Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 2 |
Descriptor
Author
| Arnon Hershkovitz | 1 |
| Baker, Ryan | 1 |
| Corbett, Albert | 1 |
| Eran Hadas | 1 |
| Heffernan, Neil | 1 |
| Koedinger, Kenneth | 1 |
| Roll, Ido | 1 |
| Walonoski, Jason | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
Education Level
| High Schools | 2 |
| Middle Schools | 2 |
| Grade 7 | 1 |
| Grade 8 | 1 |
| Grade 9 | 1 |
| Junior High Schools | 1 |
| Secondary Education | 1 |
Audience
Location
| Massachusetts | 1 |
| Pennsylvania | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Eran Hadas; Arnon Hershkovitz – Journal of Learning Analytics, 2025
Creativity is an imperative skill for today's learners, one that has important contributions to issues of inclusion and equity in education. Therefore, assessing creativity is of major importance in educational contexts. However, scoring creativity based on traditional tools suffers from subjectivity and is heavily time- and labour-consuming. This…
Descriptors: Creativity, Evaluation Methods, Computer Assisted Testing, Artificial Intelligence
Baker, Ryan; Walonoski, Jason; Heffernan, Neil; Roll, Ido; Corbett, Albert; Koedinger, Kenneth – Journal of Interactive Learning Research, 2008
In recent years there has been increasing interest in the phenomena of "gaming the system," where a learner attempts to succeed in an educational environment by exploiting properties of the system's help and feedback rather than by attempting to learn the material. Developing environments that respond constructively and effectively to…
Descriptors: Educational Environment, Student Attitudes, Student Motivation, Computer Assisted Instruction

Peer reviewed
Direct link
