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Ali Alqarni – Journal of Educational Computing Research, 2025
This study examined the effect of gamification on visual programming and computational thinking skills among primary school students, aiming to investigate how gamified learning environments enhance cognitive skill development and conceptual integration compared to traditional teaching methods. A quasi-experimental design was employed, involving…
Descriptors: Thinking Skills, Game Based Learning, Achievement Tests, Teaching Methods
Doyle, Amy E. – ProQuest LLC, 2009
Using a theoretical framework of adolescent social capital, this study examines what one middle school does or does not do to help the students at the school make friends and acquaintances. After reviewing the related literature on adolescent social capital, social network theory, social goal motivation, and best practices middle school…
Descriptors: Middle Schools, Social Networks, Social Capital, Educational Environment