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Hafiz Muhammad Ihsan Zafeer; Samra Maqbool; Yu Rong; Sufyan Maqbool – International Journal of Technology in Education and Science, 2025
The integration of digital learning tools in school science classes has garnered significant attention, prompting an investigation into their effects on student engagement and achievement. This study examines the impact of students' access to technology, teachers' digital competency, and the frequent use of digital tools on the engagement and…
Descriptors: Science Achievement, Science Instruction, Middle School Students, Science Teachers
Ali Alqarni – Journal of Educational Computing Research, 2025
This study examined the effect of gamification on visual programming and computational thinking skills among primary school students, aiming to investigate how gamified learning environments enhance cognitive skill development and conceptual integration compared to traditional teaching methods. A quasi-experimental design was employed, involving…
Descriptors: Thinking Skills, Game Based Learning, Achievement Tests, Teaching Methods
Lu, Su-Ju; Liu, Ying-Chieh; Chen, Po-Ju; Hsieh, Mu-Rong – Interactive Learning Environments, 2020
Emerging technologies have been widely used in applications designed to increase potential for learning enhancement. This study develops a mobile application to integrate augmented reality (AR) functionality into physical puzzle-type games. In the application, learners see visualizations of three-dimensional (3D) dinosaurs and interact with…
Descriptors: Game Based Learning, Puzzles, Computer Simulation, Science Achievement
Sahin-Topalcengiz, Emine; Yildirim, Bekir – Journal of Turkish Science Education, 2020
This qualitative research aims to determine teachers' opinions about in-class web 2.0 practices after distance professional development involvement. Twelve teachers from different public schools were selected purposefully as a sample group. The Web 2.0 and Distance Training Interview Form (WDTIF) was used after implementing web 2.0 tools in the…
Descriptors: Teacher Attitudes, Preschool Teachers, Elementary School Teachers, Middle School Teachers
Seifert, Tami – International Journal of Mobile and Blended Learning, 2015
As the disparity between educational standards and reality outside educational institutions is increasing, alternative learning infrastructure are challenging traditional modes of teaching. This study was based on an experiment with middle school pupils, pre-service teachers and college lecturers. The aim of this study was to examine the extent to…
Descriptors: Telecommunications, Teaching Methods, Qualitative Research, Statistical Analysis
Laine, Teemu H.; Nygren, Eeva – Technology, Pedagogy and Education, 2016
Technology integration is the process of overcoming different barriers that hinder efficient utilisation of learning technologies. The authors divide technology integration into two components based on technology's role in the integration process. In active integration, the technology integrates learning resources into a learning space, making it…
Descriptors: Technology Integration, Educational Technology, Influence of Technology, Learning Experience
Swanson, Kenneth A. – ProQuest LLC, 2013
The problem that this dissertation investigated is the insufficient representation of teachers' voices in the discussion of motivational characteristics of second language learners in middle and high schools especially with consideration of instructional information and communication technologies. The purpose was to determine the nature of…
Descriptors: Teacher Attitudes, Educational Technology, Student Motivation, Learning Motivation
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2013
For the thirty-sixth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Ethnicity, Educational Games, Specialists