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Abdul Haris Rosyidi; Yurizka Melia Sari; Dini Kinati Fardah; Masriyah Masriyah – Journal of Education and Learning (EduLearn), 2024
Mathematics education is looking for innovative methods to foster problem-solving skills in students. This research develops a problem-solving assessment using GeoGebra Classroom, a versatile interactive mathematics software, to revolutionize mathematics formative assessment and improve students' problem-solving skills. This study adopted the…
Descriptors: Mathematics Education, Mathematics Instruction, Teaching Methods, Computer Uses in Education
Erëmirë R. Aliu; Teuta Jusufi Zenku; Egzona Iseni; Shpetim Rexhepi – International Electronic Journal of Mathematics Education, 2025
This study explores the effectiveness of GeoGebra in enhancing students' understanding of vectors in mathematics education. The research compares traditional teaching methods with the application of GeoGebra to determine its impact on conceptual and procedural knowledge acquisition. Vectors are often challenging for students to grasp due to their…
Descriptors: Mathematics Education, Mathematics Instruction, Teaching Methods, Computer Assisted Instruction
Cabezas-González, Marcos; Casillas-Martín, Sonia; García-Valcárcel Muñoz-Repiso, Ana – Journal of New Approaches in Educational Research, 2022
Technology has become invaluable and digital competence has turned into a necessity for students. The research presented here aims to propose mediation models that explain the influence of attitudinal, technology use, and family factors on the level of digital problem-solving skills of compulsory education students (12-14 years old). A…
Descriptors: Technological Literacy, Problem Solving, Computer Use, Student Attitudes
Say What? Automatic Modeling of Collaborative Problem Solving Skills from Student Speech in the Wild
Pugh, Samuel L.; Subburaj, Shree Krishna; Rao, Arjun Ramesh; Stewart, Angela E. B.; Andrews-Todd, Jessica; D'Mello, Sidney K. – International Educational Data Mining Society, 2021
We investigated the feasibility of using automatic speech recognition (ASR) and natural language processing (NLP) to classify collaborative problem solving (CPS) skills from recorded speech in noisy environments. We analyzed data from 44 dyads of middle and high school students who used videoconferencing to collaboratively solve physics and math…
Descriptors: Problem Solving, Cooperation, Middle School Students, High School Students
Margulieux, Lauren; Yadav, Aman – Journal of Computers in Mathematics and Science Teaching, 2021
We explored how preservice teachers in a middle school science methods course learned and applied computational thinking (CT) concepts and activities during a month-long intervention. In the intervention, preservice teachers learned about CT concepts through an hour-long lecture in their methods class, practiced a computing-integration activity…
Descriptors: Preservice Teachers, Science Instruction, Methods Courses, Intervention
Abdu, Rotem; Schwarz, Baruch; Mavrikis, Manolis – ZDM: The International Journal on Mathematics Education, 2015
We investigate teachers' practices in a whole-class context when they scaffold students' learning in situations where students use technologies that facilitate group learning to solve mathematical problems in small groups. We describe teachers' practices in order to evaluate their contribution to "Whole-Class Scaffolding" in the context…
Descriptors: Scaffolding (Teaching Technique), Problem Solving, Mathematics Instruction, Computer Uses in Education
Al Husni, Noha M.; El Rouadi, Naim – Journal of Education and Learning, 2016
Interdisciplinary curriculum supports cognitive development through well planned lessons at early age. This article focuses on a specific experimental study done in 2010 on Grade 7 learners in a Lebanese private school to aid them in empowering their skills and competencies to solve a real life problem. The objective of this experimental study is…
Descriptors: Interdisciplinary Approach, Cognitive Development, Grade 7, Private Schools
Brecka, Peter; Valentová, Monika – Informatics in Education, 2017
The basis of the submitted study are the continuously rising demands to alter the curricula with the aim to develop students' key competences in order to increase their professional versatility. The lack of scientific research and discussions show that little investigation has been done on the issue of development of key competences. Therefore,…
Descriptors: Foreign Countries, Elementary School Students, Computer Uses in Education, Educational Technology
Donne, Vicki; Rugg, Natalie – Deafness & Education International, 2015
This study sought to investigate reading perceptions, computer use perceptions, and online reading comprehension strategy use of 26 students who are deaf/hard of hearing in grades 4 through 8 attending public school districts in a tri-state area of the U.S. Students completed an online questionnaire and descriptive analysis indicated that students…
Descriptors: Partial Hearing, Deafness, Reading Comprehension, Reading Strategies
Zhang, Yin; Chu, Samuel K. W. – International Review of Research in Open and Distributed Learning, 2016
In recent years, a number of models concerning problem solving systems have been put forward. However, many of them stress on technology and neglect the research of problem solving itself, especially the learning mechanism related to problem solving. In this paper, we analyze the learning mechanism of problem solving, and propose that when…
Descriptors: Web Based Instruction, Problem Solving, Foreign Countries, Information Processing
Gotoh, Yasushi – International Association for Development of the Information Society, 2015
In this research the author defines critical thinking as skills and dispositions which enable one to solve problems logically and to attempt to reflect autonomously by means of meta-cognitive activities on one's own problem-solving processes. The author focuses on providing meta-cognitive knowledge to help with self-assessment. To develop…
Descriptors: Critical Thinking, Self Evaluation (Individuals), Handheld Devices, Metacognition
Akcaoglu, Mete – Educational Technology Research and Development, 2014
Today's complex and fast-evolving world necessitates young students to possess design and problem-solving skills more than ever. One alternative method of teaching children problem-solving or thinking skills has been using computer programming, and more recently, game-design tasks. In this pre-experimental study, a group of middle school…
Descriptors: Problem Solving, Thinking Skills, Computer Uses in Education, Games
Fonger, Nicole L. – Mathematics Teacher, 2014
How can the key concept of equivalent expressions be addressed so that students strengthen their representational fluency with symbols, graphs, and numbers? How can research inform the synergistic use of both paper-and-pencil analysis and computer algebra systems (CAS) in a classroom learning environment? These and other related questions have…
Descriptors: Mathematics Instruction, Mathematical Concepts, Computer Uses in Education, Algebra
Gunbas, N. – Journal of Computer Assisted Learning, 2015
The purpose of this study was to investigate the effect of a computer-based story, which was designed in anchored instruction framework, on sixth-grade students' mathematics word problem-solving achievement. Problems were embedded in a story presented on a computer as computer story, and then compared with the paper-based version of the same story…
Descriptors: Computer Uses in Education, Educational Technology, Teaching Methods, Word Problems (Mathematics)
Lee, Chun-Yi; Chen, Ming-Jang; Chang, Wen-Long – EURASIA Journal of Mathematics, Science & Technology Education, 2014
The aim of this study is to investigate the effects of solution methods and question prompts on generalization and justification of non-routine problem solving for Grade 9 students. The learning activities are based on the context of the frog jumping game. In addition, related computer tools were used to support generalization and justification of…
Descriptors: Mathematics Instruction, Problem Solving, Computer Games, Educational Technology
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