Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 6 |
Descriptor
Source
EURASIA Journal of… | 1 |
Early Childhood Education… | 1 |
International Journal of… | 1 |
Journal of Educational… | 1 |
Journal of Research on… | 1 |
Teachers College Record | 1 |
Author
Al-Jafar, Ali A. | 1 |
Al-Yousefi, Zainab H. | 1 |
Chan, Kan Kan | 1 |
Chen, Ruo Wei | 1 |
Garcia, Manuel B. | 1 |
Liu, Ying | 1 |
McCarthy, Elizabeth M. | 1 |
Passig, David | 1 |
Safar, Ammar H. | 1 |
Schauer, Karen L. | 1 |
Schwartz, Timor | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 6 |
Education Level
Kindergarten | 6 |
Early Childhood Education | 5 |
Primary Education | 5 |
Elementary Education | 4 |
Elementary Secondary Education | 1 |
Grade 8 | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Preschool Education | 1 |
Secondary Education | 1 |
Audience
Location
California | 1 |
Ethiopia | 1 |
Greece | 1 |
Israel | 1 |
Kuwait | 1 |
Macau | 1 |
Philippines | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Measures of Academic Progress | 1 |
What Works Clearinghouse Rating
Sophia Rapti; Theodosios Sapounidis; Sokratis Tselegkaridis – Early Childhood Education Journal, 2025
Recent developments in technology have introduced new tools, such as virtual reality, into the learning process. Although virtual reality appears to be a promising technology for education and has been adopted by a few schools worldwide, we still do not know students' and educators' opinions, preferences, and challenges with it, particularly in…
Descriptors: Student Attitudes, Teacher Attitudes, Computer Simulation, Preschool Teachers
Chen, Ruo Wei; Chan, Kan Kan – Journal of Educational Computing Research, 2019
Augmented Reality (AR) flashcards have emerged as an important educational resource for language learning. However, there is limited research on its application in early childhood education. This article aims to explore the technology's value in early childhood education by comparing it with traditional paper flashcards. To that end, a study was…
Descriptors: Computer Simulation, Instructional Materials, Teaching Methods, Vocabulary Development
Garcia, Manuel B. – International Journal of Learning Technology, 2020
History education ordinarily faces a relativist slant, if not by the monotonous nature of the course. Hence, educators are continuously in pursuit for a better teaching strategy to keep the class interesting. The main goal of this study was to 'bring history to life' through a mobile application powered by augmented reality that can provide an…
Descriptors: Computer Simulation, Teaching Methods, Foreign Policy, History Instruction
McCarthy, Elizabeth M.; Liu, Ying; Schauer, Karen L. – Journal of Research on Technology in Education, 2020
This study describes a strengths-based blended personalized learning model, the implementation of the model over a 4-year period, and the results of an impact study focused on measuring its effectiveness. The model includes many commonly-used features of personalized learning, including (a) competency-based progressions, (b) flexible learning…
Descriptors: Blended Learning, Computer Simulation, Independent Study, Language Usage
Passig, David; Schwartz, Timor – Teachers College Record, 2014
Background: The ability to think analogically is central to the process of learning and understanding reality and there is a broad consensus among researchers that we can improve this ability. Immigrants who have emigrated from developing to developed countries tend to experience tremendous challenges in their early years as immigrants. Their…
Descriptors: Computer Simulation, Thinking Skills, Immigrants, Kindergarten
Safar, Ammar H.; Al-Jafar, Ali A.; Al-Yousefi, Zainab H. – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This experimental research study scrutinized the effectiveness of using augmented reality (AR) applications (apps) as a teaching and learning tool when instructing kindergarten children in the English alphabet in the State of Kuwait. The study compared two groups: (a) experimental, taught using AR apps, and (b) control, taught using traditional…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Computer Oriented Programs