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Reina Karen M. Celestino-Salcedo; Jr. Sotero O. Malayao Jr.; Monera A. Salic-Hairulla; Ellen J. Castro; Ivy Claire V. Mordeno – Journal of Education and Learning (EduLearn), 2024
The challenge of creating reliable technology-based resources for science learning is a perennial challenge in Philippine education, with limited learning materials accessible to all learners. This study is about the development of a videocast embedded with physics education technology (PhET) simulation that served as supplementary learning…
Descriptors: Physics, Science Education, Motion, Scientific Concepts
Reeves, Thomas; Romine, William; Laffey, James; Sadler, Troy; Goggins, Sean – Grantee Submission, 2020
Mission HydroSci (MHS) is a 3D game-based learning environment and curriculum that supports middle school student learning of water systems science and scientific argumentation. MHS is a rigorous, coherent and engaging 6 to 8-day curriculum with all learning activities and social interactions taking place in the virtual world and with teachers…
Descriptors: Distance Education, Game Based Learning, Computer Simulation, Middle School Students
González-Brenes, José P.; Huang, Yun – International Educational Data Mining Society, 2015
Classification evaluation metrics are often used to evaluate adaptive tutoring systems-- programs that teach and adapt to humans. Unfortunately, it is not clear how intuitive these metrics are for practitioners with little machine learning background. Moreover, our experiments suggest that existing convention for evaluating tutoring systems may…
Descriptors: Intelligent Tutoring Systems, Evaluation Methods, Program Evaluation, Student Behavior