe, Eric – ProQuest LLC, 2019
The study of art, especially perspective, involves the use of specialized vocabulary words. Vocabulary words can be difficult to comprehend, but when students learn to use the specialized vocabulary or academic language of a subject, the learner is better able to think about the content. While academic language is only a part of a visual art…
Descriptors: Metacognition, Learning Processes, Comparative Analysis, Art Education
Vilia, Paulo; Candeias, Adelinda A. – International Journal of Science Education, 2020
The importance of attitudes and other variables of the affective domain in education is acknowledged for a long time. In this study, we used an attitude questionnaire to survey 498 Portuguese 9th-grade students to determine the predictive ability of the attitudes towards the discipline of Physics-chemistry on school achievement. Possible gender…
Descriptors: Gender Differences, Student Attitudes, Factor Structure, High School Students
Chen, Ching-Huei – Educational Technology Research and Development, 2019
The present study investigates how the different modes of game-design triggers learning outcomes, focusing on peer learning and intergroup competition. A problem-solving science game was developed to help secondary students to learn about the motion of objects. Participants (N = 110) from an urban middle school were randomly assigned to four…
Descriptors: Peer Relationship, Computer Games, Competition, Outcomes of Education
Dagnija Cedere; Inese Jurgena; Ineta Helmane; Inta Tiltina-Kapele; Gunita Praulite – Journal of Baltic Science Education, 2015
Cognitive interest is a vital learning motive for the successful learning process. Nowadays students' interest about science and mathematics are decreasing. The aim of the study is to explore the cognitive interest of Grade 9 students in science and mathematics. Students were surveyed and it helped to explore the respondents' cognitive activity…
Descriptors: Foreign Countries, Science Education, Mathematics Education, Student Interests
Tulis, Maria; Steuer, Gabriele; Dresel, Markus – Frontline Learning Research, 2016
Errors bear the potential to improve knowledge acquisition, provided that learners are able to deal with them in an adaptive and reflexive manner. However, learners experience a host of different--often impeding or maladaptive--emotional and motivational states in the face of academic errors. Research has made few attempts to develop a theory that…
Descriptors: Error Patterns, Metacognition, Learning Processes, Learning Motivation
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