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McNeill, Katherine; Reiser, Brian J. – Learning Professional, 2018
More than 60% of U.S. school children are being educated in states in which Next Generation Science Standards or other framework-derived standards have been adopted. This vision demands a central role for students to engage in science and engineering practices to build and use science ideas, rather than solely learning about the science others…
Descriptors: Open Source Technology, Elementary Secondary Education, Learner Engagement, Science Education
Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models
Hossain, Mokter; Wiest, Lynda R. – Journal of Computers in Mathematics and Science Teaching, 2013
This paper explores the use of blogs, a simple application of Web 2.0 technologies, in middle school geometry instruction. Specifically, it provides an overview of the interactive features of Web 2.0 technologies and the feasibility of using Web 2.0 technologies in geometry teaching and learning, as well as a proposed model for creating a…
Descriptors: Web Sites, Electronic Publishing, Web 2.0 Technologies, Open Source Technology
Ludi, Stephanie; Reichlmayr, Tom – ACM Transactions on Computing Education, 2011
This article describes an outreach program to broaden participation in computing to include more students with visual impairments. The precollege workshops target students in grades 7-12 and engage students with robotics programming. The use of robotics at the precollege level has become popular in part due to the availability of Lego Mindstorm…
Descriptors: High School Students, Visual Impairments, Middle School Students, Outreach Programs