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Tunahan Yilmaz; Serkan Izmirli – Journal of Educational Technology and Online Learning, 2023
The objective of this research was to investigate the influence of both unplugged and plugged coding activities on the computational thinking skills of secondary school students. Using an experimental design with a pretest-posttest control group, the study indicated that students enhanced their computational thinking skills through engagement in…
Descriptors: Coding, Computation, Thinking Skills, Computer Software
Charito G. Ong; Josan C. Fermano; Albert Christopher P. Daniot II – International Association for Development of the Information Society, 2022
This study reports an impact assessment of the basic Arduino programming training conducted among select Junior High School Students in a National High School in Cagayan De Oro City. The Focus Group Discussion sessions and survey questionnaires via goggle form complemented the content of the impact study table. The researchers aimed to determine…
Descriptors: Computer Software, Programming, Computer Science Education, Junior High School Students
Dilling, Frederik; Vogler, Amelie – Digital Experiences in Mathematics Education, 2021
Spatial ability is considered a major factor of intelligence and is increasingly important in times of digitization. This article explores the fostering of spatial ability through computer-aided design software. Different notions of spatial ability will be discussed, and, finally, a concept consisting of five aspects will be described. In…
Descriptors: Spatial Ability, Computer Assisted Design, Computer Software, Technology Integration
Bachtiar, Rayendra Wahyu; Meulenbroeks, Ralph F. G.; van Joolingen, Wouter R. – Journal of Science Education and Technology, 2021
This article reports on a case study that aims to help students develop mechanistic reasoning through constructing a model based stop-motion animation of a physical phenomenon. Mechanistic reasoning is a valuable thinking strategy for students in trying to make sense of scientific phenomena. Ten ninth-grade students used stop-motion software to…
Descriptors: Secondary School Students, Grade 9, Physics, Science Process Skills
Su, Yu-Sheng; Shao, Mingming; Zhao, Li – Journal of Educational Computing Research, 2022
Scratch, a kind of visual programming software, has been widely used in instruction for primary school children. Scratch constructs a digital world for children to design, develop, and create coursework in which their creative thinking is fostered. Different instructional methods have been designed and implemented to stimulate children's creative…
Descriptors: Cognitive Mapping, Creative Thinking, Creativity Tests, Computer Software
Sen, Ceylan; Ay, Zeynep Sonay; Kiray, Seyit Ahmet – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2020
This study involves the development and implementation of a STEM activity containing 3 D printer technology, which is commonly used in STEM education. Out of school STEM courses were organized with seven middle school students studying in the 7th grade and the activities in the course were carried out with a 3D printer. One of the activities in…
Descriptors: Learning Activities, Middle School Students, STEM Education, Computer Peripherals
Min, Sun Hee; Kim, Min Kyeong – International Electronic Journal of Elementary Education, 2020
In this study, we designed and applied physical computing lessons for elementary 6th-grade students based on the software education guidelines in the Korean 2015 Revised National Curriculum (Ministry of Education, 2015a). The participants of this study were ten 6th-grade students of an elementary school in Gyeonggi-do province in Korea. The…
Descriptors: Computer Science Education, Computer Software, Grade 6, Elementary School Students
Bishop, Jessica Pierson – Journal of the Learning Sciences, 2021
Background: This study considers the moment-bymoment mathematics discourse of teachers and students and the relationship of these discourses to student learning. I focus on the discursive constructs of responsiveness to students' mathematical thinking and the intellectual work in teacher and student discourse. Responsiveness to students'…
Descriptors: Discourse Analysis, Mathematics Instruction, Mathematics Achievement, Teacher Student Relationship
Ramey, Kay E.; Stevens, Reed; Uttal, David H. – Journal of Educational Psychology, 2020
This study examines the role of spatial reasoning in learning among 5th and 6th grade students participating in a set of in-school, technology-enhanced, STEAM (science, technology, engineering, arts, and math) making activities. We focus our analysis on a particular type of reasoning: spatial reasoning. Prior research has shown that spatial…
Descriptors: STEM Education, Art Education, Spatial Ability, Problem Solving
Akcaoglu, Mete – ProQuest LLC, 2013
In today`s complex and fast-evolving world, problem solving is an important skill to possess. For young children to be successful at their future careers, they need to have the "skill" and the "will" to solve complex problems that are beyond the well-defined problems that they learn to solve at schools. One promising approach…
Descriptors: Problem Solving, Teaching Methods, Skill Development, Computer Software
Goodman, Christie L., Ed. – Intercultural Development Research Association, 2017
Each edition of the IDRA Newsletter strives to provide many different perspectives on the issues in education topics discussed and to define its significance in the state and national dialogue. This issue focuses on Student Leadership and Engagement and includes: (1) Project Based Learning for Student Success--Teaching Across Content Areas for…
Descriptors: Active Learning, Student Projects, Student Leadership, Learner Engagement
Ayres, Kevin; Cihak, David – Intellectual and Developmental Disabilities, 2010
The purpose of this study was to evaluate the effects of a computer-based video instruction (CBVI) program to teach life skills. Three middle school-aged students with intellectual disabilities were taught how to make a sandwich, use a microwave, and set the table with a CBVI software package. A multiple probe across behaviors design was used to…
Descriptors: Maintenance, Mental Retardation, Computer Software, Computers
Bellert, Anne – Australian Journal of Learning Difficulties, 2009
This article focuses on the cognitive factors that impact on students in the middle school years experiencing learning difficulties in basic mathematics. It begins with a review of selected literature providing information about the learning difficulties in mathematics. Focus then shifts to an implementation of the "Quicksmart"…
Descriptors: Learning Problems, Mathematics Education, Intervention, Standardized Tests
Johnson, Barbara Z.; King, Elizabeth; Hayes, Elisabeth – Online Submission, 2008
In its second year, the Tech Savvy Girls Project adopted "Teen Second Life" as a platform for interest-driven learning and designed projects and objects around themes important to them and their futures as technology-using, creative people. By using the building tools in an open-ended virtual world, they were able to pursue interests common to…
Descriptors: Females, Computer Uses in Education, Computers, Information Technology
Lynch, Collin F., Ed.; Merceron, Agathe, Ed.; Desmarais, Michel, Ed.; Nkambou, Roger, Ed. – International Educational Data Mining Society, 2019
The 12th iteration of the International Conference on Educational Data Mining (EDM 2019) is organized under the auspices of the International Educational Data Mining Society in Montreal, Canada. The theme of this year's conference is EDM in Open-Ended Domains. As EDM has matured it has increasingly been applied to open-ended and ill-defined tasks…
Descriptors: Data Collection, Data Analysis, Information Retrieval, Content Analysis