Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 5 |
Descriptor
Source
Computer Science Education | 1 |
Education and Information… | 1 |
International Journal of… | 1 |
Journal of Educational… | 1 |
Journal of Information… | 1 |
Author
Berland, Matthew | 1 |
Chen, Cheng-Huan | 1 |
Davis, Don | 1 |
Fukazawa, Yoshiaki | 1 |
Hu, Yue | 1 |
Ritzhaupt, Albert D. | 1 |
Saito, Daisuke | 1 |
Smith, Carmen Petrick | 1 |
Su, Chien-Yuan | 1 |
Su, Siyu | 1 |
Tian, Fengchun | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 4 |
Tests/Questionnaires | 2 |
Information Analyses | 1 |
Education Level
Middle Schools | 5 |
Elementary Education | 4 |
Junior High Schools | 4 |
Secondary Education | 4 |
High Schools | 3 |
Higher Education | 2 |
Postsecondary Education | 2 |
Grade 5 | 1 |
Intermediate Grades | 1 |
Audience
Location
Asia | 1 |
Europe | 1 |
Japan | 1 |
North America | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Zhong, Baichang; Xia, Liying; Su, Siyu – Education and Information Technologies, 2022
One of the aspects of programming that novices often struggle with is the understanding of abstract concepts, such as variables, loops, expressions, and especially Boolean operations. This paper aims to explore the effects of programming tools with different degrees of embodiment on learning Boolean operations in elementary school. To this end, 67…
Descriptors: Programming Languages, Programming, Novices, Elementary Education
Hu, Yue; Chen, Cheng-Huan; Su, Chien-Yuan – Journal of Educational Computing Research, 2021
Block-based visual programming tools, such as Scratch, Alice, and MIT App Inventor, provide an intuitive and easy-to-use editing interface through which to promote programming learning for novice students of various ages. However, very little attention has been paid to investigating these tools' overall effects on students' academic achievement…
Descriptors: Instructional Effectiveness, Programming Languages, Computer Science Education, Computer Interfaces
Xu, Zhen; Ritzhaupt, Albert D.; Tian, Fengchun; Umapathy, Karthikeyan – Computer Science Education, 2019
Background and Context: The use of block-based programming environments is purported to be a good way to gently introduce novice computer programmers to computer programming. A small, but growing body of research examines the differences between block-based and text-based programming environments. Objective: Thus, the purpose of this study was to…
Descriptors: Outcomes of Education, Novices, Computer Science Education, Programming
Saito, Daisuke; Washizaki, Hironori; Fukazawa, Yoshiaki – Journal of Information Technology Education: Research, 2017
Aim/Purpose: When learning to program, both text-based and visual-based input methods are common. However, it is unclear which method is more appropriate for first-time learners (first learners). Background: The differences in the learning effect between text-based and visual-based input methods for first learners are compared the using a…
Descriptors: Programming, Computer Science Education, Comparative Analysis, Questionnaires
Berland, Matthew; Davis, Don; Smith, Carmen Petrick – International Journal of Computer-Supported Collaborative Learning, 2015
AMOEBA is a unique tool to support teachers' orchestration of collaboration among novice programmers in a non-traditional programming environment. The AMOEBA tool was designed and utilized to facilitate collaboration in a classroom setting in real time among novice middle school and high school programmers utilizing the IPRO programming…
Descriptors: Computer Science Education, Active Learning, Programming, Novices