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Shah, Mamta; Foster, Aroutis – Educational Technology & Society, 2014
Systematic incorporation of digital games in schools is largely unexplored. This case study explored the ecological conditions necessary for implementing a game-based learning course by examining the interaction between three domains (the innovator, the innovation, and the context). From January-April 2012, one in-service teacher learned and…
Descriptors: Computer Games, Educational Games, Middle School Students, Case Studies
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Karademir, Yavuz; Demir, Selcuk Besir – Universal Journal of Educational Research, 2015
The aim of this study is to ascertain the problems social studies teachers face in the teaching of topics covered in 8th grade TRHRK Course. The study was conducted in line with explanatory sequential mixed method design, which is one of the mixed research method, was used. The study involves three phases. In the first step, exploratory process…
Descriptors: Foreign Countries, Grade 8, Middle School Students, History Instruction
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Nguyen, Huong Tran; Benken, Babette M.; Hakim-Butt, Karen; Zwiep, Susan Gomez – International Journal of Teaching and Learning in Higher Education, 2013
A university-wide secondary credential program (middle and high school) has engaged in systemic reform through professional development for content faculty to better equip prospective secondary teacher candidates for supporting the academic and social needs of English language learners (ELLs), particularly in urban schools. Data from five years of…
Descriptors: Teacher Education, English Language Learners, Student Teachers, Student Needs