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Kablan, Zeynel; Ugur, Sevinç Süzer – Educational Studies, 2021
This study aims to investigate the relationship between learning styles and the efficacy of routine and non-routine problem solving. It also compares these relationships with respect to routine and non-routine problem types. The study sample consisted of 356 eighth-grade students in four different schools. In this study, correlational and…
Descriptors: Problem Solving, Cognitive Style, Predictor Variables, Correlation
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Stewart, William H.; Baek, Youngkyun; Kwid, Gina; Taylor, Kellie – Journal of Educational Computing Research, 2021
Recently educational robotics has expanded into curriculum beyond traditional STEM fields, and which can also be used to foster computational thinking (CT) skills. Prior research has shown numerous interdisciplinary benefits related to CT, however, these influential factors have often been investigated with relatively few variables. This study…
Descriptors: Thinking Skills, Problem Solving, Computation, Elementary School Students
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Kaymakci, Güliz; Can, Sendil – Educational Policy Analysis and Strategic Research, 2021
The aim of the study is to investigate the effects of gender, type of the school attended and mother/father's educational background on middle school students' problem-solving, science process skills and learning styles. The population of the present study consists of all the 4th-grade students in the secondary schools in the city of Mugla in the…
Descriptors: Middle School Students, Student Characteristics, Adolescents, Problem Solving
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Konert, Johannes; Gutjahr, Michael; Göbel, Stefan; Steinmetz, Ralf – International Journal of Game-Based Learning, 2014
For adaptation and personalization of game play sophisticated player models and learner models are used in game-based learning environments. Thus, the game flow can be optimized to increase efficiency and effectiveness of gaming and learning in parallel. In the field of gaming still the Bartle model is commonly used due to its simplicity and good…
Descriptors: Foreign Countries, Secondary School Students, Grade 9, Games