Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Security | 2 |
Curriculum Implementation | 2 |
Information Security | 2 |
Teacher Attitudes | 2 |
Barriers | 1 |
Behavior Change | 1 |
Case Studies | 1 |
Computer Games | 1 |
Course Content | 1 |
Educational Games | 1 |
Educational Needs | 1 |
More ▼ |
Source
ProQuest LLC | 2 |
Publication Type
Dissertations/Theses -… | 2 |
Education Level
Middle Schools | 2 |
Elementary Education | 1 |
Grade 4 | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
Intermediate Grades | 1 |
Junior High Schools | 1 |
Secondary Education | 1 |
Audience
Location
Texas | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
James J. Meadows III – ProQuest LLC, 2023
The purpose of this exploratory qualitative study was to explore the impacts security training experts believe implementing a mandatory gamified security awareness training curriculum in public middle schools will have on the long-term security behavior of students in Texas. My study addressed whether security training for teenagers will solve the…
Descriptors: Middle School Students, Public Schools, Gamification, Educational Games
O'Brien, Churairat – ProQuest LLC, 2019
As young children increasingly use the Internet, the children need to learn and apply cybersecurity fundamentals to protect personal data. Teaching young students the basics of strong passwords and data protection in a K-12 classroom setting is an obvious starting point. The literature shows an absence of approved cybersecurity curriculums for use…
Descriptors: Teacher Attitudes, Information Security, Computer Security, Teaching Methods