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Kiyak, Uzeyir Emre; Toper, Ozlem – Journal of Behavioral Education, 2023
The interruption in the education of students with autism spectrum disorders (ASD) during the COVID-19 pandemic has necessitated telehealth services offered both to the individuals and their parents. Therefore, this study aimed to examine the effects of the simultaneous prompting procedure and observational learning in teaching science facts to…
Descriptors: Middle School Students, Autism Spectrum Disorders, Science Instruction, Videoconferencing
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Janine P. Stichter; Nargiza Buranova; Melissa Stormont – Focus on Autism and Other Developmental Disabilities, 2024
The General Social Outcome Measure (GSOM) is a performance-based measurement tool designed to assess the change in social skills performance during and after intervention for students with social skills deficits. In the current study, the psychometric properties of the GSOM, including the total score and social communication domains, were examined…
Descriptors: Interpersonal Competence, Skill Development, Intervention, Psychometrics
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Park, Jiyoon; Bassette, Laura; Bouck, Emily – International Journal of Disability, Development and Education, 2023
Money skills are important for students with autism spectrum disorder (ASD) to successfully live independently. A crucial first step is teaching them money identification. The purpose of this study was to examine the efficacy of using TouchMath money (TMM) to teach middle school students with ASD to count money. A multiple probe design across…
Descriptors: Students with Disabilities, Autism Spectrum Disorders, Teaching Methods, Skill Development
Borca, Claudia-Vasilica; Petrescu, Gabriela – Journal of Educational Sciences, 2022
This article includes multiple case studies that aim to explore the effectiveness of using video modeling on the development of daily living skills in middle and high school students with autism spectrum disorders (ASD). In this study we used video modeling to train five daily life skills in students with ASD. The students watched the videos…
Descriptors: Video Technology, Modeling (Psychology), Daily Living Skills, Skill Development
Adam Carreon – ProQuest LLC, 2021
Virtual reality (VR) is rapidly becoming a popular tool for use in the classroom. VR technology has been available for years, but education stakeholders struggled with adoption due to the high costs and complexity. As VR technology has evolved, a broad spectrum of VR has been developed for use including non-immersive to fully-immersive VR. While…
Descriptors: Computer Simulation, Interpersonal Competence, Skill Development, Middle School Students
Eva Marie McCleary – ProQuest LLC, 2022
The increase in diagnoses of autism for elementary aged students paired with schools increasingly moving towards inclusive classroom models creates a challenge for general education teachers. This quantitative quasi-experimental study was designed to investigate the efficacy of an after school, explicit social skills intervention, and the impact…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Elementary School Students, Grade 2
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Adam Carreon; Sean J. Smith; Bruce Frey; Amber Rowland; Maggie Mosher – Journal of Research on Technology in Education, 2024
Virtual reality (VR) has evolved to include non-immersive to fully-immersive experiences for the classroom. This study seeks to understand the potential effects VR may offer, specifically characteristics associated with how a student experiences a VR intervention and the effects of using a VR device for learning. A group experimental design was…
Descriptors: Computer Simulation, Simulation, Comparative Analysis, Interpersonal Competence