NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Location
Kansas2
France1
Laws, Policies, & Programs
Assessments and Surveys
Woodcock Johnson Tests of…1
What Works Clearinghouse Rating
Showing all 9 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Carlson, Alex; Hirsch, Shanna E.; Walters, Sharon; Pilot, Emily; Herro, Danielle – Journal of Special Education Technology, 2023
Over the past decade, schools have adopted videos as a medium to augment positive behavior interventions and support (PBIS) programming. This approach engages various stakeholders in the development and use of PBIS videos. Subsequently, most PBIS videos are created based on existing school data (e.g., office discipline referrals) and expectation…
Descriptors: Positive Behavior Supports, Intervention, Video Technology, Material Development
Peer reviewed Peer reviewed
Direct linkDirect link
Bagès, Céline; Hoareau, Natacha; Guerrien, Alain – Journal of Research in Childhood Education, 2021
The purpose of this article is to determine the effectiveness of role-playing games (RPGs) as an intervention program to reduce bullying. Eighty-six French 6th-graders were randomly assigned to either the empathy training program involving three RPG sessions of 60 minutes or to the control condition in which students benefited from three sessions…
Descriptors: Bullying, Role Playing, Intervention, Behavior Modification
Peer reviewed Peer reviewed
Direct linkDirect link
Sadler, Kate M. – Journal of Special Education Technology, 2019
Research suggests that individuals with autism spectrum disorder (ASD) are at risk of exhibiting aggressive behaviors due to deficits in social communication and restricted and repetitive interests. Individuals with greater symptom severity and/or low cognitive abilities are at the greatest risk of developing aggressive behaviors that tend to be…
Descriptors: Video Technology, Modeling (Psychology), Aggression, Autism
Peer reviewed Peer reviewed
Direct linkDirect link
Robinson-Ervin, Porsha; Cartledge, Gwendolyn; Musti-Rao, Shobana; Gibson, Lenwood, Jr.; Keyes, Starr E. – Behavioral Disorders, 2016
This study examined the effects of culturally relevant/responsive, computer-based social skills instruction on the social skill acquisition and generalization of 6 urban African American sixth graders with emotional and behavioral disorders (EBD). A multiple-probe across participants design was used to evaluate the effects of the social skills…
Descriptors: Culturally Relevant Education, African American Students, Grade 6, Emotional Disturbances
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Leach, Debra; Rodecki, Jennifer – Journal of the American Academy of Special Education Professionals, 2013
Educators are continually seeking effective, research-based strategies to address the unique needs of their students with autism spectrum disorders (ASD). It is well documented that students with ASD benefit from direct instruction and visual supports when learning new skills. This article provides step-by-step procedures for using a tiered…
Descriptors: Intervention, Autism, Pervasive Developmental Disorders, Direct Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
de Bruin, Catriona L.; Deppeler, Joanne M.; Moore, Dennis W.; Diamond, Neil T. – Review of Educational Research, 2013
This article reviews research on the effectiveness of four categories of intervention when implemented in public schools with adolescents and young adults diagnosed with an autism spectrum disorder. The study's inclusionary criteria include a setting of public schools, participants aged between 12 and 22 years, and the investigation of an…
Descriptors: Public Schools, Intervention, Adolescents, Young Adults
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Schmidt, Casey; Bonds-Raacke, Jennifer – International Journal of Special Education, 2013
Video self-modeling (VSM) is a type of intervention that has been developed to assist students in viewing themselves successfully in a wide variety of domains. The present study was designed to analyze the effects of VSM on children with autism spectrum disorder in an academic setting, with specific focus on improving on-task behavior and…
Descriptors: Video Technology, Pervasive Developmental Disorders, Autism, Self Concept
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Schmidt, Casey; Bonds-Raacke, Jennifer – International Journal of Special Education, 2013
Video self-modeling (VSM) is a type of intervention that has been developed to assist students in viewing themselves successfully in a wide variety of domains. The present study was designed to analyze the effects of VSM on children with autism spectrum disorder in an academic setting, with specific focus on improving on-task behavior and…
Descriptors: Children, Autism, Pervasive Developmental Disorders, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Cihak, David F.; Kildare, Laura K.; Smith, Catherine C.; McMahon, Don D.; Quinn-Brown, Luella – Behavior Modification, 2012
Four middle school students with autism spectrum disorders participated in a brief functional analysis and a video Social Stories[TM] intervention to remediate attention-seeking and task-avoidance behaviors. Results indicated that matching video Social Stories[TM] to specific functions of behaviors increased task-engagement behaviors in the…
Descriptors: Video Technology, Middle School Students, Intervention, Autism