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Monika Mladenovic; Lucija Medak; Divna Krpan – ACM Transactions on Computing Education, 2025
Computer Science (CS) Unplugged activities are designed to engage students with CS concepts. It is an active learning approach combining physical interaction with visual representation. This research article investigates the impact of CS Unplugged on students' understanding of the bubble sort algorithm. Algorithm visualization, traditionally…
Descriptors: Computer Science Education, Learning Activities, Active Learning, Algorithms
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Michael J. Berson; Ilene R. Berson; Kristen L. Franklin; Valerie N. Fawley; Perry S. Shank; Rebecca E. Dovi; Santiago Gasca; Eric D. Hochberg; Debra Bernstein – Social Education, 2024
The landscape of education is dynamically evolving with the infusion of technology into classrooms, but it is not just math or science disciplines that are getting a digital makeover. Social studies education has entered a transformative phase as well. The "Computer Science for Social Studies" project, funded by the National Science…
Descriptors: Critical Thinking, Active Learning, Inquiry, Social Studies
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de Lira, Carla; Wong, Rachel; Oje, Olufunso; Nketah, Gabriel; Adesope, Olusola; Ghods, Alireza – International Journal of Computer Science Education in Schools, 2022
Current research has not fully explored how summer programming camps can help students increase motivation and interest to pursue computing career, and their programming knowledge. Informal CS education through summer programming camps provides K-12 students the opportunity to learn how to code through fun and interactive activities outside of…
Descriptors: Summer Programs, Programming, Camps, Active Learning
Kayleigh Danielle Romero – ProQuest LLC, 2023
The purpose of this quantitative study was to determine any correlations between an increase in knowledge from activities which utilize self-paced learning, inquiry-guided learning, and collaborative learning pedagogical strategies and students' intentions to pursue science, technology, engineering, and mathematics (STEM) and computer science…
Descriptors: Pacing, Independent Study, Inquiry, Active Learning
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Podworny, Susanne; Hüsing, Sven; Schulte, Carsten – Statistics Education Research Journal, 2022
Data science surrounds us in contexts as diverse as climate change, air pollution, route-finding, genomics, market manipulation, and movie recommendations. To open the "data-science-black-box" for lower secondary school students, we developed a data science teaching unit focusing on the analysis of environmental data, which we embedded…
Descriptors: Statistics Education, Programming, Programming Languages, Data Analysis
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Uca Özturk, Fatma; Özdemir, Muzaffer; Özbasi, Durmus – Educational Policy Analysis and Strategic Research, 2021
This study aims to reveal how project-based teaching method affects students' achievement, cognitive load and behaviors in programming teaching. In the study, the pretest-posttest, unequaled control group quasi-experimental model, which is one of the experimental models, was used. The participants of the study were sixth grade students who take…
Descriptors: Active Learning, Student Projects, Programming, Computer Science Education
Jenks, Theodore G. – ProQuest LLC, 2022
The purpose of this action research was to implement a digital game development project and describe its effects on the performance and attitudes of eighth-grade students in a required computer science course at South Carolina School District Alpha. The following research questions were explored: (1) How does the game development project impact…
Descriptors: Middle School Students, Active Learning, Student Projects, Games
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Ivy, Jessica; Kelley, Robert; Cook, Kristin; Thomas, Kevin – International Journal of Computer Science Education in Schools, 2020
Although many practicing teachers have not experienced teacher preparation programs that teach cyber security (Pusely & Sadera, 2011) or are familiar with cyber principles (Authors), embedding these ideas into instruction in a variety of content areas is essential for promoting cyber literacy and citizenship. This study explores a professional…
Descriptors: Secondary School Curriculum, High School Teachers, Middle School Teachers, Faculty Development
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Açisli Çelik, Sibel; Ergin, Ismet – International Journal of Technology in Education, 2022
In this research, in the "Artvin gets Color with Science and Robotics-2" project, which was supported with the Project number 121B899 within the scope of the 2020/1 call period launched in the 15thyear of the Scientific and Technological Research Council of Turkey (TÜBITAK) 4004-Nature Education and Science Schools Support Program,…
Descriptors: Middle School Students, Student Attitudes, Scientific Concepts, Concept Formation
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Mavroudi, Anna; Fragou, Olga; Goumopoulos, Christos – Designs for Learning, 2019
Ubiquitous Computing, Mobile Computing and the Internet of Things (collectively referred to as UMI herein) involve recent advances in technology areas such as low-cost and miniaturized processing and sensing technologies, high-bandwidth wireless networking and so on. UMI technologies can also support the recent attempts to reform computing…
Descriptors: Computer Science Education, Telecommunications, Handheld Devices, Internet
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Berland, Matthew; Davis, Don; Smith, Carmen Petrick – International Journal of Computer-Supported Collaborative Learning, 2015
AMOEBA is a unique tool to support teachers' orchestration of collaboration among novice programmers in a non-traditional programming environment. The AMOEBA tool was designed and utilized to facilitate collaboration in a classroom setting in real time among novice middle school and high school programmers utilizing the IPRO programming…
Descriptors: Computer Science Education, Active Learning, Programming, Novices
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Theodoropoulos, Anastasios; Antoniou, Angeliki; Lepouras, George – Education and Information Technologies, 2016
The students of a Greek junior high school collaborated to prepare the teaching material of a theoretical Computer Science (CS) course and then shared their understanding with other students. This study investigates two alternative teaching methods (collaborative learning and peer tutoring) and compares the learning results to the traditional…
Descriptors: Foreign Countries, Secondary Education, Peer Teaching, Junior High School Students
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Gunion, Katherine; Milford, Todd; Stege, Ulrike – Journal of Problem Solving, 2009
Recursion is a programming paradigm as well as a problem solving strategy thought to be very challenging to grasp for university students. This article outlines a pilot study, which expands the age range of students exposed to the concept of recursion in computer science through instruction in a series of interesting and engaging activities. In…
Descriptors: Foreign Countries, Programming, Programming Languages, Middle School Students