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Bütüner, Suphi Önder; Filiz, Mehmet – International Journal of Mathematical Education in Science and Technology, 2017
The aim of this research was to investigate high achievers' erroneous answers and misconceptions on the angle concept. The participants consisted of 233 grade 6 students drawn from eight classes in two well-established elementary schools of Trabzon, Turkey. All the participants were considered to be current achievers in mathematics, graded 4 or 5…
Descriptors: High Achievement, Grade 6, Misconceptions, Foreign Countries
Shute, Valerie J.; Moore, Gregory R.; Wang, Lubin – International Educational Data Mining Society, 2015
We are using stealth assessment, embedded in "Plants vs. Zombies 2," to measure middle-school students' problem solving skills. This project started by developing a problem solving competency model based on a thorough review of the literature. Next, we identified relevant in-game indicators that would provide evidence about students'…
Descriptors: Middle School Students, Problem Solving, Educational Games, Bayesian Statistics
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Scheu, Ian Edward; Lawrence, Thomas – Journal of Educational Computing Research, 2013
This article details the construction of a computer program to test cognitive processing differences in adolescents engaged in a standard presentation of tests versus a fantasy-based game presentation. The article will discuss the challenges of creating a replication of traditional psychological tests into a new medium which holds comparable…
Descriptors: Psychological Testing, Computer Assisted Testing, Games, Adolescents
Bikson, Tora K.; Kalra, Nidhi; Galway, Lionel A.; Agnew, Grace – RAND Corporation, 2011
The National Science Foundation's (NSF) National Science Digital Library/Distributed Learning (NSDL) program turned 10 years old in 2010. This report presents results of a preliminary program evaluation carried out by RAND and is organized around three principal goals: (1) Provide an initial evaluation of NSDL based on existing information…
Descriptors: Electronic Libraries, STEM Education, Program Evaluation, Formative Evaluation
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Myers, Diane M.; Briere, Donald E., III – Beyond Behavior, 2010
Schoolwide positive behavior support (SWPBS) is an empirically supported approach that is implemented by more than 10,000 schools in the United States to support student and staff behavior (www.pbis.org). SWPBS is based on a three-tiered prevention logic: (a) Tier 1 interventions support all students; (b) Tier 2 interventions support targeted…
Descriptors: Behavior Problems, Social Behavior, Urban Schools, Middle Schools
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 13th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2016), October 28-30, 2016, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by the University of Mannheim, Germany, and endorsed by the…
Descriptors: Conferences (Gatherings), Foreign Countries, Constructivism (Learning), Technological Advancement
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Agronick, Gail; Clark, Amy; O'Donnell, Lydia; Stueve, Ann – Regional Educational Laboratory Northeast & Islands, 2009
This report summarizes efforts to develop and pilot test a protocol for collecting information about parent involvement policies, practices, and programs being implemented at the middle and high school levels. The protocol can be used to expand documentation of strategies selected, adapted, and sustained in future years. The study reviewed the…
Descriptors: Pilot Projects, Data Collection, Middle Schools, High Schools
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Gunion, Katherine; Milford, Todd; Stege, Ulrike – Journal of Problem Solving, 2009
Recursion is a programming paradigm as well as a problem solving strategy thought to be very challenging to grasp for university students. This article outlines a pilot study, which expands the age range of students exposed to the concept of recursion in computer science through instruction in a series of interesting and engaging activities. In…
Descriptors: Foreign Countries, Programming, Programming Languages, Middle School Students