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Shuhui Li; Xinyue Jiao; Su Cai; Yihua Shen – British Journal of Educational Technology, 2025
This design-based research project explored how various design features of AR-based learning environments (ARLE) influence students' mathematics self-efficacy and learning of kinematics. Specifically, five ARLEs with different design features were developed and implemented with 136 seventh-grade students in two rounds. Data were gathered from pre-…
Descriptors: Computer Simulation, Mathematics Instruction, Self Efficacy, Mathematical Concepts
Aoki, Yuki; Ujihara, Shingo; Saito, Takanori; Yuminaka, Yasushi – Physics Education, 2020
We developed a three-dimensional motion tracking system that displays trajectories as augmented reality in real time on a tablet device. The features of this system are as follows: (1) the three-dimensional trajectory can be observed from any direction. (2) Velocity and acceleration can be visualized as augmented reality. The device consists of an…
Descriptors: Computer Simulation, Scientific Concepts, Motion, Science Instruction
Adams, Deanne M.; Pilegard, Celeste; Mayer, Richard E. – Journal of Educational Computing Research, 2016
Learning physics often requires overcoming common misconceptions based on naïve interpretations of observations in the everyday world. One proposed way to help learners build appropriate physics intuitions is to expose them to computer simulations in which motion is based on Newtonian principles. In addition, playing video games that require…
Descriptors: Video Games, Teaching Methods, Technology Uses in Education, Simulated Environment
Cai, Su; Chiang, Feng-Kuang; Sun, Yuchen; Lin, Chenglong; Lee, Joey J. – Interactive Learning Environments, 2017
Educators must address several challenges inherent to the instruction of scientific disciplines such as physics -- expensive or insufficient laboratory equipment, equipment error, difficulty in simulating certain experimental conditions. Augmented reality (AR) can be a promising approach to address these challenges. In this paper, we discuss the…
Descriptors: Computer Simulation, Simulated Environment, Science Instruction, Physics
Jones, M. Gail; Childers, Gina; Emig, Brandon; Chevrier, Joël; Tan, Hong; Stevens, Vanessa; List, Jonathan – Journal of Visual Impairment & Blindness, 2014
Traditional science instruction is typically reliant on visual modes of learning, such as textbooks and graphs. Furthermore, since science instruction is often heavily dependent upon visual cues, students with visual impairment often do not have access to the same educational opportunities in most science classes (Jones, Minogue, Oppewal, Cook,…
Descriptors: Visual Impairments, Blindness, Science Instruction, Teaching Methods
Noble, Tracy; Nemirovsky, Ricardo; Dimattia, Cara; Wright, Tracey – International Journal of Computers for Mathematical Learning, 2004
In this article, we will describe the results of a study of 6th grade students learning about the mathematics of change. The students in this study worked with software environments for the computer and the graphing calculator that included a simulation of a moving elevator, linked to a graph of its velocity vs. time. We will describe how the…
Descriptors: Grade 6, Computers, Motion, Learning Processes